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Simple Game From Scratch 4- Rigging- skinning -exporting Orange Character 

TifaLAB School
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Rigging skinng exporting Orange Character
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15 сен 2024

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Комментарии : 4   
@unrealsumon6205
@unrealsumon6205 7 лет назад
I am new to character modeling and rigging. thank you so much for the tutorials. I was trying to rig my character as epic skeleton. its very helpful for a beginner like me. thank you so much.
@rafty69
@rafty69 7 лет назад
nice tutorial :)
@jensenraylight8011
@jensenraylight8011 7 лет назад
are the flipped face on the rig proxy mesh are normal?
@TifaLABSchool
@TifaLABSchool 7 лет назад
you can control any distortion in the mesh during the skinning process in maya before exporting to Unreal engine I recommend this playlist videos to get more info about how to solve skinning problems in depth : ru-vid.com/group/PLkoVGotZWNRTNTVVbHN0YUGvtSVgEzHo1
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