Honestly, I accidentally used the enduring thing on invitations all the time when I was trying to break pallets. If you move your camera for a split fucking second it just activates the other thing. Fun idea, but wonky execution, idk lol.
I actually like rpd as singularly. The survivors always rush middle room so its easy to patrol and use cameras in, and i use jolt so I keep hitting all the gens due to how close the gens are to eachother.
@illitaret8780 just stay there and three gen. It sucks, but it's pretty much the only way you can win if you don't get sufficient pressure in the early game. While he isn't as good at three genning as skull merchant, the proximity of the gens more than makes up for it on that map, as long as you stay near the middle. Though if you can afford to leave the gens for a bit to go for a possible down, I would say do it, but plays like that are on a case by case basis.
Any killer with any mobility. My favorite is demogorgon. Makes his shred just a tiny bit more scary on loops. Hag is pretty busted. Dredge is pretty busted.
@@undeadman7676 I'm glad I'm not the only one who's been using hubris on demo😂 it doesn't seem great at first but oml the value I get consistently is actually nutty
I don't understand why they can't just have a higher minimum requirement for how much the guards need to see your hitbox for the hunt to start. Absolutely awful thinking you're in a safe spot but they see you through a slit in the environment.
Why was he confused by the guard chasing him? Is it supposed to be field of view related? I mean, I thought they were supposed to chase you as long as you’re winging their radar
@@Killabeastaholic "The more dynamic he is to play" nothingburger statement. You spit out an orb above the loop, hit them with a pod, then it just becomes doctor gameplay of using your power repeatedly around the loop until you get a hit or the pallet. Only difference between his antiloop gameplay and doctors is that he can actually counter predropping
0:50 because she was vaulting it and you can see the blue of the pallet disappearing. You didn’t do it on time. Otherwise it would have been possible. 1:40 you can see the guard by the door. That’s how he saw you. Huntress hatchet would have get you there so guard see your hitbox for sure too.
lmao what the fuck is this killer, is the only way for bhvr to hold peoples interests anymore to create overly complicated killers? glad I quit playing years ago