No way was that just 10 Enemy Killed. That was a whole shanty town's worth of contact. Gonna be a lot of capped criminal collateral in the next census...
"You never heard about the Kiu Vongsa massacre. But you wouldn't. It was... Well, it was a hotbed of gang and criminal activity. A hive of scum and villainy. So we spent one of our special teams to settle things down. Sweeper team. Killed over sixty in half an hour. There were no survivors. Not something to make the five o' clock news. The locals still tremble at the word "Vigil." But there will be no vigils for those poor bastards. Only the crows and worms feeding on their bloated bodies in the sun."
By far, this is the best communication I have ever witnessed in a military sim. I would love to watch you guys play on Tiger Bay or Midnight Sapphire. That would be intense. I think I had half a pack of Roll-Aids in my pants watching you guys play. Good stuff!
I've already started befriending players in-game who are my fellow veterans or members of the law enforcing community who understand MilCab (i.e., military capability) callouts, formations, etc. It's great as we cleared Ban Pa last night, only for rival PMCs to helicopter to India 1 (i.e., North of Ban Pa). But the thing is the PMCs weren't heading into town. So, after I completed some missions in Ban Pa is how we chose to scout North. Guess how many rival PMCs I saw? 12 PMCs. 😎 Seeing how I had AI a bit northwest of them in the treeline? I button-hooked behind the AI to fire shots at the PMC's downing 3 over time while they were confused shooting the AI. That is until more friendly blueberries got word, landed at India 1, went east to flank them from the South East with us creating a kill zone of "overlapping fields of fire." We got so much loot from them I'm glad I caught it all on my stream. 😅 #SemperFi #InfantryVeteransGaming
Me and my brother love this tactical stuff and take it with utmost seriousness, we have even researched and learned about CQB tactics and such, we put it to practice in Airsoft too. I want to play such games with my friends, sadly they do not like it or just troll.
Seeing this game content from other creators, it has look promising, but watching you and the team play it really shows the potential of this game. It seems to achieve the blend of realism and fun that suits my preferences. I can see myself spending a decent amount of time playing this in the near future.
Can confirm this is how the game is MEANT to be played. It has mixed reviews because too many people wanna play it like BF or COD and get wrecked. Plus the devs are trying to make it as difficult as possible to discourage solo play. They want people to squad up with each other.
We did this with my friends in Breakpoint.. with Grayzone it feels like the same vibe but just different game, different atmosphere, but surely the same gameplay...
the ambient sound of bird and cricket i think need to be changed, i think animal would change tone or go silent if they hear loud noise like gunfire...
It also sounds like a mix recording of birds singing during the day and bugs/frogs chirping at night. They just forgot to mix down the audio, so it's just blasting
Weirdly enough I just had a massive gunfight up at hunters paradise and for a good few minutes after it was totally silent except for my footsteps, either a glitch or they've sorted it
Damn, game turned into Insurgency Sandstorm all of a sudden! With harder-to-put-down hostiles! Shit was most definitely lit! Plus, old Rolex looking out for Vigil gave me a nice fuzzy feeling in my cold, dead heart... get 'im the large nachos, with the bacon in the cheese!
Now this is how you play this game🤘🏻communication on point, I’ve watched some other ppl play this and just team kill the whole time with confusion cuz they don’t know how to communicate at all😂
Can't wait to see some Road to Vostok gameplay in the future once that game progresses more! This title is looking pretty solid as well. Hopefully it keeps rollin' on along.
I bought it and paid for the supporter edition to support these guys. I really want to play this game in its best form. They really need to optimize this resource-heavy nonsense. I understand it UE5 but its also supposed to be more efficient when handling system resources.
Also, a six man team is almost half the server on one op, one team. I bet it was easy to get Little Birds when you guys were on this op since it wasn't a bunch of solos clogging up the queue and sky. ALSO... How boss would it be to get an entire 16-man group in. Also, you guys make me want to restart or revive the 19th, my old group/clan.
it is an absolute pleasure to see this kind of video. it is great training material for combat communications. and team dynamics has a strong effect on commencing of activity's . the work with combat friendly's there was well done as well
I feel like the more higher risk areas should have more to them than just having more bad guys to clear, like a military outpost would have Sniper and MG nests, and the more important the area is, the more tougher it will be to clear.
All units on the map during the version was place holders...other area's has much better equipped enemy units. Keep eye out for our Hotel Raid video coming soon.
Scared me for a moment when I saw Thai on the village sign lol. It says "Sin Karn Village" by the way for those wondering (the village sign in the first moments of the video with those three guys hanging from it.
What's weirder is, that's about the only thing in Thai in the first few minutes of the video, the rest, isn't. The road signs, the store signs were probably in Khmer, Vietnamese, or Laos
I can understand the mistake in smooshing them together since our alphabet sets our actually very similar but the pronunciation, the spelling of some words, aren't. For example, there was one sign with like a phone number on it and what was equivalent to the words Tel: in English. But it was spelled like Te instead of Tel, it was missing an extra letter compared to how we spell it in Thai. That's how I know it's not Thai
I love your gaming style, the coordination and precision. You keep me glued to my screen till the game is over 😊😊😊 But how about you try playing co-op in operation flash point rising dragon with your battle buddies. I'll love to watch you guys play it
This game looks amazing, has some similarities to ghost recon breakpoint although it is fps and better. I can see what the next ghost recon 'project over' will look like. Great content you have :)
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@@shorterdanny You unlock better sights as you go...so far there are three holo sight variants. Only first one, with very small single red rod, unlocked so far for this video.
Looks sweet as hell only, the enemies are a bit spongy for a game like this. Some, it felt as if you were shooting .22 cal. Infact, Glid, I believe you got dropped by a man you emptied a full mag into. What, are they all high on khat??😅
Didnt know any key warrior with zero military background and field experience can clear areas with RL tactics. PvP? Whats the difference? Kids with zero fear to die, zero instincts or what it feels to shoot? You‘re a moron who tries to disgrace vets who showcase military experience in games. Glid played PvP and uploaded videos on this channel and you little mermaid think pvp is the inpressive shit? Pls do this world a favor and never have kids.
Game looks like Vietnam Modern warfare with the landscape. I know it's set in a fictionalised Thailand but the biome is the same. Lush green jungles, crop fields, rundown buildings.
is there a reason the dudes with eotechs didnt have their reticles on? Theyre accuracy was greatly hindered, why even use that optic in that case? iron sights would be better.
Just a question I know this ain’t the same game but could y’all do a helldivers game against the automatons while utilising stealth ? I’ve tried to play like this but I have no one to play with who wants to play like this and the randoms I get nvr wanna play like it either. Just want to see if it would work. Thks and ur channels awsome
The thing I never understand about these games is whenever you come into contact, it's always just a lone soldier standing there out in the open for some reason in a random non tactical position...you should be coming into contact with highly trained militias who're firing at you from rooftops and windows etc. just because they're guerilla fighters it doesn't mean they should feel so incompetent...irl this is how it would be not just some guy behind a wall letting off a couple rounds and then missing giving you an easy opportunity to shoot him
I think the devs did mention that currently in EA they enemy AI is default but they're planning on changing it. Also, this area is considered one of the easier points on the map so I imagine for the purposes of gameplay progression the more central you head to the map the more challenging the enemy AI will be
This game is definitely looking like something I'll play, but I just don't think the ai in these types of games is quite there yet...It makes sense in Escape from tarkov and other extraction games for lone soldiers to be wandering around, but here it just feels out of place. I hope to see some gameplay where enemy squads ambush you etc
Hmm....reminds me of Ghost recon but what we asked for long ago. Going to wait and hope for a single player massive campaign. *hint hint* devs, I know its early but if you can match and or beat the latest GR, I'm all in. Let us get to and fly the choppa!