Former WOWS supertester captain here. The whole idea is to have testers from each skill level based on their WoT rating and WR (below average, average, above average and top 1%). This way they can gather data how the tank performs when played by the majority of people playing the game which is 49%ers and below, while monitoring if it overperforms in the hands of unicums and above. The idea is great, but the execution is, as is tradition with WG, less than satisfactory. WG DOES NOT care about personal opinions or feedback (especially not CCs, who are just a way to market the game, unless it's extremely negative feedback that might harm their profits in any way). ONLY factors on balancing are their spreadsheats, statistics and analysis (if the tank is going to be profitable). Being a supertester was probably the most unsatisfying gaming related activity of my life, because you spend sometimes multiple hours every day inside of training rooms and random battles, trying to gather as much productive feedback as possible (which WG demands from their supertesters in order to receive rewards) and in the end no one really listens, because the glorious spreadsheat knows better than you. Great company, 10/10, would recommend.
riiiiight... that's why we get Tanks like the BZ Premium... or the Cobra... or even the Skoda T56... cuz WG had collected Data from every Skill Level?! - riiiiiiiiiiiight...
@@SweaggerRexxar well tomatos doing 1 shot and die with BZ said the tank is OK to be released because its not overpowered. so what this guy says its true i believe it.
Now we understand why everything that was approved by the RU supertesters ended up being despicably overpowered. It was stupidly broken to help the supertesters be average.
it's important for WG to know how beginners and low avg player perform also. they need the DB but sometimes they messed it up, if on pourpose or not, who knows...
@@fraleb527 no its not, a shitter wont perform well in anything there are many reasons why: never moving from base, yoloing and dying, using only autoaim, shooting full HE, peaking sideways, not paying attention to anything etc.
@@ApeironTO excatly, they will perform bad in Defender and will cry for more armor. They will perform bad in Skoda and they will ask for more dmg per shot or sth. That is the point, they suck in the game. But they understand basics in terms of that every tank has some amount of armor, reload speed, damage,.. So they will suck and then give stupid reason to biff something that hsouldnt be buffed
RU supertester contribution: "Dear Wargaming, I think the new mechanic on this tank is great. Autorunning when you double click R adds a lot of flexibility to this tank, my feedback is to implement this feature for going in reverse as well."
@@Exarvi they ment to be above average to have clue of what they are doing, but its unfortunetly completely different script. I only met 7 supertesters in my life, all of them were fully black or red so i dont know what to say
yesterday I met supertester which was flaming our teammates because we were playing bad...dont get me wrong, we played bad but why supertester would do that...
Because he is pretty much regular player which got accepted into supertester program. Even you could become one few weeks ago, it wasnt hard at all... so thats about it
Just to make things clear, all supertesters be it on EU or RU have over 49% wr since that is the minimum required to even join the program That was a dev, low number of games and very low wr
I applied as well. Im a 61% 4k wn8 player and got decliend. Now i see such bots (not even achieving the min requirements) beeing part of the super testers. Makes me kinda angry ngl.
@@OrcaSpiderJay Requirements are 49% and upwards. The intention is not to get average players, its to get players with a good game understanding and the ability to write useful feedback. Having a very high winrate isnt an issue.
They are really testers. I was a supertester for a while and most of them are just regular players who are willing to spend some time to test a new content of the game.
I mean they need to have good and bad players play the tank to see how both type of players will react. There are more bad players than good players in any game, so they need to appeal to them as well. Also, to see how new players will react to new vehicles especially premium. For $ making purposes of course and so the game doesn't die.
So I have around 2500 to 2600 WN8. I play lots of high tier and I play some cold war (I play on console). I feel since im a unicum and I have better game knowledge my opinion would be better as a super tester than a bad player. My game knowledge means I can more accurately assess the tank and understand how it matches up against other tanks at its tier and when it meets higher tiers. I think bad player sshouldn't be super testers.
So because we have stats on one supertester from each server, now we can totally classify every supertester on that server. Seems very logical to me. Maybe because different players of different skill levels play this game, they might want input from different levels of players when doing testing.
In my opinion to have over 55% win doesn’t means you are a good player. I have been playing this game since 2018 and i don’t have crazy win rate but I am better than players that got over 55 win ratio by playing tier 4-5 and camping with tier x tanks.
@@Fadetasity thats rare and important to get a more balanced average of good and bad player because in the Supertest are many good player like T_44_100_Lover for example which are better than skill4ltu and to compensate that you need worse player with 47% WR
@@Fadetasity I can tell you that 70/80% of the Supertesters in EU are Super Unicums ( Chief Proto 3mark at 4,8k and Udarniy at 4,2k) and that say a lot
before you knock yourself out , you need weak and strong TESTS to get accurate information . TEST " a procedure intended to establish the quality, performance, or reliability of something, especially before it is taken into widespread use." keep hitting yufslef bud
I have sucked at the game and I'm better than the RU Super Tester. I would have thought that there were requirements to Super Test. Like at least a 50% win rate and a WN8 at a certain level, that wasn't achieved by bot clubbing or stat padding. Something to say you know what you're doing in game.
There are requirements : 49% wr, 5k games and 500 games in tier 10. Ppl who don't have those are devs. And remember devs are hired for their development skills and ability to follow instructions, not their skill at the game.
I find that’s the problems , the better players don’t super test , and you have shitters super testing , that’s why every tank is so far in between one another
world of tanks is the most cut throat pvp experience iv ever seen.. .. even team mates are out to ruin your game.. its not a game Worth starting if your not already trapped into it by virurtual realestate..
I would want the super testers to have very low wr. That would make sense because they would be playing in some cases to test armor and so forth. Not always focusing on winning.
2 takeaways from this video . 1. The lack of understanding how developers test games is high. If only the top 1% of a player base test content then the game will be unplayable by the majority of the playerbase. Developers need feedback from average and below average players too. 2. If you're stat shaming you're an arsehole. Skill has always been one from the days he would TK team mates because they were getting damage he wanted for his MOEs and appears to still be one.
His point was that "supertesters" weren't supposed to be this bad. That's his opinion whether you agree with it or not. The possibility that that was not a supertester is another thing. Otherwise, he's always maintained that people should play for their own enjoyment and shouldn't take shit from people who stat-shame. Idk how he was back in the day, but imo he's not like that now.
Seeing this is almost as aggravating at you stealing Skill's and other creators content and posting it as your own for profit. With all due respect I hope your channel gets removed.
@@Chilcoo All of the videos on this channel are cuts directly from skill, quick baby's and other creators streams. Those creators gain nothing from these videos but the owner of this RU-vid does.
Win loss of a player doesn’t mean anything and I’m over players using this as a means of judging how good someone is you can play play great games and get 4k to 6k damage games and still go on a loosing streak of 10 to 15 games if the rest of the team isn’t playing smart
@@christinabarnes5602 I have 55% mostly some 60% (Bisonte, Borrasque) win rate on of my recently added newer tanks (recently = last 1 - 2 years) ... 2 days ago, I was playing my strong pick, a TL-1 LPC ... I used to have 55% win rate with it and went that day for a session of 50 games with it and I had an amazing 37% win rate. Yes, 37% win rate, a player that scores 2.4k dmg per game on average + another 700 assisting dmg on average .. It's true that day, I was loosing like few times before, but it happens. It's not an end all deal. When you see a player have 60% win rate on some of their tanks with a crap load of games on those tanks, it's surely a good player overall.
yes but the 10-15 games has little to no impact, when you consider that a good player will regularly have a game winning impact with their plays over thounsands of games, as opposed to bad players. Hence why good players always have higher winrates than bad players. I have 12k battles now, with like 8k of those when i was a kid. When i started playing again 1 year ago, i had 48% winrate, and now ive managed to get it up to almost 54%. Winrate absolutely shows the level of a player, however you cant judge someone ONLY by their winrate.
16k games and big win rate is impressive. Yes he is good in all his tanks. But so what? Does he get more sex then me. Answer no! I would rather be an average World of Tanks player but a super unicum in the bed lool My point is made! :D
@@mrmeepsyt5917 The only people coping, are the ones that don't see player number falling down with every month, and it's not the top players who are leaving en masse. It's the weak and average players, who are fed up with being seal clubbed. And that, all the way to t10. Folks with years ahead of playtime, crews with almost every skill that's worth to have, and reward tanks locked to regular people making a massive difference. The really tragic thing is that I suspect more people are watching others play WoT on YT or Twitch, than actually playing. Because game is no longer fun. But hey, copium is great, keeps people playing while Wargaming laugh all the way to the bank when suckers buy the next shit or overpowered premium tank xD