I love Broken in this route, its like he's taking our hand and gently guiding us, he knows what its like to be Broken and so he's doing his best to help
Yeah. Reminds me of when you have him during Wild. Also, (spoilers...) You can get Cold too now and he has pretty much the same role. Though if you get to this point from Tower, Broken is a lot more broken there than he is here, for reasons. I think you can guess what happens.
@@Deflamed_Sphere In some routes. He's still great in Wild. In Tower-Fury he's still whiny but it comes from a more mutual place of hurt this time and he can't actually endure the suffering that's happening. In Apotheosis he's still the same but the religious aspects are more played upon.
I didn't realize Stubborn and Hero got destroyed until Broken mentioned it when Narrator dissapeared. Wow I didn't know Broken was on a whole another wavelength.
Also I was around with this game an year ago, did they updated and added more to the storyline? Because this is the first time I'm seeing this! I didn't know there was so much more to Broken...I mean he's broken but he's...*broken!* Like I used to really think they are just voices that debuffs us but here he had more to it. But yeah please let me know if there's more added to the storyline cause I might check it out.
@@TheHeavieKiwie Yeah, there's a bunch of new content. And yes, broken is very interesting. He is actually the first to let go if you come to this point through a different route, but here he holds on because he emphasizes with the princess.
Right? Stubborn is a fucking trooper for lasting that long. I wonder if there’s any other voice that could’ve made it with Broken but at the same time it feels right for Broken to me the only one with that ability.
i suppose it makes sense that broken would be empathetic during this part. He saw pain in front of him and understood how she felt. He wasnt mad at her even after all she did because he saw how she was in pain and broken too. its honestly bitersweet
@@QuickquestionSuxballsTo be fair he's a lot more broken around that time. But at the same time he's also starting to realise she might mot be the being he thought her to be. And those things cause him to fade away first before hero and Stubborn. Also, spoilers: If you get to hear from Tower, Fury ends the stretching just as Stubborn disappears, realising how pointless this all this since you'll never understand her. Which in turn leads to a unique vessel that might be one of the best ones in the game.
You can get Cold in this one too and he os similar, though: He likes her right from the start and he doesnt realise how similar they are to each other up until that point, though he seemingly writes it off as a coincidence.
@@ЯрославиДенисИвановыBlack Tabby Games did a livestream on the 23rd where they played through that one as a preview The VOD should be on their channel.
either this or the cage has to be where the broken is at his best tbh, he had elements of it before but i think the pristine cut really highlighted how empathetic and kind he can truly be
I like the new routes that split off from the Damsel and the Specter, called "Happily Ever After" and "The Princess and the Dragon". To get those start to simplify the damsel then go with the "stay and find what makes you happy" option, in the specter have her possess you then stab yourself.
But it's exactly the same as the original, up until where it left off at least. Plus there's seven times more content now and you can still fight her, all of them in ways you'd never think possible. They really cooked with this one 😁
@@Deflamed_Sphere Not entirely..... If you get to Fury via Tower he's still the same. Only once the peeling starts he becomes even more broken to the point where he can no longer endure the pain. And in Apotheosis he's still worshipping her. It's just he's doing it even more this time. But in the original he was still really good in Wild, he even said we should remain together. And here he's also really good in the Cage, which is Prisoner chapter 3.
Genuinely do love what they did with Fury. My favorite route so far. Also the broken being the guide, and comfort, after all that hell makes him so much better than his old self
I wouldn't necessarily call that a good ending. She never actually wanted to leave, and forcing that onto her just doesn't feel right, tonally. It works much better if you go down the pacifist route which gives you another voice. If anything I think that outcome but Tower-Fury is better - there's more of a sense of mutual understanding. And it's a unique vessel, sort of like an inverse from that one route in Razor. Plus fighting her whichever way is awesome too, especially if you come from fighting Adversary unarmed. But in the end that's just my perspective
@@reubensalter8125 I don't know about that. 42:53 She seems like she does not want to be alone as well and even feels guilty after everything just to go with you.
@@carlosignacio6735 Of course she didn't want to be alone. She didn't want that as the Adversary either only then she wanted us to fight each other forever. Plus we got ourselves beaten up out of cowardice, not pacifism. Better we give her what she wants instead of another option. Maybe that's just my inner stubborn talking. Plus the extra voice you get from pacifism is so metal
@@QuickquestionSuxballs So? At least it actually progressed this time. Plus there are other ways it can go, like it stops at one point before it goes any further, or Stubborn and Contrarian give us one of the most powerful moments in the game.
@@reubensalter8125 btw there’s actually different ending for tower > fury where stubborn actually came in clutch similarly to broken and cold if we decide to try to fight back still
@@QuickquestionSuxballs Yeah I know. But that's different. Broken doesn't just give up, he dies inside that part of our body. And we do end up with Cold anyway. It's an interesting subversion of the norm, and I love it.
I didn't like the Fury's scenario before, but now - with the fact that you can endure everything she throws at you and break through to her - it honestly feels more like the "love story" bit. The Fury and the Broken both suffered tremendously, but being able to overcome and forgive what she put you through feels like pulling a jumper away from the ledge.
Dude, she's tired herself out. The best thing you can do in this situation is leave her. And it's not really fair is it? Plus there are much more interesting ways to fight her. Do you really want to sacrifice glory for a cheap win? Or do you want to go out in the most powerful way possible?
@@reubensalter8125 Well, the first reason is: it is a given order, and at this point, might as well follow it. The Fury is not keen the slightest on reconcile or making friends, so of course my intention would be to finish her once and for all. Secondly, after what she did to us, the least we can do is return the "favor" and mince her. And third, well, when playin' a game, my preferred method is to kill everyone in sight. No prisoners, no survivors. And Slay the Princess is no exception. This is how I got to The Fury the first place 😊So I would do it just for fun.
@@TheLambdaTeamYeah, didn't you tell me before you got to it via Tower? There's a much better way to achieve what you're hoping to achieve from that one without needlessly slaying someone so helpless and vulnerable. And the best part? You don't need grenades or flamethrowers. You don't even need a pristine blade. Also you clearly haven't seen this whole playthrough. She does want to make friends. She does want to reconcile. She just doesn't know how. But we can show her.
@@reubensalter8125 Yeah, Chapter II for me was always The Tower, since I'd never abandon the fight with The Adversary. I wouldn't call The Fury helpless though...I mean, she disemboweled The Player solely with her will. This is indeed very threatening, even if The Player would have a grenade launcher or a flamethrower. And The Fury was always on the offensive from the start - she only wants to reconcile and make friends once she gets tired from tearing and twisting The Player apart (so it's something like making a virtue out of necessity). Also, since I'm a militarist - a militarist with a heart, but still a militarist nevertheless - I would trust my weapon far more than a vengeful Princess abomination. In her case, low-caliber guns wouldn't work, so I'd probably use a Sabrine MK4 or a missile launcher.
@@TheLambdaTeam It is definitely not a virtue of necessity. In the Adversary one, she's clearly upset and doesn't know what do with herself so she accepts our olive branch. Anyway, to defeat this version of Fury, you don't need a Sabrina MK4 or a missile launcher. The only thing you need is _you._