The game your parents got you thinking it was just only about cutting hair. When in reality the story involved hearing tales of the seedy underworld, suspicious characters, and criminal organizations, all from the view of one Barbershop owner in the late 70's early 80's.
haha that was exactly my thoughts. The game is getting repeat customers and you do it by being a good listener and know what and what not to tell to whom
It reminds me when i told my parents GTA 3 was only a "taxi game", because I wanted the game so bad but was too young for it. I finally got the game, and when my parents were taking a look at me playing I was just driving slowly and carefully with good music on the radio and we all thought it was a cool game
lmao I tried the same trick but my parents didn't fall for it, I would regularly go to my best friend's house to play GTA3/Vice City/San Andreas on his PS2 and my parents didn't like that we played GTA, so we got the idea to show them GTA3 and make them think it was just a taxi game so they would allow me to have the game at home on my Xbox
Here's the gameplay: You have to select the right tool from your side menu (buzzer, scissors, ect) while trying to make the hair you are cutting match a picture of your customer's desired haircut. You are scored based on the speed and precision of how well you can make your client's hair match the photo. As you progress, your client's desired haircut gets more and more challenging, requiring you to do things like curl the hair or dye it different colors. These aren't just ANY clients off the street though. Your shop's #1 clientele are the members of the city's various crime syndicates. You'll go from giving the lowest ranking goons haircuts, to giving the bosses themselves haircuts (chapter bosses). These gangsters love chatting you up and being able to recount certain elements of their stories while cutting their hair will give you trust points that are tallied up at the end of the round. The client's hair / scalp are divided up into different sectors that you can complete at your discretion while the clock is ticking (bangs, neck, ect). Think of it like a rubix cube. As the barber, YOU get to decide when you are done cutting the client's hair but if you mess it up too badly or take too long, you can kiss that money goodbye and it will negatively affect your reputation score, which is what you need in order to progress from level to level and improve your equipment and storefront. Edit: 2000+ likes on this comment and I like seeing people say that they wanna make this a reality. I'm no game designer but if you do decide to run with my idea, I'd love to be a part of the project. I have a lot of other ideas I just don't feel like typing out lol.
The soundtrack to a game you rented like 50 times as a kid, then try to find when you grow up. But nothing even remotely matches the description of what you played back then. It was Barbershop Simulator.
Yeah ok LOL. The censors would've had a FIELD Day with the concept behind the cover art alone back then let alone the content it suggests😂😂😂😂. That being said I am BEYOND happy I stumbled upon this gem LOL
the music doesn't sound remotely like the sounds a sega genesis could make so that's a dead giveaway. this doesn't sound at all like a genesis soundtrack. should have said this was on sega cd, since that could use live instrument samples.
For some reason I'm utterly fascinated by the idea of this game that never existed. I'm imagining something like VA-11 HALL-A where you chat up your customers while giving them their regular haircut, all while a jazzy soundtrack plays in the background.
@@thezachlambertA man of sophisticated tastes. Barber beats makes me optimistic though, I love that it’s solidifying itself and cutting its own artistic niche beneath broader vaporwave.
I like to think this game isn't about being a barber. It's more about trying to convince the police that you're just a barbershop while trafficking cocaine, putting hits on rivals bosses, hiring pilots to smuggle drugs and laundering the money into barbershops in the city. All the dialogue in the game uses barbershop lingo because you never know when the DEA is listening. Maybe giving someone a fade means you're making a payment. When you're giving someone the works that means they owe money and you gotta collect.
@@matteightytwovery true, it fits well into the lifestyle. cash in hand, 30 minutes working and chatting, then take a break in back for a bit of talcum powder, rinse, repeat. unlike booze the barber is not likely to get sloppy and might actually have better focus, and the environment isn't too far off a pub or bar if the music is loud.
Maaaannnnn...you had me on google for a solid 30 mins looking for this game. Just for me find out it's not real lol. The artwork is beautiful and very time relevant. I want to buy this in poster form and hang it up in my office. Oh and the music is sublime. Track 04 - working hard...has me in a chokehold. Thank you for the share and awesome work!!!
All of the barber beats makers generate their own album covers as some of them have shared. Yeah bud, that track 4 has me locked in good ambient nostalgia
The soundtrack to a game you rented like 50 times as a kid, then try to find when you grow up. But nothing even remotely matches the description of what you played back then. It was Barbershop Simulator.
New York City 1981: Still recovering from a failed, foreclosed, small business you sunk all your money into. You find yourself with a wife and newborn child unable to afford rent. Your last dollar spent buying a razor to cut your hair for an interview at a barber shop. Cigarette in mouth, you put on your black shirt and look in the mirror head tilted. You admire your once thought useless talent now turned career. The first month goes by with a breeze. You over hear various conversations until one strikes your ear about a stash of stolen TV’s that’s going to be resold. Another about a dealer selling luxury cars you could start with a spoon. You’re 25. You decide it’s time to stop being poor. Forever. You turn to a life of crime using the conversations you hear. Shift ends in 5 and Rozzy said there was an unlocked black caddy down the street. Welcome to the barber shop.
For some reason I'm utterly fascinated by the idea of this game that never existed. I'm imagining something like VA-11 HALL-A where you chat up your customers while giving them their regular haircut, all while a jazzy soundtrack plays in the background.
I just purchased your entire discography, sir. You are one of my favorite vaporwave artists. And the only vaporwave artist I've ever seen who lets the listeners know which artists you sample from. Not only do we get to enjoy your wonderful taste in music, but you lead us to the originals so we can hear even more from them. Truly one of a kind, and you have my deepest gratitude and respect for that. Thank you for sharing your music with us. :)
@AlfredMorganAllen He doesn't give a one for one tracklisting, but he does give in the description who he samples from. "Credits for Sound For Production, Man in a Room, Timewarp Inc, Tosca, Down To The Bone, Audio Lotion, Adani, Moodorama, Francesco Demegni" Those are all the people these tracks are from. You'll have to look through each artist's work to find the originals, but at least he shows you where to look. His Bandcamp pages are the same way.
all the songs here and in all barbershop beats are just copy and pasted and slowed down. Its cool tho cus it serves as a collection of those types of songs that people arent usually exposed to@@kiwisoup1
This album is groovy as hell. As someone who’s big into plunderphonics and Vaporwave and old videogames, this itches my ears, eyes, and brain in a way that I cannot describe yet that is oh so sublime. This feels like something out of that obscure game category- always something pre-2000 that was extremely obscure and tough to find, and yet when you do, it’s like striking gold. It’s not finding a cheapy game with no soul in it that sold how it did because it played like ass and was poorly made; it’s finding a game that, despite being a virtual treasure, just never made it off the shelves very much, even with the love, passion, and soul of a small team of developers who wanted to make art. The essence of rediscovering a game like that is how this album feels. Damn fine work, slowerpace. You earned yourself a subscriber. Cheers 🍻 edit favorite tracks: 02. haircut experts 08. reputation level up
Honestly it's such a cool concept of a game. Sega genesis styled 2d side-scroller with a little world exploration that is interrupted by haircut minigames where you can talk to characters for some world exposition all while this music plays in the background... That would be so great if someone could make it
Tracklist: 01. press start 00:00 02. haircut experts (cutscene) 01:05 03. a new day 03:38 04. working hard 08:17 05. staff meeting 12:16 06. enough for today 15:25 07. coming home 18:47 08. reputation level up + 22:21 09. decisive request 23:32 10. the last challenge 27:49 11. special client 32:05 12. vacation mode on 35:54 13. final credits 39:36
I put this on and then started to draw, and forgot what I was listening to, then at about 25 minutes in I said, yo this is a banger what the heck is this?! then I changed tabs and realized I was jamming to BARRBERSHOP SIMULATOR
We had the limited run arcade stall in my town arcade as a kid. Only got to play it a couple of times before it got decommissioned. At the time I didn’t think much of it but the music stuck with me to this day. Found out how they only made a few of em when I got older and wished I’d played it more. Underrated classic!
While this fully-orchestrated OST from the Sega CD version is considered the definitive version, the original version composed for the Megadrive's Yamaha YM2612 chip remains lost to this day.
Could imagin' this both as a movie, a series, but of course also as a click-and-point-adventure. Especially like the "Special Client" track, very evocative, could be a track for the slickest cat in town or the mobster kingpin - the stakes are high!
I vividly remember in the later stages of the game you'd have lines out of the door, and that inevitable anxiety you'd feel when the working day ended and they'd all leave the shop with the angry emote bubble above their heads.
Everytime I listen to this amazing album, I notice the view count has gone up by thousands and its only been out a short while. This is a real modern day classic.
I remember after playing this game I started using hair gel and wearing a black leather jacket to school. At one point I even tried to give all my friends at school haircuts during recess. Me and my friend Andre would relive our barbershop fantasy and smoke candy ciggarettes and talk about which girls we wanted to date and what guys we were gonna jump after school. Wow this really brought back a lot of memories thanks so much. I think I am gonna get the sega genesis out for my son tonight and show him a truly magical game.
This fake game has had a complete hold on my mind as of recent. It’s really fascinating to think of the era you based it on and how you scored it. I can truly envision the entire game. It’s scary almost. Lol amazing job.
This puerto-rican girl in high school was really cute but also really shy. Somehow we ended up speaking about video games and we became really good friends. She came over after a few months and I told her I had a Genesis, so she bought some games with her. It was a friday afternoon. In the stack of games she had, she picks 'Barber Shop Simulator'. I fell in love with the game, we played for at least 5 hours but we wanted to beat the game in one night, so I asked my parents if she could stay over and they said yes. We paused the game around midnight to listen to the song at 5:22. We were both bopping our heads with our eyes closed. I had such a crush on her. So I decided to be brave for once in my life, and reached for her hand. She looked at me, got closer, and I was kissing a woman for the first time. We kissed until the sun rised with the music looping in the background. We saved the game, shut down the console and ate the breakfast with my parents downstairs. She left with the cartridge. And with a smirk she says that she would come back to 'finish what we started'. I thought about her the whole week-end. Next Monday, she's nowhere to be seen at school. I ask the principal about her. And he simply tells me that her and her family had to leave the city. I never heard about her or about the game ever since.
I started listening to this, after getting home from work, while it's POURING rain outside and for some reason......this 'soundtrack' music perfectly encapsulates that feeling
This soundtrack is dope af! Only thing I would say is that Sega Genesis wouldn't be capable of producing tunes like this. If Barbershop Simulator were a real game, it would have definitely been on the Sega CD.
It's time for some REAL hairdressing rad madness! Blast your way through 18 high intensity 16-bit levels with all the raw power you could ever imagine in the palm of your hands! Play on, and play with style, from crimp to mullet, only on the Sega Genesis! SEGA!!!
this game and music changed my life, ever since I completed my first mission as a little boy, I've wanted to open a barbershop one day. and last year i finally did it guys! thank u so much for uploading this, now I can live the game in real life. the dream comes true!!!
johnny slick knows the dew, three flowers on top, a splash of coolwater and keys to continental. The inner city night is hungry for skin in the game...
these tunes are perfect for suave times with your favorite lover; maybe too sensual for a barbershop, maybe perfect for the most sensual barbershop ever
I work in a large town hall, where the offices date back to the 70s and resemble the liminal aesthetics of back rooms. There, I sometimes get the impression that time takes longer to pass. And listening to this album in this environment, I promise you, is really something mystical!
Fantastic work and congrats on getting some attention (algoritm recommended this for me for a few days now). Proof that if you have passion for art, you should never give up on it.
The OST is phenomenal! Although, it gives off a more late 90’s/ Millenial game sound imo but I would love to be in a universe where Sega Genesis titles had this kind of music played on their consoles.
The cover art reminds me of Sadao Hasegawa's work in fact I'm willing to bet is one of his works. Update: yep is definitely one of his lol, at least the man with the cigarette is. The other one looks like Stevie Wonder. For those who might not know Sadao Hasegawa was a japanese artist mostly known for his homoerotic fetish art, he committed suicide in the late '90s. Although his family originally disposed of his art after his death they discovered a note where he pretty much granted ownership of his work to a gallery in tokyo, that's were much of his works are to this day.
The sequel unfortunately was as bad as Vectorman 2. "Salon-preneur" went more muzak in its approach and probably would have worked except it was supposed to be a 32x release and the dev team had no time to rework the assets. Glitchy as hell.
Traduction 7:26 : [...] We wait a long time then it's passing quickly ... Then when the moment comes you have to jump the fence ... Without hestitation. [...]
This makes me imagine the scenery of 90s city at night, full of people with the cool afro hairstyle, with their cool cars, just wander around and hanging out with this music being played. Really cool stuff. I hope you get more recognition in the future, this is amazing art from the cover itself and of course the music.
The guy on the cover, top left, he's actually an actor no? I have the Impression I've seen his face in old crime movies, but maybe it's just the barberbeats genre's alternative timeline bleeding into my memory.
hahaha wtf I just spent 15 minutes trying to figure out where the hell I could find gameplay footage or info on this game only to realize it doesn't exist. Well done!