hi!! i was the umbreon in this game!! i didnt know you turned it into a vid but hey i'll take it! ty for the match spragels!! we did talk ab it on twt but its nice that it got turned into a vid!
2 moves like that that need tweaks are dig and earthquake for Garchomp. Dig needs more actual invincibility and mobility and earthquake should be unstoppable. Right now dragon moveset outclasses the ground one even with the buff.
Wild charge buffs on Zera would be fun. I get that it's not the best build, but it'd be fun. Also Dual Wingbeat/Double Hit on Scyther. It really needs something.
In ever single match I've ever watched, I feel like Scizor is ALWAYS on spragels team, and ALWAYS jungles. Rarely do I find him fighting an opposing Scizor, but whenever he DOES it's always in lane, or a Scyther in jungle... Such is the life of Solo Queue.
Venusuar's solar beam keeps you out of range of most CC, especially broken mime. If you have a good defender with you (which is rare in solo queue) then you'll be such a menace
I like Curse Incense over Choice Specs with Sludge Bomb. Even if there's no healers you can drop it on enemies goal zones and start blasting. Shell Bell is also nice if you want to go all in on cool down reduction since his scaling sucks and he hits so hard without Choice Specs anyways.
Lmao i like how this will save or keep venusaur meta forgetting the fact theres speedsters like Talon, Zoro and zeraora and others can just eat this venusaur alive. overall this buff is a waste
Venusaur is definitely just such a solid mon! He isn’t a hawt clickbait pick. Just a wonderful and flexible pick throughout the wider franchise that claps campaign playthroughs, can hang in VGC doubles or single battles, and is a lovable CHONK! 🐸🌸☀️🎮
Lapras needs some help in general, but specifically I think Bubblebeam needs some adjustment. Compared to Ice Beam its less CC, much harder to hit with basicially no AoE damage, less damage overall in most cases unless they completely avoid the damage field... The small shield you get does not offset all the advantages Ice Beam gets. It needs to either do significantly more damage, or the shield needs to be much stronger, or some combination of those buffs. Maybe even make it do some damage to enemies it traps, though if they make it better for direct damage and defense I think its fine if Ice Beam remains the AoE option. Also it'd be nice if the CC actually worked at the edge of its range on enemies that you hit directly.
To the question, I think the blizzard vortex from Ninetails could use a small buff. Not like an increased damage buff but let it last a little longer and maybe even increase the amount of ice/freeze counters the longer the opponents stay inside the little blizzard aoe.