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Smash Remix - Classic Mode Remix 1P Gameplay with Giant Cloud (VERY HARD) 

Beta Brawler
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Giant Cloud sword is simply way too huge in Smash Remix that could easily hit in enemies in remix 1p mode almost across the stage.
Enjoy the video!
Sound Test list and credits: docs.google.com/spreadsheets/...
The rom can be played in Nintendo 64 (through everdrive + Expansion Pack), Project 64 and Retroarch. It can also be played in Not64 (Wii homebrew app), but it suffers from several sound glitches in my case.
My Playlists:
All Super Smash Bros. Classic Modes (64 to Ultimate - Hardest Difficulty):
• All Super Smash Bros. ...
Super Smash Bros. Ultimate Classic Mode Speed Runs 9.9:
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Super Smash Bros. Brawl Classic Mode on Intense:
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Super Smash Bros. Ultimate Classic Mode (Final Round in 9.9):
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Pokémon Mystery Dungeon DX (GBA/SWitch) Cutscene Comparison:
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11 май 2024

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Комментарии : 4   
@247videogame
@247videogame 19 дней назад
👍 Excellent video 🎬 5:58 💥 Great action looks difficult 🎮💯
@Reckyser
@Reckyser 19 дней назад
3:48 hahaha two hits and rip xddd
@jorgejerryman
@jorgejerryman 19 дней назад
Cloud gigante esta roto
@brandonkeith628
@brandonkeith628 10 дней назад
3:57 I know about the character ID’s and such, but I never thought DK’s model would ever be shown this big on the stage screen. However, I think I know why it is. In Remix Mode, he’s only supposed to appear alongside Bowser on Stage 4. Even when he wasn’t, he was still shown properly because he was either on Stage 2 or Stage 8. But here on Stage 5, the game somehow ended up using the model for Giant DK, which is normally zoomed out when getting to him on Stage 6 of Classic Mode. However, because this is NOT Stage 6, the model is NOT zoomed out and he ended up being shown way too large. This is most likely because Stage 5 is a one on one fight, and the Giant DK model ends up being used when DK is alone.
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