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[SMBX-38A] The Legend of Darkness 1-2 the Sewer Part Walkthrough Showcase 

HengShao Huang
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This is a walkthrough showcase of the sewer part of 1-2 in our SMBX-38A project: The Legend of Darkness, where Mario or Luigi will push crates and regulate water level to find the source of clogged drain.
The Legend of Darkness is a SMBX-38A episode made by Hel studio, whose members are mostly from China.
This project of this episode was originally launched by me in summer 2015, and this episode has only been finished the former 2 chapters before. Because I was busy after starting high school in summer 2017, and members in the studio also had their own affairs to deal with, the progress of this project was very slow. During this time, Slash-18 updated many stuffs in this episode.
When I began my university career, I finally could spend some time on this project. Because we're dissatisfied with the levels we made years ago, we decided that we will make levels of this episode from scratch. We're still remaking levels in Chapter 1 at present, if you're interested in the progress of this episode, you can join in this project's Discord server: / discord
If you have any suggestions about this level, please leave a comment here, thanks!

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15 сен 2024

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Комментарии : 9   
@saddemon3913
@saddemon3913 2 года назад
Great music choise! Since i heard it in SMF:R i just can't forget it
@nostreamgia
@nostreamgia 2 года назад
The Level Design and the Gimmick is great!
@wassimboufelghat7104
@wassimboufelghat7104 4 месяца назад
You take a good jobe ❤
@georgebradley6521
@georgebradley6521 2 года назад
SMGlife but in 38a?
@larreycestaminc7535
@larreycestaminc7535 2 года назад
Great designs! This level directly reflects the quaility of The Legend of Darkness and I hold a burning exceptation for it!
@JC02official
@JC02official 2 года назад
I love how much effort you put into this. It really shows. I do have a question about one of your scripts though. I really think the flying biddybud script you made will work well with other flying enemies, such as Paragoombas and Koopa Paratroopas. How do you change the script so that it works for other flying enemies like the ones that I just mentioned? Also I want the enemies to die normally without giving a coin to the player among it's death.
@SkullGamer205
@SkullGamer205 2 года назад
Awesome.
@stomperx2661
@stomperx2661 2 года назад
Music ? also amazing level!
@saddemon3913
@saddemon3913 2 года назад
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