Тёмный

Smokes Are Broken - You Can See Straight Through! 

Flamu
Подписаться 117 тыс.
Просмотров 20 тыс.
50% 1

Опубликовано:

 

23 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 137   
@Flamuu
@Flamuu День назад
TL;DR just watch 13:16 for an Example. This bug was weird to locate and replicate, but it's really game-breaking now that you're aware of it. Thanks to malta and the guys doing a lot of testing after my earlier video, Zaromet and JohnsonBoss. Twitter: twitter.com/flamuchz Discord: discord.gg/Flamu Stream: www.twitch.tv/flamuu Insta: instagram.com/flamugram/
@HerrGrimmigerPetz
@HerrGrimmigerPetz День назад
Bots everywheren it seems
@waverleyjournalise5757
@waverleyjournalise5757 День назад
I thought this was going to be a 'oh he's briefly spotted' but it was as if the smoke didn't exist. Absolutely laughably Brrrroken.
@danielrunyon4830
@danielrunyon4830 День назад
eSports ready boys
@Aerroon
@Aerroon День назад
The one-way part of the smoke sounds even more broken though.
@SofaKingA
@SofaKingA День назад
When Malta says "Oh shit, there's a Mino, I hope he's not radar!" It killed me 🤣🤣
@wagnerthomas6780
@wagnerthomas6780 День назад
For me it was: "He's shooting me dude"
@norran87
@norran87 День назад
I like this Man dumbass humour, Always make me laugh.😂
@hesar1975
@hesar1975 День назад
its actually pretty obvious for ma as a coder how they calculate things, map coordinates in the middle is probably 0,0 and based on the object position on 2 dimensional plane they calculate vectors of all objects including those that break vision of sight, but because someone didn't code and test it properly those 0,0 coordinates break calculations and server does not know that you are hidden behind smoke and game renders object, but when something happens to smoke (starts fading) object position is dynamically recalculated (as it has to be) and game gets info that object is not visible, btw it may also be related to this weird thing with seeing only part of the ships as it is more related with where your guns (and vision center ends) as I expect server sends more updates for objects in the center of interest (to save resources and not spam millions of updates every millisecond) - my wild guess on a reasons
@kaistaat2549
@kaistaat2549 День назад
your idear sounds valid :)
@nickdubil90
@nickdubil90 День назад
If you watch the end, the part with the "shadow cone" describes the partially-visible outside ships. Essentially, it appears like the game draws a vector from the map center to the smoke puff you're in, and hides everything within that "cone", but anything outside of it is still visible to the player in smoke. 🤔 I'm honestly at a loss as to how describe it code-wise other than SPAGHETTI CODE.
@bluesynth7958
@bluesynth7958 День назад
This actually makes more sense when you put into perspective how lots of mechanics in the game work. Matchmaking mirrors ships spawns against the x-axis or Y=0 at the beginning of the match. The reason why a ship needing an absolute center in it's model would be due to the center being where the server determines on the plane the coordinates of where to draw said polygon (a smoke puff) with 0.45km as the polygon's radius (translated back to whatever value measuring that vector would give) and then it simply repeats this function for determined intervals (it also makes sense why a crawling smoke actually has a very briefly lingering polygon that appears) . The server also uses the (0,0) coordinate to determine where the entity is in relation to whatever is requesting the rule determining if said entity is meant to be rendered. In the smoke case; if center of ship center is within polygon, ship does not render. Hell this explains so many visual and graphical bugs that have come up, really; Why the game client will crash for certain players who play windowed and will hit "maximize" on their window only for the game to crash (since the game likely has the assets fixed and loaded within specific resolution settings, and has to redo all of these calculation (literally every calculation on the map, the player ship, their teammates' ship, the enemy ships, polygons on the plane that are meant to be non-interactable (islands), and decorative assets on the map.) Why the game client seems to have a hard time figuring out which puff of smoke to pull the time from (it's getting quite literally over lapping information from overlapping polygons.) This would explain why there's people that load into the game but not really since the server loads in the physical interactable aspects of the player ship like the hit boxes but screws up rendering the graphical assets due to some weird funky calculations going on. Inherently most games do not have the kinds of 2D and 3D vectoring interactions in the way that WoWS does in that 3D games typically do not require that the 2D positions being represented have to be scaling accurately representative 3D positions. For the most part those kinds of interactions just get approximated since a flat 2D map that a 3D player is looking at is small and only is representative of giant game map. But ours does; that's why we can aim with the mini map, or like how we get mods like "running lights" since all it's doing is seeing if the vector being made by a ship is a positive, 0, or negative integer (I may be speaking from my butt, if maybe someone who has designed a similar mod can share some insight, I'm simply speculating) Hell could stretch that to even explain why we STILL have artillery bugs (shells landing short or far despite our crosshairs saying otherwise, and why we always as a rule of thumb say that the minimap is ALWAYS where we are truly aiming. Since the mini map likely is the more accurate approximation of what coordinates our crosshairs actually are on, in relation to what information the server is receiving. (Funnily enough maybe that's the explanation to why players with low end computers seem to aim better since the lower resolutions translates back to less 2D>3D>2D approximations)
@ImRandomDude
@ImRandomDude 7 часов назад
​@@bluesynth7958replying to part about "center of ship for spotting" If you clip inside (with camera mods) of anniversary camos - that red Benson and white ugly one) you will see a top part of superstructure on water line serving as spotting point They are that lazy
@MrX-un8cz
@MrX-un8cz День назад
when this 2 serious streamer did more testing than an entire company combined great meme
@hyperdimensionbliss
@hyperdimensionbliss День назад
Every time Flamu posts a WoWS vid, the freed up space on my hard drive becomes more justified. They're actively trying to break as much as possible.
@lewisross-my7oh
@lewisross-my7oh День назад
The thinking mans action gamE !!!!
@Cyraxinainen
@Cyraxinainen День назад
this bug is so advanced even wargaming wont get how it works
@Gherardo85
@Gherardo85 День назад
Clearly e-sports material
@elliottbriggs3385
@elliottbriggs3385 День назад
E sports ready game btw
@Hunter_17825
@Hunter_17825 День назад
I love the goofy energy from Malta 😂😂😂😂
@wombat4191
@wombat4191 День назад
Yeah Flolo just trying to analyze shit and Malta just thinking something like "wouldn't it be funny if I devstruck his Venezia" :D
@molochz
@molochz День назад
Every couple of months I see a Flamu video about bugs pop up. That's the closest I've come to this game in ages. FeelsGoodMan.
@enricotraica3857
@enricotraica3857 День назад
Flamu Sanchez: it's just bugs with extra steps
@Poctyk
@Poctyk День назад
World of Warships. The monke coded action game
@jfloop77
@jfloop77 День назад
I said that in-game when some [WG] dude was present in the match and I got chat-banned for insulting his feelings.
@BumfluffAddlepate
@BumfluffAddlepate День назад
"It would take an infinite number of monkeys banging on an infinite number of typewriters to reproduce the works of Shakespeare. This game? Three monkeys,15 minutes."
@volknetai.3690
@volknetai.3690 День назад
​@@jfloop77 and not for person I reported for whatever reason
@pinie111
@pinie111 День назад
Perfectly balanced, as all things should be.~WG probably.
@bell3287
@bell3287 День назад
10/10 code, I see no problems here.
@wandre_canada
@wandre_canada День назад
It might be a quadrant issue where the map goes from +1 to zero to -1. So crossing the line between 5 and 6? Or does it have to cross the map zero and give -x, -y quadrant?
@davidgoldberg6974
@davidgoldberg6974 23 часа назад
that's my guess. why they put the origin in the middle instead of making everything quadrant 1...
@britmachine722
@britmachine722 День назад
CSGO: Died 2023 Smoke bug: Born 2024 Welcome back One-Way Smokes
@Laur352
@Laur352 День назад
next update: when firing main guns of any caliber, the servers catch fire
@MrAnottakenusername
@MrAnottakenusername День назад
So shall we just name the abilities that haven't been broken by WG.. shorter list by now
@hebrewhammer4086
@hebrewhammer4086 День назад
this explains a few of my matches were I was still somehow spotted...
@BPKPhoenix
@BPKPhoenix День назад
Sometimes, I wonder if they truly wake up every morning and ponder what else to break in the code with coffee on tap.
@Allegroskate90
@Allegroskate90 День назад
Youve got one of your life rafts thats spotting for you :)
@JasonBlack66
@JasonBlack66 День назад
So I should inform my DD capts for CB' to not lay smoke in the dead center?
@volknetai.3690
@volknetai.3690 День назад
With this bug and spaghetti coding you probably shouldn't
@Miessa1989
@Miessa1989 День назад
unless they are gunboat DDs. Then they can spot AND farm damage.
@Eierhaendler
@Eierhaendler День назад
Had situations when it was impossible that someone spotted me as well… Thought it was my fault and i didnt realize that there was an enemy nearby but there clearly wasnt. That sucks!
@davidsatrapa9529
@davidsatrapa9529 День назад
So... How the hell do you code smoke mechanics to be tied with the center of the map? That has to be a programing achievement. The railgun bug had shell travel time somehow tied with it's penetration and velocity, but those are at least parameters that do influence each other. But smoke tied with center of map...? Wha..
@HunterTN
@HunterTN День назад
This may be the thinking man's action game, but it isn't coded by thinking men.
@DrSid42
@DrSid42 День назад
Clearly it depends of signs of the coordinates, relative to the map center. Which I guess it just the coordinate system of the game, with zero in the middle. I can imagine error like that .. but how is the first puff relevant ? But we know first puff is special from previous errors.
@techytube7764
@techytube7764 День назад
flammu did you guys test this out on the new commonwealth cruiser smokes?
@nathanwinters9272
@nathanwinters9272 День назад
Johnston Braxton particle affect
@AlphonseSantoro
@AlphonseSantoro День назад
I reported this bug months ago on discord, and they said they was fixing it. And its still not fixed
@walterhill9642
@walterhill9642 22 часа назад
when you had the bourgogne, they were lit when your turret looked at them
@johnsmith-kd8br
@johnsmith-kd8br День назад
Not only smoke is broken regarding spotting. I had a game today when playing ipiranga. A bb i was shooting at went dark but cv behind him lit up despite me being the closest ship to it, our cvs planes was near him hunting dd which sneak up on our cv far behind me. I stop seeing their cv as soon as my targeted bb opened fire at me again and yes i was spotted all the time
@codefident4939
@codefident4939 День назад
Well, I think WG also doesn't understand what is going on at this point :D
@shotguneddie75
@shotguneddie75 День назад
smoke laying time may be broken too. was running a full smoke build legmod mino the other day and the action time wasnt what it should have been by a factor of about 30 secs if memory serves.
@vida_green2584
@vida_green2584 День назад
yeah that one is a known bug, also annoying( you can see the other flamu video about this
@AllAhabNoMoby
@AllAhabNoMoby День назад
Yep, today in Ops I really noticed bots shooting me from smoke when I was not spotted and had not been spotted at all. I could not see them but they could see me.
@jakubslavik5595
@jakubslavik5595 День назад
''Because we've recently noticed that smokes seemed to work improperly, we've decided to remove them from the game, expect updates soon.'' Testing of several new iterations and fixes... 5 years later... ''As we removed the so called smoke mechanic a short time ago, we did thorough testing to find a fix for the improperly working feature. We tried several iterations in an attempt to resolve the issue and we have good news, finally the smoke mechanic will return in a new coat with shining colors and brand new features!''
@IceyJones
@IceyJones День назад
this game is like the russian army nothing works
@lonny3344
@lonny3344 День назад
This is the stuff we love Flamuu for. Great content thank you Flamuu.
@wbfscv331
@wbfscv331 День назад
I don't even understand how you'd have to program the smoke for this bug to happen.
@ChungZon
@ChungZon День назад
Same as planes spot when in smoke?Maybe Test CV when use Torpedo bomber attacking mode in smoke. Just guess not sure.
@dawfydd
@dawfydd 12 часов назад
Invoice wargaming with a legit looking request for QA testing, i think everyone who tests these kinds of bugs should be getting paid.
@petrisilvonen6058
@petrisilvonen6058 День назад
Amazing... That explains a lot... Was scratching my head when that happened in the game....
@Lightningshattr
@Lightningshattr День назад
Time to make the crew smoke some sigars to compensate for the lack of real smoke!
@Grazysworld
@Grazysworld День назад
I play the storymode in wows, but all DD's player or AI have this bug. You can see AI ships true the smoke but AI can see the player as well. hope that tell you a little more about this smoke bug.
@captain.foxtrot
@captain.foxtrot День назад
Oh i can see some smoke abuses in combination with the new panamerican line incoming 😂
@VUO4E
@VUO4E 20 часов назад
Summer job students are gone...WeeGee's in trouble
@admiralateran2135
@admiralateran2135 День назад
This bug allowed me to devstrike a Smolensk so swings and roundabouts i guess haha
@antraxxslingshots
@antraxxslingshots День назад
E-Sports! btw ...
@Ph3NiX80
@Ph3NiX80 День назад
IS there anything actually working as supposed to in this game anymore?????
@jarrodhroberson
@jarrodhroberson День назад
They have a normal problem. Something is negative value when it should be positve or vice versa.
@LJKGray
@LJKGray День назад
Not only that they lost Art department but the quality team as well
@tomhollins5303
@tomhollins5303 День назад
Maybe WG are simulating the ship iin the smoke sending a guy up the top of the smoke stack to spot for the ship?
@nicholasallen5418
@nicholasallen5418 День назад
Maltese Knight is nuts 😂
@michabanasiak2073
@michabanasiak2073 День назад
hidden new mechanics are finally discovered ... wait ... what? :D
@lonny3344
@lonny3344 День назад
I have seen this same thing crossing the center but not in the cap, it was next to the cap but same results.
@BiologistRyan
@BiologistRyan 19 часов назад
wonder if this applies to all graphics settings or if its like people in fps games dropping graphics to the lowest possible to hide extra trees etc.
@maxterhex
@maxterhex День назад
BTW thanx for using Ame commander on Gearing
@frankfletcher_1
@frankfletcher_1 День назад
Wows has a competitive scene in spite of Wargaming
@thefirstphalanx1
@thefirstphalanx1 День назад
Maybe it is also cause by the centre of a cap. Havent seen all the testing tho, so this might already be irrelevant.
@coffeeisgood576
@coffeeisgood576 День назад
can't remember the map for how long ago it was. i ended up getting spotted through smoke between a and b
@ACCGOO9012
@ACCGOO9012 23 часа назад
Another success comrade!
@jaskis92
@jaskis92 День назад
Knowing WG it wouldn't really be suprising if the addition of CV smokes caused this.
@victorsamuelbaezsouffront9017
@victorsamuelbaezsouffront9017 День назад
peak game mechanics right there 16:14
@oiyouoverhere1112
@oiyouoverhere1112 День назад
Wait a moment, did you capture the cap at 5minutes, with the Gearing inside the circle on the map?
@IR_IE_ID
@IR_IE_ID День назад
honestly at this point just scrap the whole game and start over
@Hahlen
@Hahlen День назад
Chat have they fixed the supership burst fire bug yet
@kpaasial
@kpaasial День назад
I see nothing has changed in WG land while I've been away.
@Sigrid_Von_Sincluster
@Sigrid_Von_Sincluster День назад
sooo, just turn the ship around and sail into the map boarder, this is how they play when they "play test" this game, don't you know ?😆
@sirtogii5216
@sirtogii5216 День назад
How much do you get paid for QA again?
@LaNfinity
@LaNfinity 19 часов назад
That department has 0 staff members, so not too much.
@DeathbyKillerBong
@DeathbyKillerBong День назад
remember how there was an explosion in the center of maps every time a bb shot (or whatever caused it i forget) for YEARS
@TeamRocketJJM-ze4oi
@TeamRocketJJM-ze4oi День назад
World of Warships, the thinking men's Action game😂
@Kolbitar-p3y
@Kolbitar-p3y День назад
what the fuck... That's... Wow. Just. Wow.
@Czar_B
@Czar_B День назад
I like the conclusion, not the research
@EsquireR
@EsquireR День назад
so nice WG doesn't need to hire testers and leave the job for foy
@hoosierrampage1877
@hoosierrampage1877 День назад
I’ve been saying I get detected 100% behind smoke all the time and teammates are always copium copium copium. But it’s horse sh!t programming
@lucidnonsense942
@lucidnonsense942 День назад
Only if the smoke goes through the centre of the map. That's a pretty rare occurrence if not done deliberately
@warp103
@warp103 День назад
@@lucidnonsense942 no it not I am a DD main. If you go B which is in a lot of maps you can be F if another DD get there first. He at the center smoke you get spotted because you think he can not see you, like you can not see him. Or you run out of your smoke{never stay in smoke }. You get spotted because he is now in the center. So if you are a good DD you are dead
@LaNfinity
@LaNfinity 20 часов назад
Does it work only in the middle of the map or in the middle of all caps?
@rramsey9154
@rramsey9154 День назад
Just did a brindisi in operations, and my smoke was useless
@pauta9
@pauta9 День назад
WORLD OF BUGS
@stefanpajung113
@stefanpajung113 День назад
Great coding, comrade. Good job, WG.
@citruscollins
@citruscollins День назад
This is before Malta starts griefing and ruins everything.
@mightymo2354
@mightymo2354 День назад
No way guys they added Mira to wows?
@SonOfAB_tch2ndClass
@SonOfAB_tch2ndClass День назад
Wows: It will only get worse.
@flash7355
@flash7355 День назад
You wanna hear a sick thing, the french DD line under Orage has full speed smoke into a cap it works full speed with speedboost and hidden by the smoke but as soon as you turn to use the smoke after it has finished to be produced but still lays there as a screen to kite you are spotted.
@sebastiankriebel2317
@sebastiankriebel2317 День назад
Ty
@mazgazine1
@mazgazine1 День назад
Well that sucks..
@TrailblazerAlpha
@TrailblazerAlpha День назад
Doing the bug testing cuz WG can't afford a QA department in 2024.
@Fisherwar3
@Fisherwar3 День назад
World of Bugs comrads
@yoyo61
@yoyo61 20 часов назад
it’s a feature to help dds
@garyblythe5134
@garyblythe5134 День назад
WG just can’t implement anything with consistent behavior. It’s truly sad…
@ajikeshi8718
@ajikeshi8718 День назад
pretty sure their shop is kinda consistent :D
@Stormidze
@Stormidze День назад
is it WG or Lesta? or both?
@Condor1349
@Condor1349 День назад
Best bug ever
@jure224
@jure224 День назад
Because they don't know what they are doing Wargaming
@wegreedy6011
@wegreedy6011 День назад
Spreadsheet says it's fine though.
@StokedMD
@StokedMD День назад
I uninstalled wows, best decision I made. Less stress
@LittleHumanPlayer
@LittleHumanPlayer 6 часов назад
Hahahha another bug found in the bug
@syukrir.robert8994
@syukrir.robert8994 День назад
Wth is with Weegee, they went 1 step forward, 10 step back
@TheFreaker86
@TheFreaker86 День назад
17:06 so it’s like the Mark 14 torpedo and WG acts like the BuOrd?
@JasonBlack66
@JasonBlack66 День назад
Now ppl, Pile it on WG :/
@arsk5127
@arsk5127 День назад
Its a feature!
@Aerroon
@Aerroon День назад
WTF
Далее
Vermont - 5 Achievements In One Shot
16:25
Просмотров 37 тыс.
The Most Hated Politician in America
37:15
Просмотров 708 тыс.
МУЖСКИЕ ДУХИ
00:33
Просмотров 149 тыс.
WoWs Best Moments 89
12:46
Просмотров 27 тыс.
The complete and utter collapse of Ubisoft
31:41
Просмотров 1 млн
Why Is Nobody Talking About This?
50:08
Просмотров 208 тыс.
This CHEAT could RUIN World of Tanks!
10:51
Просмотров 186 тыс.
Could Link Win the Olympic Decathlon?
26:03
Просмотров 377 тыс.
finally🥖
4:01
Просмотров 14 тыс.
Slava in 2024 - That's A Lot Of Citadels
17:15
Просмотров 22 тыс.