@@badaudenis5423 because the movement from a camera's keyframes has a pause in between each movement. So the camera will fly down have a few milliseconds pause then move to the new keyframe. With a null you can remove this pause and have a continuous flowing movement from camera flying down to camera flying forward with no stops.
@@badaudenis5423 you can yeh but you're working with one big continuous path meaning any little imperfections or bad curves on the path can ruin the camera motion for the next keyframes coming up after. Whereas with nulls you have more freedom to split it all into segments and quickly finish one path and move to the next. Best way to see the difference is to try it yourself and see what's easiest for you. For me personally i find it quicker with nulls rather than having to correct the main path and figure out why my camera isn't flowing smoothly enough haha
@@badaudenis5423 if you do prefer that way I have a video where i only use camera keyframes if you want to see the results and workflow Video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-RZmiUHQCAkA.htmlsi=3WmepfztA_bme9gi
You can but doing all the keyframes on the camera gets messy and diffcult to remove the pauses between each path movement. With nulls you can get that nice smooth continious flow and it's easier to delete, mange or replace a null. It's easier to see the difference by trying both methods and see what works best for you