Epilepsy warnings at 3:00 - 3:22, 4:15 - 4:32, 5:55 - 6:10, 6:43 - 6:52 when I put the cameras up and down really fast. Though other parts of the video may trigger a response as well so please be careful. Sorry for not recognizing this sooner and I will make sure I pay more attention to these issues in the future. For this video I've added a card at 2:55 to start warning people as well and put this same message in the description.
Most of the speedruns I’ve seen of the game involved a glitch that instantly completes the night, so I’m more surprised this isn’t one of those speedruns
Hah! Out of all the programming quirks I thought were hiding in the FNAF games, "Alt+F4 skips fadeouts for some reason" was definitely not one I was expecting! Must be a bug with Clickteam itself. Can't wait to try and explain this to people and have them 100% certain I'm trying to mess with them.
I love how it went trough the same phases as Minecraft A phase of huge fame Then a phase of "only cringy kids play that game" And finally becoming a classic
For those who don't know- the difficulty leveling(0-20) is really a setting for percentage chance with each number increasing by 5% chance. So each character has an opportunity to move every x seconds with higher levels meaning higher chance of moving. This is why on early nights you're visited by the animatronics less but with higher chance for them to camp at your door. Also they have a timer once they are at your door in which they can jumpscare you given certain factors are met.
That why I generally feel that 19 or 18 is harder than 20. With 20 they visit often, but they will ALWAYS immediately leave. It's not guaranteed that they leave without 20.
@@ExecutionerDan That's actually really true but I also believe that animatronic levels rise each hour(except for Freddy) so they would still reach lvl 20.
@@rebirth4119 actually. If I remember correctly, animatronic levels only rise on the main nights, not on custom right. Another fun fact: the highest main night animatronic difficulty is foxy, reaching 18 Freddy has the lowest top in the game. He only ever reaches 4
@@jamhamtime1878 Not to be rude, but what is your source on this? From what I know, it is not true at all.. Freddy’s AI level with never increase through out the night. The highest it ever reaches is on night 6, maxing out at 4. I’d recommend Tech Rules’s video about FNAF 1 as a whole, he breaks down all of the data of the first game.
I was a little confused on why he had to explain the whole game at the beginning, then I realized that we’re growing into a generation who most likely have never played the game or perhaps even watched the classics. Time flies.
I wish I had a good grasp on what percent serious or joking he is different times he says it. I want to have a better idea of when a game legitimately crushed his soul or numbed his brain versus him just saying it for the lulz
The weirdest thing about this entire series is not the fact that what amounts to a chuck e cheese has overnight security, not the whole trapped souls in animatronics, not the serial killer, the zombie son, or any of that. The weirdest thing is that you have limited power for doors.... like what? Close and lock it. Not even banks have doors like those.
the doors are spring based, the springs are incredibly strong so it takes a lot of force to keep them down aka a lot of power, the idea of them is that if there’s a fire and the power goes out that the springs will pull up the doors so you don’t get trapped and suffocate in a heat box
@@painpega This. It's also a run-down(ish) pizza place hinted to be low budget or not have a lot of budget..so having limited power (due to limited budget) makes total sense; or they could simply have a poor quality generator/it runs on a type of fuel that it burns out fast which would cause the limitation.
This is how your supposed to be playing btw if you don’t know the perfect strategy to win then nights later in the game become impossible and you won’t win all the stars
this is fun but our favorite moment is when you hand it over to your past self and then you say "thanks future me", like you're having an acutal dialogue with yourself across time
He'll only show up if you check a certain cam on night 1 or 3, but the chance of gf on night 1 is horribly low compared to night 3, but even that is low lmao. Its meh, most likely not a factor
@@GameGuy667 On my first playthrough I screen shared it with my friends and I encountered Golden Freddy on both night 1 and 3 and got the hallucinations a lot. It became a joke that I'm haunted but idc and demand rent from him.
There is absolutely no reason to check the one camera that is able to spawn him. The only animatronic who can be there is the one who just teleports around, so it really doesn't matter where he is.
I think there was a trick to beat night one without doing anything. All you need to do is wait until the call ends, where you should have around 79% energy left. Then close down the left door and keep it that way. Foxy can come in from the left door if you don't make a move. Most importantly, never open the cameras, because as soon as you close them down, you will get jumped by chica. They might have patched that, as the reddit article I got it from was pretty old, and I can't test it because I don't own the game, but it's worth a shot.
You can just use your cam on freddy and not look at the light for chica because when chica is coming she appears on the camera for a bit. This saves a little power.
3:45 Jesus Christ why the hell did that startle me a little bit, I've been watching FNAF videos since it came out and I've played it myself. I never thought Bonnie would do me like that ever again 😂 Edit: upon closer review after watching again, I've also noticed that Easy's mouse cursor giggles, meaning the jumpscare got to him a bit too 🤣
The only bad part about this game is the repetitive pattern of lights-lights-camera, everything else is perfect. One of the best horror games ever imo.
2:12 that's technically not true, since it is possible to lower the camera for half a second and foxy can move. If you're wondering how it's because his move timer doesn't change when you raise the camera, it just prevents him from moving when the camera is up
I also followed your video to speedrun... sorta. When Security Breach came out, I used your video as a guide to get to an ending really fast, in order to get the achievement for finishing the game without ever hiding
I was just watching the block game speedrun then saw this pop up thinking it was going to be a old vid not just uploaded but im glad this was a good vid and id like more horror game speedruns if possible with it being spooky season
Btw Bonnie Freddy and chica won’t move if you don’t check the camera once in a night, foxes attacks are based on both the camera, and your fps. Less do’s equals less attacks
There is a glitch where if you keep moving the mouse up and down the jump scare replays. I can’t remember if you can get to 6 am that way but is is something that could get the speed run less stressful to do
“But of a weird game to speed run” Back bro, you’ve got animatronics possessed by dead kids that want to kill you, you’d probably want to get out of there asap
To me, FNAF speedruns have been less about "Yo, check out how fast I can beat this!" and more about "Yo check out how good I can kick these animatronic butts".
**Why does the thumbnail say your time was **7:59**?** Sub-8 would be a... ridiculous time for FNAF Any%. In fact I'm fairly certain it's physically impossible. Did you forget a 4? Lol. Nah that can't be - your final time was 45:something... I was _wondering_ why my 3-month old FNAF Speedrun video suddenly started getting views again today 😮. I honestly can't believe I'm still 13th on the leaderboard with my one and only completed run of this game 😆. I only made my FNAF speedruns video in homage to content like yours/Spiff's/Summoning Salt. I'm stoked you got around to doing this memey run.