@@David_Cerkez From a buddy of mine who is hovering close to Gladiator, PvP can be summed up as 'Onga Bunga, cc break on cooldown!' type of gameplay. I don't know IF it is still a issue but Chains of Domination being able to be used in Arena's being utterly fucking stupid when it was first out as you can only hard CC someone to stop it.
@@imadeyoulol1464 do you know how many times blizzard has played its fan base ? Too many times over. This is the end game of an expansion, where all the fixes come out, you do understand what comes out next, right? A new expansion, with new mechanics, new time gates, new borrowed power and trash storyline. You obviously haven't been around long enough to know how this vicous cycle works and if you have, then you're blind. Not even mentioning all the lawsuits they have agaisnt them, their work culture and how they've treated their fans. Have you like lived under a rock the past 12 years? People are playing the patch, not the game. The game has been overall trash for years, even during "good" patches.
@@pagemaster4127 Yeah sounds like you don't like the game or Blizzard, no one cares. You don't need to try your mental gymnastics to explain to me that you don't like them. My original comment just states the point that just because you don't like the game, doesn't mean you have to try and demean people who are still playing the game. And btw, I've been playing the game since 2007 and have played every expansion. If anything , I'm the one playing blizzard. The amount of hours I get out of a 15 dollar sub every month is criminal. Just people like you are so annoying. No one cares about your opinion, stop spewing shit and stay un subed and vote with your wallet and not shitty the creek of RU-vid comments.
@Zurin 1 You're literally in denial that millions of other people still like WoW , including myself. Idk what to say to you man, you're too far gone on the Blizzard hate train. Just because you don't like the game, doesn't mean that EVERYONE dislikes the game. That's what my comments have been saying. I really don't understand how you can't understand that. Is this the top 5 WoW xpacs? Definitely not, do people including myself still enjoy WoW and play it almost daily? Of course. You're delusional to disagree.
@Zurin 1 Yeah I'm not even sure who you're arguing with. You just started talking about the quality of the game and sub numbers dropping? Read my first comment, I can tell you're also someone on the Blizz hate train but all I was doing is calling people annoying for making fun of people who still like WoW because it's absolute cringe. I have no idea what inclined you to type that but it's nothing that I'm talking about. So yeah, you just called WoW bad and player numbers dropping. Which you could argue is true, but you're arguing with the wall because I'm calling out the guy who was bagging on people who still like the game. Which whatever you just said holds no water to that take.
Honestly I like Nixxiom's statement on how he saw it. That he can't seperate this expansion from its downsides, but at least will try again for next expansion. I am kinda the same way
I'm in the same exact boat he's in. Went super hard all expansion and all that happened just left a bitter taste. Not just for the game but for life through the pandemic. It's like 10.0 will mark a new beginning. A fresh start if you will.
All in all this expansion has been worse than BFA for me as this one had a very disappointing story, but Zereth Mortis on the other hand has been refreshing. The exploration and the look of it has been refreshing. It made me hopeful for Dragonflight.
I'm not falling for it. I'm not going to buy the next expansion in the hope that it's better than SL. I'm just... I'm just done with Blizzard as a whole.
Personally, I'm having a blast playing Classic TBC with my Guild. Admittedly it's 80% social and 20% the game, but I think deep down that's always what WoW was to me.
That was the original intent of the game. Every element of it, down to the basic single player quests were designed in such a way to encourage players to interact and work together.
The only people who say current shadowlands is BAD are people that don't play it. Anyone in game will says it either mid-af, or better than BFA worse than Legion.
@Asscandy Ya’ll are both wrong, shadowlands isn’t good, but the people that enjoy it are enjoying it. You can playing tbc while others enjoy shadowlands, I’m guessing you’ve been playing wow for a long time, I would think that’s something you would understand by now.
I played 9.2 and Zerith Mortis is just another Tanaan Jungle but with less room and less atmosphere. There's no social interaction to be found in WoW anymore, and 9.2 hasn't changed a thing. All of Dragonflight's systems are anti-social as well.
For me, the toxicity of endgame was the last nail in the coffin. I feel like I just suck too much in raiding, PVP and M+ and playing is way too stressful, competitive and negative if I wanna try to gear up and actually enjoy all of the content. Basically, the community of WOW ruins wow for me. I just wanna have fun and am ok with endless dying and wipes and learning as I/we go, but that is not ok for pretty much anyone else who I have met in sl, unfortunately. :) I really need to try to find some SUPER down to earth, noob friendly, lets have some fun community when I try to get back to playing. :) Ps. Also the fact that Anduin was rescued in the campaign quest before I had even stepped into the Raid was UNFORGIVABLE, it ruined even the last shrapnels if my trust for the expansion and its story. I unsubbed at that moment and haven't returned since.
Hey Nixxiom! Big fan of your content throughout the years. As someone who got really into 9.2 recently after taking a bit of a break, I’ve found that the raid is FANTASTIC in terms of design both visually and mechanically. My favorite fight is Halondrus (the giant robot crab). Although it was frustrating on Mythic difficulty, anyone who raids Normal or Heroic (I highly recommend checking it out on Normal as opposed to LFR) would love that fight. As a Ret main as well, PvP has been super fun this patch with my set bonus and overall buff to my mediocreness of the past while. Mythic+ is also incredibly fun for me, but honestly it doesn’t get good unless you’re at a level where the mobs can genuinely kill anyone in the group if you make mistakes (not dodging, missed interrupt, etc). When you get there (wherever it is for your group), it feels REALLY fun to push against that power wall by playing better
Last time I proper enjoyed WoW was Pandaria and it has not appealed much to me since that's 4 flops in my book. I'm not buying 10.0 but if up to and including early 10.1 is received well I think it's fair to give it one last chance.
I just can't get invested into it. I used to always get drawn to try out each patch in WoW due to its charming aesthetics, lore and world building. Shadowlands just feels too alien to me, and deviates a lot from what I like about WoW. Glad you and others still found it a bit fun, though! I kinda made my peace that Classic will be where I will get my WoW fill from now on, but I still hope that could change in the future!
I tried doing lfr to fill in my raid slots for the great vault. Got in the instance, stayed for about 5 minutes then left before killing a boss. I just can’t do content for imo the worse expansion I’ve ever experienced. Even though WoD had less content, I still had fun. I’m having fun in PvP as a fury warrior but I always have fun in PvP when I’m doing good. Its just the content in Shadowlands isnt fun and engaging as the older content.
@@xRichhhx Class design has been my biggest issue for me for several expansions now. I've utterly despised this MoP talent system for a long time, it has 0 sense of progressiveness, unrewarding and feels like crap, but what's worse is that classes themselves by design feel awful, it's deviated so far from older versions of WoW they almost feel alien, like they don't belong in WoW. In Classic, TBC, Wrath, i had a ''connection'' to my character(s), my class, i felt engaged, felt special. I can't entirely explain it but, for example, when i play a hunter in TBC and then play one in Retail...the Retail version doesn't feel like a hunter, doesn't feel engaging/satisfying. It just doesn't feel right, there is no appeal, no immersiveness compared to the old version of WoW class design. Figuratively speaking - classes no longer have ''souls'', identity.
@@Kristers_K yes. Hunters feel so weird on retail. Playing a hunter on classic or bc classic really feels rewarding for taming your pet, and treating them well, where as in retail it's basically just Pokémon. I really miss feeding and taking care of my pets! Lol
Like many others, I hit max level on a couple of characters then logged out..unistalled wow, came back to get caught up with flying and then logged out again, came back a month ago and did all the final stuff and got flying..once again lol. Next expansion is it for me I think with wow, I haven't raided since Legion so for me the magic it used to have is gone. I will come back from time to time and play for a couple weeks like I have been but I quickly get over the nostalgia and move on.
The sad thing is, WoW is still the perfect MMO at it's core, even if it's buried within layers of BS. It's really been a question of BS tolerance to reach the fun part. To me every other MMO just feels clunky and bad. But, They are easier to get into, often have more satisfying stories. Shadowlands was best played the way this video shows - wait for the catch up mechanics.
Agreed i never even played wow back in its day but i still sub every now and again to see if it’s worth playing because all the other mmos just suck to me and don’t feel like it’s worth investing in. At it’s core it’s a great game but other mmos just have fundamental issues or shortcomings that make it so i will never play them or take them serious. For example i think ESO is a pretty good attempt at an mmo but it has floaty movement, boring combat, bad ability/build diversity, and at end game the combat literally relies on animation canceling and weapon swapping which couldnt be more unfun.
@@cryptotic5257 Ah yes the old "every other game has major problems but wow doesn't because it's wow and that game isn't wow" syndrome. WoW is flawed all over the place, and according to who you ask, the flaws have been getting worse and worse since Cata. WoW is FULL of shortcomings but people keep eating it up, keep taking the ice covered blue dick of Acti-Blizz without questioning why, simply because "No other game is wow" and because you've been trained like good little girls and boys to not question it. ESO's combat is more involved. You want to say that it has bad ability and build diversity....yet forget that WoW is so overly homogenized that everyone just looks online for whatever is meta and uses it, does the same happen with ESO? Sure, the difference is the freedom to choose what to do at any given moment...unlike the Illusion of choice with WoW. This whole expansion can be summed up into one phrase, "Shelve it and forget it".
FFXIV kinda does everything better but as you said other MMOs feel clunky compared to wow and the combat is just so slow there. The story is miles better than anything Blizzard has ever done in years though so it's hard to come back even if I want to try Shadowlands.
The Shadowlands had great potential story wise... But instead its so goddamn cutsy fluffy puffy teddy bear friendly... Open the portal to zereth mortis using the power of friendship with fairies and quirky mini robot animals and grandmas... Then Sylvanas saying sorry for her being a bad bad girl... Bruh, where is the badass side of wow gone? Imagine if only Sylvanas isntead of breaking the helm of domination, but gave it to herself, corrupting the lands of azeroth even more, and becoming an even greater lich king than Arthas was... Now wtf is this, Shadowlands? Mechanical Piggies and Chunky undead plushy lookin' things? And who tf is the jailer anyway? No one cares about that bald lookin' vorldemort lookin' ass... It's clear that the age of targeted audience of wow, has significantly decreased... Instead of Sylvanas being sorry, make her fukin evil instead, what is this half-assed writing? Come on, give us an enemy we want to kill, who is not sorry, and who is memorable... Sylvanas had potential, but blizzard fucked it... Everyone is happy and friends again now? ... Bring back bad guys who were like Garrosh and Arthas again, give us Galakrond in Dragonflight plz, and dont make him apologize for shit... I wanna see him destroy everything I love, therefor making me want to kill him, make The World of Warcraft, not World of Friendship and Handholding and Sunflowers... And also why u make Anduin evil just for him to say, ok daddy said I should resist, so I did.... Bro, the potential Blizzard has with these expansions, but blow them everytime, just an utter disappointment, again... Also remove world quests, that shit is getting old, how many expansions is gonna consist of dailies,world quests, and a long boring campaign? Thats all rant for today, bye.
I can understand your viewpoint I personally think 9.2.5 will be another closer test mainly due to my excitement of all raids in the xpac being relevant like the old days
I'm with you. Previews of Shadowlands were also great, yet it turns out to be the worst xpansion (yes even worse than BfA..). I'm not falling into this trap again. Only time will tell.
Dragonflight isn't around the corner. It's a year down the road, maybe longer. And that's fine, I'd much rather they put in the extra time and did it right instead of churning out a rushed half-assed p.o.s. like Shadowlands turned out to be. I liked SL in the beginning but I also can't separate it from what essentially turned out to be the end of Blizzard as we knew it, so I'm also hoping Dragonflight will be a fresh start.
I wanted to give shadowlands a new try, especially torgast with its updates. But in order to get gear to do torgast it feels like I have to do 100 quest chains for catch up gear and do daily chores from the zones so I can do dungeons etc so i can go do high lvl torgast stuff and I just lost interest fast. I dont understand why we still have these damned power systems and shit even? I just wanna log on and play. I got max lvl before any patches, lost interest fast and have 0 clue where to even start with quests. Another bad thing about shadowlands is: Doing worldquests in the zones it feels like the zone is made to be annoying to quest in. You cant walk 5 meters without pulling a mob, and there are so many tight gates to walk up getting dismounted, hills and caves where you need to run around to find where to go . it just feels like such a waste of time and a real annoyance. I miss more legion style worldquests that took 2 minutes, it feels like all worldquests take 10 minutes now a days
I didn't last 2 hours into ZM. Just didn't feel like wow to me. I miss the more grounded style of wow, going into crypts, fighting the undead, exploring in the big vast world..
I’ve tried to get back into live so many times over the past year or so. Bleh, I’ll stick with classic I guess. If Dragonflight doesn’t bring back some of that rewarding enjoyment then I’m probably done with wow retail. Shadowlands is the first time I gave up before even reaching max level on at least one toon.
I played WOW from launch. I pre-ordered the collector's edition, stood in line to pick it up at midnight at a gamestop, went right home to install and play it. Vanilla was so much fun. The nostalgia for my love of Warcraft 3 hit HARD too, especially in the night elf starting zone and seeing those ancient protectors walking around. It all just felt so amazing to me. Loved it. One of my favorite things to do was the Alterac Valley battleground with a couple of my rogue friends. I played a druid, so we'd all stealth around like a ninja assassin squad and we would rip the enemies apart stealthily and then i'd heal them both. Good times. Loads of fun. Those games could take hours sometimes and it was great. I made it all the way to the PVP rank of Knight-Commander. Years later, I would lament not grinding enough to hit maximum pvp rank for status sake, but we only played for fun and weren't worried about such things at the time. Burning Crusade was amazing. I never really did any end game in vanilla, but in TBC I ended up joining a raiding guild and did progression raiding with them, being introduced to that concept for the first time. My druid was my favorite character in vanilla, so I mained it in TBC. I was a bear tank and had a blast. I made good friends with this guild that I stayed friends with for many years. My guild wasn't terribly hardcore, but we were usually the best on our relatively small server, but in TBC I got my greatest claim to fame raid moment where my guild ranked 9th in the entire world for our kill of Nightbane. That was the first and last time we ever got such a ranking, and it felt good. We never kept track of our ranking after that because we weren't even in the top 100 anymore, but that singular moment in time, it was a great feeling, and at least we were the best on our server. It actually made us have a kind of celebrity status there. Everyone on the server knew who we were. Also, I may have missed out on being a Grand Marshal in vanilla, but one of my rogue buddies and I did become Gladiators in the very first arena season. Our Rogue + Resto Druid pair was unbeatable in 2v2 arena and we already had loads of practice working together, but we refined it down to a perfect science and exact art of killing in PVP using our arsenal of CCs to tie people down while murdering the other. So much fun. Wrath of the Lichking saw the introduction of death knights, which I was super stoked about because I had always wanted to play one since my days of Warcraft 3 and was always sad there wasn't a class based around them. I played my DK as an alt, the first alt I ever really cared about, but I still mained my Druid and kept on tanking for my raid guild. We progressed through all the content, had a great time. Cataclysm was a rather disappointing expansion for me. I didn't particularly like the way the world was messed up and scarred, some of my favorite areas and zones being disfigured felt bad. In addition to that, the dungeons and raids felt kind of lackluster. I feel like Lich King had a lot more diversity in encounters and mechanics and cataclysm was just kind of a boring slog. Also in this expansion, my guild moved to Horde side and to a new server so we had a larger pool of people to recruit from. On our new server, we weren't the only raid guild anymore, there were like 20 good ones so we lost our old celebrity status we once had, which also kinda sucked going to random faces in the crowd. Mist of Pandaria was easily my favorite expansion. The raids and dungeons had a lot more unique mechanics than anything previous, and all the fights felt different. Not only that, but as a tank, I felt like it was the best opportunity I ever had to really shine. I was good enough to solo tank raid fights intended for 2 tanks and did that on a number of encounters, that was something I don't really recall doing in previous expansions and it made me feel amazing for being able to do it. We also had the introduction of "hard mode" raids I believe in this expansion, which also made it more fun and interesting. We had a lot more to do because we could farm 10 man normal, 10 man hard mode, 25 normal, and 25 hardmode, all to get gear ups and that was a lot of fun. But my favorite aspect of MOP was Challenge Modes. God I LOVED Challenge Modes. My best friends and I, the group that had been together for many years at this point, were so good we could 4-man the challenge mode dungeons and got people to pay us to carry them through it to get the achievements to unlock the armor pieces. We charged 100,000 gold per run and made a fortune. We had never really had intense amounts of gold prior to this, but by selling challenge modes we all became millionaires. But it wasn't just the money, it was the pure fun of doing this thing that we were so good at with a group of people that all loved each other and had years of history together. Nothing ever tops MOP for me, it was literally the golden era for fun. Also, I don't remember when Dual spec was introduced, it may have been this expansion? If so, thats just another reason to love it. Being able to easily swap between Resto and Guardian druid was amazing. Despite fierce competition, we also produced the best challenge mode times on the server in most of the dungeons. Getting the best time granted a feat of strength, as well as the title Mist Walker or something like that, and we wanted to pickup the feat for every dungeon. We did a little over half of them, but then we started to get a little burned out and focused more on making money or just playing for fun so we never got the feat for the rest of the dungeons, which is something I always regretted missing out on. Warlords of Draenor though... I was disappointed in. We had been looking forward to selling challenge mode runs in the new dungeons, but we just didn't really like those dungeons. The MOP ones had such better designs and we were more fun to run, the Warlords dungeons felt very tedious and time consuming by contrast. The raids also became less enjoyable because so many boss fights were now given really lame mechanics to FORCE a tank swap, such a stacking debuffs that do increasing damage over time, etc. Those things existed here or there in older expansions, but these raids were just full of them. They really didn't want anyone to single tank fights anymore. They also had a large array of tank nerfs that reduced to gap between pros and idiots. It felt like every decision the devs made was like a personal attack almost because they ravaged every aspect of the game I enjoyed. Legion looked promising and fun at first, I couldn't believe they were adding demon hunters after people on forums had been crying about wanting them for years and everytime a new expansion would come out, idiots would post fake leaks about the demon hunter class coming, and then finally it did. But I stuck with my Druid. I slogged through the dungeons and slogged through the raids. The magic feeling was just gone for me. None of the fights felt exciting anymore, none of the dungeons felt worth running. Challenge Modes had been destroyed and replaced by a Diablo 3 style Mythic Dungeon mode where they just keep getting harder and harder with bigger numbers. I didn't like it at all. I much preferred the old style where its always the same difficulty but you had to use skill and strategy to shorten your time. The new version relied on constant gearing up instead, which meant alts couldn't compete at the highest level anymore, and became more about gear and luck than skill. Suddenly the time no longer mattered as long as you cleared the highest level. It was just kind of lame in my opinion and killed our fun. I ended up quitting about halfway through legion.
I had played for 13 years, played with the same group of people for 10 of those years and we became really good and close friends. We went to blizzcon together and met up in real life, had a hotel room together, partied in a way none of us had done before because we were all usually more introverts. My druid was a Knight-Commander from vanilla, Gladiator from PVP Season 1, Hand of A'dal, and so many other things. Long list of accomplishments. Retiring her was bittersweet because of all the years i'd put into her and all the things we'd done together, it was almost like losing a friend. Then, once the account was canceled, none of those things meant anything anymore. All that knowledge of all those mythic raid encounters, all the rotations, tricks, trivia, and everything else, just lost all meaning and importance. My raid guild had grown and waned at different times, with people constantly being recruited or leaving for any number of reasons, but my core friend group of about 6 people stayed together through it all, but after I quit, they all did too, they said it just wasn't the same anymore. I went from a new recruit to that guild in Burning Legion to an officer in Wrath, and then became GM in Mists of Pandaria. After I left, I guess no one wanted to step up and do all the heavy lifting involved in recruitment to stay viable for mythic raids. Its very sad to see the guild that was such a big part of my life for so many years collapse, but thats life. Things change and you move on. I was actually rather happy not playing WOW and wasn't tempting even once to return during Battle for Azeroth, I don't even know what that shit was about or any of the zones in it. I had so much free time without WOW to do other things, it felt liberating really. I don't miss the game, and I didn't like the direction it was going even before I finally left, but I did miss the feelings I used to have when playing with my friends. We used to chat each other up on a daily basis, shooting the shit about life and everything else while we worked toward whatever goal we were doing at the time in game. One of my friends was a woman who was a resto druid healer in my guild all those years and we became really close because we both loved playing druids and our life stories were rather similar (we kind of bonded over the fact both of us lost a parent to cancer at a young age). We had similar outlooks on life, and we met in real life for the first time at Blizzcon during my guild's heyday. After I quit the game, she did too, but we stayed in touch, and eventually she moved from her home state to mine and moved in with me and we started a real relationship. I don't talk with my old buddies much anymore these days, though I still have them on my contact lists and see them playing some game or another now and then and sometimes we will hit each other up to talk about how things are going, but my girlfriend and I have been living together happily for years now and really bonded during the pandemic. We'll probably get married, but neither of us want kids which is also perfect. Its funny how a silly little game you play can change your life. I met the love of my life, I lost a couple of people to accidents, and knew one boy who killed himself. I improved my relationship with my sister through the game as well. I started playing when I was 20 years old and quit playing when I was 33. I knew this one kid that was 14 when I met him, and had grown into a full ass adult man and quit the game at 24. Life is crazy man.
Hear me out. When you put a rock next to a shit, the rock will look like its a good thing, but in reality, its just a rock. So yea, 9.2 is just decent and for me, decent is not enough. Its still just as grindy as ever. Also the lore is just, omg... The writers are just horrible. Like fire literally entire team that does the writing. They had great chance to do something big with this. I mean you could have visited any character from wow history that died and they actively ignored all of that. Great...
yeah after BFA they had a lot of making up to do lore wise, shadowlands is like that shitty spin off that nobody wanted to see... now they are pandering to get subs back with dragonflight... didnt see that coming from 100 miles away./
i tried 9.2 the raid was awful and overtuned for world first races pvp is crazy with double legos and some classes just killing people in globals or dhs holding 7k dps for an entire 2s fight dungeons are the same m+ dungeons we have had all xpac except once getting hit harder and more hp tier gear crafting was time gated for over a month while world first raiders rmted for tier pieces
"Versatility will fix it!" 35% vers on my DH and I still frequently get gibbed before the global cooldown has cycled for me to hit the (useless) defensive hotkeys.
Truth be told, I don't like Warcraft as it is. And no, I am not talking about story or character development. I am fine with that. I am not talking about the covenants, or shadowlands as a whole. I am talking about the game itself. And how *everything* is just part of the endless competitive progression. How the game is punishing people who are just casually playing. How the community largely reacts to players who just want to enjoy their time there. How hard it is to find groups. How excessive some players expectations for random groups are. The mentality that everything has to be progressive and competitive. As someone who occasionally takes a few months off from games, Warcraft is needlessly punishing in stupid ways. And that's not going to change with Dragonflight. Everything I enjoyed about Warcraft, ESO does better. Warcraft needs to take a step back from trying hard to be E-sport. The majority of players do not play in those leagues anyway, even if they pretend to (if you were, running random dungeons wouldn't be that important to you, that you'll get angry if it doesn't go your way, you sadboi). I wish they'd put Warcraft back on the RPG-path. This including meaningful progression, not that the stuff you have is of absolute no value after a few months being off, and still viable for the content you had access to, when leaving for the pause. Also includes meaningful choice, yes, that means that if there's a choice to be made, the outcome does effect your options and is not just easily switchable. That's the one thing I really liked about the covenants, that they were different, and that they weren't easy to switch, but again Blizzard bend over to the ever-crying wannabe progress players. Blizzard is trying to hard to appeal to a, for the majority of players, imaginary contest instead of trying to make the best MMO they can. Classic wasn't successful because it was so well balanced or because everybody wanted to be better than everybody else. I mean, if you enjoy all this that I don't like, it's good for you. Yet I think many do actually not enjoy it. When I play games, my attitude around it is, that I want to enjoy it, I take the most fun of it, lose or win, doesn't matter. But during my last years of playing WoW, more and more and more players I've encountered would *only* enjoy their time, when they are winning. And that's not a healthy attitude for playing games. You should be able to enjoy the game no matter you are failing or winning. The sole experience should be enjoyable and generally fun. Doesn't mean you shouldn't try winning, you should. You shouldn't get angry over losing, though. Or get vocal around it, start insulting and blaming other people etc. etc. etc.. This, I'd say, problematic attitude of these players goes even so far, that, according to discussions I had with them, they weren't even able to understand the concept of playing a game for fun. A friend of mine left WoW in 2009 or 2010, after he met a player who literally told him, that "he has no time for this bs, he's not playing for fun." My friend left WoW for good after this player writing that. He lost his fun the moment he realized, there are people taking all of this way too serious. So serious infact, that they're not having fun spending their free time playing games. And this was during WoWs best years. And as far as I can tell, it only got worse. The community is to a growing part elitist and entitled. When I think about WoW, I feel like I should play again, because I think of all the enjoyable moments I had with friends and even more so the enjoyable and honest fun moments with pure random people. Nothing beats meeting random people and enjoying the sh't out of a game for a few hours with them. But when I finally decide to come back, and enter the game, I meet those guys I've written about above. And I quit again. Noisy, elitist, impolite and generally unenjoyable company of players that more and more seem to be the bulk of what's moving around. And the gameplay that WoW offers as endgame... let's just say I find it quite boring. You aren't even allowed to explore and venture through dungeons and raids without having read anything about them and watched several guides beforehand, so nothing what happens in those raids or dungeons is of any surprise or of any enjoyment. It's just about beating the mechanics with as much knowledge as possible, instead of beating the mystery. It's just boring, Blizzard could literally just put a grey-box dungeon without any complex assets in there with grey shapes that push out attacks / aka use those fancy boss mechanics and it'd literally be the same. It's remains true, if you allow players to do it, they'll optimize the fun out of any game. Raids and Dungeons are the worst in this. The prime example of wasted development time, because players won't appreciate it anyway. tl;dr: I'm just ranting. Don't mind me. If you enjoy all what I hate about modern WoW, it's good for you. Really, happy you enjoy it. I'm just ranting because I wish I could enjoy WoW as I enjoyed it years ago and I'm sad that I can't. Yet I'm happy that there are other games that I do still enjoy, some for different reasons though. So, peace, I'm harmless :)
Patch 9.2 is even worse than previous ones. I felt like dying inside just from the first entry quests of Zereth Mortis, the zone's experience/design is so insanely dull and devoid of any talent and creativity that i just logged off, my brain was literally going numb after seeing another worthless zone with more worthless, generic chests and rares. It's beyond awful, i genuinely can't understand how people can enjoy something so boring and repetitive. Hardcore raiding cummunity i can understand, tiny as it is, but this is just beyond me, literal hamsters running in a wheel. I pray Dragonflight is nothing like this, how many more expansions i will have to collect chests and kill meaningless rares for crap or a small % for something.
Hard disagree there, even if you don’t like zm, personally I find it okay, it’s a very creatively designed zone in terms of visuals and new concepts. 9.1 on the other hand was a joke of a patch, with a boring and terrible zone and uncreative ideas all around.
@@mynameiscal3478 There is literally nothing creative, it's exactly what we've had in previous expansions, even the same approach to quests and generic chests and rares. And this is an entirely objective view. Timeless Isle was creative...ZM is not.
@@Kristers_K I’m talking aesthetics, it’s more creative than a zone like korthia. Every zone is uncreative since timeless isle because timeless isle was the first one to do the rares thing, except maybe mechagon, mechagon is great. But there are definitely some new ideas that weren’t present in other patch zones for sure, like the upgrade tree, little companion guy, the tier set machine, and protoform thing. You can dislike the zone, but to say it’s the worst out of any of the past zones is just wrong, did you play 9.1? Korthia was and still is a joke.
Zm is really cool. But SL really does leave a bad taste in the mouth. The story is the worst it's ever been. Pelagos is the kormir of wow, and Sylvanus is still alive for some reason.
I tried to play eterenty's end...i just couldn't get into it. Late game, hard to find a guild, I spent a month trying. Tried to raid, it was okay. Getting tier was awful before the creation catalyst. It didn't hold my attention. Unsubbed until the new xpac and maybe I'll give it another chance then.
Dragonflight is a fresh opportunity... that they will also blunder. There is literally nothing in blizzards messaging about the coming expansion that tells me they have really learned anything from SL or made any fundamental shifts in how they design the game. I'm going to check it out of course. But for every expansion that passes I play less and less.
Given that Dragonflight starts off by lifting a lot of race-class restrictions, only to advertise that very same thing as an "unique feature for the first time in World of Warcraft's history!", it speaks volumes for how hollow their boasts have become. I will be observing that expansion post-launch and if it is good, I might come back... but then again, I said the same thing about Shadowlands and haven't played it for a single second.
i wont lie tho, i tried it again, even after all my anger and hatred for what it became... its been a week and a half. im bored already. i havent gotten bored enough to quit yet, but idk theres just something missing. its not as fun as it use to be. maybe its the missing friends that i use to have fun with, maybe its the shadowlands experience as a whole, but im just as bored after a week and a half as i was back when i quit years ago after legion. maybe im just over wow and it just wont ever be what it use to be when it was all kinda new and different when i was younger and didnt feel so exhausted with it. hopefully dragonflight does something that blows my mind and pulls me back in, but idk...
we were able to follow the Jailer to Zereth Mortis because we made new symbols and changed the covenants in a better way, for example teaching the Kyrians the difference between Loyalty and Devotion.
Thank you for this video,It's interesting to see the wow perspective from someone who plays more casually. When I think of new wow content, I think of the new dungeons, M+ affixes and the raid, and less of the zone and story. I think that the tier sets, new m+ affix, encrypted and the new raid are AWESOME and would totally recommend trying them out!
I've said it before and I'll keep saying it, 9.2 fucking slaps. I wonder if Shadowlands will have the Legion effect where everything but the last patch is pretty not great but the expac is remembered fondly because of how good it's last patch was.
It astonishes me how anyone can find this utter tripe of a patch, let alone expansion even remotely good. Zereth Mortis is dullest, most boring zone i've been in for many years. 0 creativity, same recycled rubbish, only somehow even worse.
I like ZM, it so easy to gear alts, doesn't take even forever with the cypher research. Especially when you get the 50% boost to get it, which I definitely recommend getting. But yeah they better step up when it comes to story in Dragonflight, at least they've now improving on some things which hopefully carry over.
I started playing wow in Dec of 2021. I’ve really enjoyed playing Shadowlands. I played classic until mid Jan 2022 and then switched to Shadowlands. I haven’t given classic much attention since.
Hopefully Dragonflight is a fresh start and Blizzard are learning from their mistakes - they’ve ignored the larger community outside of raiding and M+ for far too long and it’s obviously beginning to show with the drop in subscribers. The fact that they gave Asmongold an interview is a clear change in direction after not so long ago calling him an asshole. I’ve decided to play Dragonflight and Wrath Classic and if Dragonflight is dog shit, I’ll be moving on for good from WoW after killing the Lich King in WOTLK.
Every time I go to try WoW again I look at the character creation screen and see the Death Knight Allied Races I already paid for in previous expansions locked behind another paywall and get really turned off from Activisions greed.
8:44 its funny you brought up Wildstar(RIP i luv and miss you bb grill) cause when you were talking about the pet and the console just before that it reminded me of Wildstar's path system
world of warcraft was "calling me Home" oh yes, I know that Feeling... I quit during Warlords of Draenor, I came back for legion, and then I didn't come back for Battle for Azeroth and during the shadowlands, I tried it one last time... I never went back, because of that damned subscription fee. the Trial version is always Tempting. But I just Don't Want to support subscription fees anymore.
I think you're doing it wrong. See I play Khorne, Chaos God, on Faelina. I also play as Leman Russ on Benediction... And I play about the same time i would take to make up a 40k army and 3-4 turns of table top play... which is about 2 hours. I pretend I'm on a feudal world, in the 40k Universe.. not azeroth. I view all the WoW stuff as exterminatus or a place to gather skulls for the skull throne. Playing wow and wanting more out of it will never happen... you have to play wow and pretend you're playing a game that Developers will never make because they lack vision, skill, and resources.
YEah 9.2 isnt too bad. I always come back at the end of these failed expansions to breeze through the content to Gear up for the next xpan.. EVEN THO you end up replacing most of your gear right off rip in new xpans..... Oh well
My problem with shadowland is : i dont like donjons, except 1 or 2. So mm+ is not my thing here. I dont like the current raid(no one does old raid in retail) PvP died when legion came out blizzard killed all twink possibility and community with legion too But this phase of TBC in good, and the winter is coming ; but after that, i think it will be the end of my history with WOW. I guess no video games rules forever, even in my heart.
I tried 9.2, it wasn't...the worst....then I went back to try SWTOR since I haven't played since 2010....andddd.....yeah...How is a game's story from 2010 better than a game's story from 2022....I'm...I just don't understand shit anymore.
I actually don't mind BFA or Shadowlands. Are they great? No. Are they bad? No. They're just meh, especially when compared to Legion which everyone compares them to.
I have 10 tokens, 10 months of game time on my account and a 100 euro surplus on blizzard account but there's no point in playing and I feel it's a waste of time because they nerf everything patch to patch.
For me, Shadowlands was simply 'bad timing'. The pandemic was in full swing when it was released, and I was five months in to long Covid and no work. I have been playing World of Warcraft since Alpha and still get a lot of enjoyment out of it, but at that time....I had no money left, couldn't go back to work (and unknown to me at the time, I wouldn't be medically allowed to return for another year still), was feeling terrible, and was despairing at the world around me. Three cats who had been with me for 16 years got varying forms of cancer three months apart and had me begging friends for help with treatment, vet visits and inevitably at-home euthenasia costs. And WoW brought me a tale of despair and destruction and sadness for an expansion. I initially played it at release - I loved the new zones and the pending storylines, but after a little bit it got too heavy and I had to drop it. I went back to another comfort zone, Star Wars: The Old Republic, and tried however many other MMOs out there - going from one to the other in an almost ADHD-induced indecision. At that stage of my life, EVERYTHING was boring and just wasn't the right thing to bring me out of the situation I'd found myself in. Fast forward to now - I've been back to work since November 2021, I'm still hurting financially, but I finally see an upswing. Mentally, I'm ready to take on the darker parts of the Shadowlands tales. Since I started playing the expansion in earnest, I find myself enjoying the characters, the plot twists and turns, the dungeons, zones and everything. I realise there was nothing terrible or boring about the expansion rfom the start, just...as I said initially....the timing was wrong.
Man....you mentioning Wildstar, that's a game I would've loved to still be playing. I stopped Shadowlands a few months after release. Went back to FFXIV, LotRO, Guild wars 2. Ultimately I'm back to see what's new in WoW, giving Bliz the benefit of the doubt, and awaiting the new stuff in dragonflight. On the flipside I want to like FFXIV but after a while, the end game gets repetitive, in that there's not much variation in gear, unless you want to do savage/extremes. Unfortunately my reflexes aren't what they used to be so I stay away from that stuff.
I feel same way. I am waiting for dragonflight for a fresh start. This update might feel good but it doesnt change the bs we deal with in this expansion and it leaves a bad feeling/taste in your mouth so yeah. Gonna try the dracthyr class in dragonflight if i dont like it ill just hop onto my rogue or shaman. Maybe race change my rogue to a tauren who knows lol
The zone is a 8/10 for me. But as I'm gearing up and enjoying the world and stuff..they announce the next patch will shoot ilvl up once again and its kind of a dramatic increase (again).. so everything other than mounts and collectibles just became nearly irrelevant. So I quit again
I quit because casual pvp became impossible to enjoy. Boosters and hardcore pvpers were just running around in random BGs one or two-shotting people. I'd be curious to see if it is still terrible.
Just came back this week I told myself Im only coming back to catch my alts up for dragon flight.. Turned out its actually pretty decent still hate leveling alts in it though started using threads of fate its alot better now.
I hate 9.2, Nothing is good in the expansion, it's the same crap all over again, farm the same dungeon each new patch for the same gear just new item level, mythic dungeons and pvp are making mythic raiding literally a bragging right because you can just get mythic tier from using a wow token each week to get a carry for 278 gear. It's boring, not fun and a waste of time.
Exactly. People are saying this patch is good but all I see is that it fixes problems with the game that should of been fixed long ago. Just repeat and grind content to get higher gear and for what??
WoW no longer calls me home. All I feel when I think of it is just anger. Imagine reading more than 13000 quest logs and then the books and then all the other shit that comes your way for what? 15 years or so? And then they shit on it.
Zereth mortis is probably my favorite zone since legion. It was very unique and flying was easy to get. I love that it only took 5 hours to get flying. Also the place is littered with rare bosses that can be really fun to kill, especially with War Mode on.
I resubbed but for the main purpose of getting my characters ready for the next Xpac, not to play the patch, though I have done so. I just can't wait for all these bloated systems to be expunged, no more mission table, hopefully no more stupid zone talent trees. I just want to explore and do stuff without the hassle of X, Y, and Z.
The only thing I love playing in wow is the mythic+ dungeons, but they expect me to play the same 8 dungeons over and over, patch after patch rn. Even fun stuff gets boring for me when it's repetitive. Only thing that could bring me back is a stead flow of different m+ dungeons each week from old expansions, current one, and new ones sprinkled in.
I once read a question. "can an Arist Be Determined By their Art?" In the past, I would Have said yes. But in the Present, I am Very Tempted to Say No. Because even if Blizzard is a Bad PR company. Even if Activision was a Call of Duty Shit storm of a Publisher. and Even with the Bad Behavioral Accusations against Blizzard and its practices in and out of the workplace. I still LOVE the world of Azeroth. and that Makes me Dream of Being able to enjoy it WITHOUT any Roadblocks. the world of Azeroth is a truly beautiful and memorable world. that got fucked by Bad business models and Poor Business management decisions. I want Blizzard to try again. Wow, 2. or Classic Wow. I think that Wow 2 IS classic Wow. and Blizzard Planned to Try again From the Very Beginning when they managed to Convince the Higher-ups to Allow its re-release. I want Blizzard to be Successful. Because the world of Azeroth is a Beautiful and wonderous place that does not Deserve all of the Slander it has received. some of My best memories no matter how small come from the world of warcraft. and no game since has ever managed to genuinely catch my heart like it ever since. though i will admit i still like other MMOs I will always have a Heartfelt admiration for the wonderful world of Azeroth. Blood and Honor My dear Freinds. Glory to the Alliance. and Long Live Azeroth... Oh and Fuck you Activision go back to Playing call of Duty. Where you Belong.
The problem is, is that classic ruined retail for me. Especially the first 2 months getting my first character to 60, making friends along the way because the server actually was a community, constantly running in to the same people playing at the same pace... Meaningful world PvP (Stranglethorn anyone?) . The importance of being in a guild because there is no group finder. Classes with identity that could do things no other classes could.... I made more friends in 2 months of Classic than i did in a decade of retail. Why? Because the gamepley requires it. Sure, retail is the better game... More interesting skills and mechanics. More story and cutscenes and all that.... But WoW never was about those things, because there are already a million other games that do that. WoW was about the WORLD of Warcraft, to be immersed in a true alternate reality. and over time they just completely killed that off. Now you play it like a single player game and all the other people might as well be bots, who are at best annoying because they are not doing what they are supposed to do.
That's kind of a weird take on retail, though I agree with some of it. Class identity is something that is currently far more important in retail than it is in classic, because the difficulty of the end-game content and the encounter design in classic doesn't require as much thought into the classes you bring into your raid or dungeon when compared to retail. There are many more group/raid class buffs that matter in retail than there are in classic, as well as a bigger variety of dps and healing profiles and utility that can make fights harder or easier, and now on top of class utility there's also covenant utility (that varies with your class) to think about, as well as class/spec legendaries and spec tier sets that all interact with your class abilities and your class's different covenant-based abilities. I agree that WoW is more enjoyable and immersive when you play it and make friends with other people, but I think retail catering more to people who want to play solo is only really a thing if you're doing low-difficulty content, i.e. questing around, LFR/normal raids, heroic dungeons, etc. The more challenging the content for your skill level, the more likely you will need a guild or a good pre-made dungeon group in order to clear it.