Another cool feature for the modern EQ are the two extra bands when holding shift. Therefore one can use six instead of four EQ bands. Don’t know why they didn’t use this feature for the pro q3?
I have console 1 MK11 and will be upgrading to the Mk3. I also own SSL UC1. Softube is a faster workflow for me hands down i think. I will test this out when it arrives. I think the track select buttons on the console 1 are the ticket. Also the new softube fader should release this fall. They are both fine units but with softube i never have had to have the plugin window open in logic, but with SSL thats not the case. i find ssl clunky and it slows me down. If i gave one bitch about console 1.. i wish they would bring back the old buttons in the plug window. it looked just like the console 1 knobs. sorry for bad spelling
I'm in Ableton Live (12 Suite) for production. I love Console 1, but I also love my old AKAI APC40. When the new Softube Fader is released I will have to check out whether it offers the possibility to change multiple sends (of multiple tracks) at once - without using the trackfaders for it (because I like to adjust volume while I'm dialing in sends). This is really important to me, because I am used to dialing in multiple sends at the same time - it helps me find the sweetspot. Once they integrate 2 send-knobs per Channel (on top of the volume-fader) the Fader will become a must buy for me. Until then, I will stick to my old AKAI APC40 (its faders are meh, but its knobs are very good; also I can use it to control Plugins by mapping the knobs and saving it).
Fantastic video Wytse, thank you. Quick bit of feedback, why not remove the intro logo clip? I always skip through it and think it would be better for your videos to get straight into it. Just my opinion of course. Thanks again 🙌🏼
Quick tip about Sends with Console 1 and Reaper. It recognizes the first six Sends you have in the Send section of each channel in Reaper. The top position is Send 1, and you can put up to six effect Sends there, which are directly accessible through Console 1's send functionality. However, if you're sending to another channel in Reaper, Reaper will make that the first Send. Consequently, Console 1 will regard that as Send 1. This means you can't have six effect Sends in that case. Instead, you'll have one channel Send at the top (Send 1) and five effect Sends underneath it. Just keep this in mind when setting up your Sends!
You missed the coolest feature..... Press Shift + Bypass = Vega mode. Press Shift + Bypass again = PONG the video game. The input gain and volume knob become the controllers.
That workflow must feel amazing, even with you're eyes closed while mixing, only thing it's such a pity that it doesn't support all vst's and doesn't come with fabfilter bundle or something and it's just the simulation of a preamp and no real hardware inside but can't rly complain for the price ig :/
Hey Wytse....again my question.....what happened to your MP Midi controller you were sooooo excited about and - then did not say any more word about after announcing a full review video.....🤔
Seems like he will not reply to you now after a month. In my opinion it is all about the next sponsor nothing more €£$.... 'Snake oil reviews' also are a thing as well I have also noticed, and observed...!! The MP controller is far better in many ways because can jump between multiple plugins as well with the touch screen and knobs right in front of you and you can assign them how you wish and much more. Just my two pennies worth.
There are so many workflow enhancements they could do. I really hope the users of Console 1 mk3 send feedback and ideas. For instance the "reset to default by double tapping" feature, is way too dangerous. Instead that feature should be behind the shift key + double tap. Or it could be triple tap.. I'd also like a way to much more easily bypass all tracks console 1 instances to see where I'm currently at. As it's now, it takes quite a bit of finger acrobatics. Finally I'd also want a custom way to customize the acceleration/sensitivity of the knobs and have a way to save a few custom templates for this. It would come in handy when you want to use the controller for mastering where you do not want to make any big moves. Also the SHIFT function should be used a lot more. For instance it could be used for the input gain section with auto compensation of volume going out of the pre section. As it stands now, when you want to really drive hard into the preamp, everything else post the preamp will have way too much level.. many of the compressors even at their highest threshold will be compressing a lot. Things like these could be optimized and the workflow vastly improved.
I'm interested in this journey Wytse - a question I can't find the answer to anywhere is how the Console 1 workflow handles inserts with either outboard or unsupported plugins? I assume you just use another plugin slot before or after the Console 1 plugin - but is this then pre/post channel fader/pan? Have you ditched the SSL controllers then? Thanks!
@@jimkanter4180 use APOGEE Symphony conversion ...SPL Volume 2 and finest DYNAUDIO setup ...nice try insulting me ;) :900 Bucks is Overpriced for the Functionality
I mostly use fabfilter and uad, should i sell my SSL UC1 for this? I’m primarily pro tools but slowly going to reaper. I have the UF8/UC1 and the lack of uf8 general capabilities on reaper hurts a lot. The only reason I’m migrating to reaper is that you can plugin insert keybinds. Serious game changer for me to direct all of my mental ability towards fixing whatever I hear wrong with the track rather than thinking about what plug to use or finding it
I already own the SSL UC1. I'm pretty sure SSL UC1 software "Link" allows you to map any MIDI controlled plugin to it? If Console 1 can only be used with select plugins that have to be approved by Softube, then I don't see how this controller will survive in the long run against the competition.
This is very cool indeed. Would love it in singular modules, so you can plug together what you need as a analogue/digital workflow. would be great to able always set a compressor with knobs, but I like the mouse a lot for parametric EQ'ing, so being able to cut a section of the device off, would be really genius IMO at least. But that would take a lot from programming to actually making the physical device, so I'm just sharing an utopia. Thanks for sharing your thoughts as always, much appreciated.
If they put DSP In it to run VST3s etc.. this would make it more than a midicontroller. I actually want to get this but I can assign midi dials sliders etc.. manually .. but what I actually am eager for is external processing more to run more external fxs. SO getting something that will run vst3s externally is a major priority before another daw controller.
I honestly don't get how this is better or faster than using a mouse. I can draw in what I want in Pro-Q 3 super quickly. This looks like trying to EQ something with an Etch-A-Sketch.
I find it much more immediate than using a mouse. Sped up my workflow tremendously. Once muscle memory kicked in I was flying through my mixes. You can also adjust multiple knobs at once, if you’d like, switch between channels very fast, a-b different options, load in different versions of gate/eq/comp etc, group channels, copy settings, amongst other things; all from the same unit under your fingers. With a mouse I am always navigating, opening and closing plugin windows, clicking on parameters one at a time, and tempted to look to the screen more than listening. But maybe I am just not that good with a mouse… Really, S1 has been one of my top purchases ever.
I like the console one but it just doesn’t fit in my workflow. Also I’m not a fan of the fact that you can’t map out other plugins for easy access. If there is any plugin controller that I would get then it’s the MPmidi controller which looks pretty good imo 😊
I don't buy what they say about 3rd party plugins. There is no way to guarantee future compatibility. The console 1 system has been out for many years now. They should just support vst hosting, midi mapping, and do graphical integration for plugins based on requests by the community. I like the idea of the product, but since I will never restict my usage of plugins to the ones supported, I would never invest in one. Sure midi 2.0 can "auto-map", but it still would not solve the gui.
Hi, I've recently been thinking about buying a Softube Console 1, but my budget is limited and I'm wondering if the almost four-fold difference in price between the mk2 and mk3 is really worth it? The main differences I notice are 2 screens on board and the ability to import two eqs and compressors, it's definitely a nice option, but is it worth the price? Unless I'm missing something or underestimating it. Thank you in advance for your answer.
I have the MK2. Not a very big difference as far as I can see. You can use Console 1 purely as a plugin and the software has been updated to make it closer to the Mk3 specs. I don't feel I'm missing out on anything that would justify paying so much more.
@@GaryCareyMusicI get that- to each their own. I kind of thought the same, and I was pleasantly surprised when I got mine, it has an additional preamp section, and the fact that there are two processor slots in each space makes it feel exponentially more powerful than I thought it would. Value is subjective though
looking forward to their new automated faders with the same screens, but getting boxed into the console 1 ecosystem before it supports all of my favourite plug ins doesn't make sense to me
do they still have terrible aliasing and minimum phase oversampling? This is basically why i stopped using console 1 There are much better plugins soundwise and what I plan on doing is mapping plugins using Realearn like Tycho did so I can use it to control my 3rd party plugins There is also a default lowcut in the console 1 that you cant disable so there is a phase shift by default. Even if using fabfilter pro q as an eq
But what’s the reason to have it?Is it better to invest in quality faders then having a option to control plugins?Get me wrong if you like,but set of faders are mandatory,moreover if you are in the box producing.I have all Weiss collection from Softube and I would rather see money spent in plugin improvements.
Pre-ordered it when I found out, never had a console 1, but I knew this was the one I was gonna get. I agree its the best controller on the market and the new 3rd party support after already playing with it was just icing on the cake!
for the price, I'd have expected sleeker screen borders......I find console the 1 software VERY buggy, the OSD is a nightmare and bloaty and it's not got better (I've owned mine for almost 5 years) so it's just gathering dust. For the cost of this, buy a Slate Raven (the Mk2 is considerably cheaper) and find EVERYTHING more tactile, not just the limited fx that Softube support.
Hi Question, what's your opinion on the tape/drive section versus real and in general your thoughts on the sound of the 'standard strip', would you if you were a semi pro use it to mix an album. What plugins would you say are essential? Thanks
Hummm... with the fader yet to come out they maybe be a better fader than most to?? SO many fader controllers are very janky when you first move the fader.
i think the one thing that ruins controllers like this for me is the lack of being able to multitask, like how you can adjust multiple eqs at once on a tradition console because all of your channels strips are right there, or how in a daw you can select multiple things at once or even just move from effect to effect fast with a mouse, i always find daw controllers to just slow down my workflow and its a shame because theyre so close to being perfect but then fall short from some silly quirk (for example the icon fader controllers only being able to solo one channel at a time), that being said im really impressed at how console one handles fabfilter, its cool that theres a display for them on the controller, and support for uad is pretty cool too, im a huge fan of the api channel strip plugin and it would be cool to have hands on control of that plugin, it makes me hopeful for the future of daw controllers
Maybe they could one day invent a sort of thing that could control all kinda things and knobs on the computer screen, so you could control all with just one device. Would be funny to call it a "Dog" or something.
Console 1 is cool, but what annoys me a lot, is that they changed the size of Console 1 panel very slightly, when issuing this revision (I have Console 1 Fader and Console 1 previous revision). And now it doesn't match Console 1 Fader so ideally by look and feel; but most importantly, it became slightly larger, so slightly, that it is still rather close to previous one - but that it won't fit into a custom wooden stand intended for Console 1 prev iteration.
@@jimkanter4180 , I feel your pain. My stand was about €350 (including shipping), custom-made from walnut. The size difference really stops me from upgrading, the stand is too cute and convenient :) (I also have SSL-style knobs tuning but that's a separate story, I guess I would be able to fit them to MKIII too).