In this short tutorial, we demonstrate a number of methods for representing components and consumables such as decals and adhesives in SOLIDWORKS assemblies and drawings.
Topics covered include adding non-modeled items to a Bill of Materials (BOM) using ghost parts, editing a BOM manually by adding rows, adding notes with leaders, and creating a Flag Note Bank with balloons to represent items without modifying the BOM.
Timestamps:
0:00 Introduction
0:58 - Adding Ghost Component to an Assembly
2:19 - Adding Custom Properties to Ghost Components
2:32 - Virtual Ghost Components
3:33 - Adjusting BOM Quantity Values
4:08 - Cleaning Up the Design Tree
4:30 - Editing BOMs Manually
5:58 - A Note on XBOM
6:23 - Notes with Leaders and Flag Notes
7:46 - Conclusion
Useful Links:
In-Context Assembly Design • SOLIDWORKS: In-context...
BOM Control for Subassembly Components • SOLIDWORKS: BOM Contro...
XBOM Overview • What’s New in XBOM: BO...
For more information on SOLIDWORKS: hawkridgesys.com/solidworks
For more information on SOLIDWORKS PDM: hawkridgesys.com/solidworks/d...
Technical Support Knowledgebase: support.hawkridgesys.com/
16 июл 2024