To add gussets, you need to define the plane you want them in by creating new reference planes that are constrained by your sketch/other geometry. Then perform a midplane extrude and sketch in the shape of gusset you desire. Before you accept the extrude, make sure you have the "merge result" option unchecked. This will allow you to create a multi body part.
This happens to you when you have over constrained your sketch. To solve this you have two options. Thinking through and gauging which constraints you want/need to constrain your sketch, or, delete red/yellow constraints till the conflict disappears, then constraining the newly unconstrained blue lines.
I exclude copes during fea to simplify the model which allows for faster rebuilds, and to prevent any possible issues with regard to ram space in more complex models.
There are standard 2d sketches and then there are 3d sketches. In solidworks, you need to press the little arrow beside the sketch button. This will give you the option to make a 3d sketch.
Right click on your toolbar and make sure you have "weldments" selected. Or, go to the top menu Insert/Weldments/Structural Members The key for designing with 3d sketches is to pay attention to your drawing axis. These show up as two red arrows at the origin, and it moves to wherever you put new lines. Simply by rotating your view they will "snap" to different axis allowing you to draw lines in the direction you intended.
Great video, thanks for sharing that :) Do you know how you would add guessets to pipe? I would like to design a roll cage but I'm new to SW and I can't seem to figure out how to add gussets to pipe that I've used. Any help would be appreciated, Thanks man
It's all so well explained, but I think people could learn a lot more if the RealView would be turned off, because we see the video as if it had lag, and is a bit cumbersome.
when your line wasn't lined up properly, you had options to assign them to a certain axis... I am using solidworks 2013 and I don't have those options, it only tells me that I can make it horizontal or Vertical, would u know why?
do you exclude copes from your frame on purpose? i have been trying to run FEA on a tube frame chassis and the copes and small beam members give me issues...
I sure didn't, 22 minutes was long enough. For corner treatment you have two options. When selecting the weldment members, selecting the pink nodes gives you an option to reorder the cut priority. Give two members the same number, and they will be mitered. The method I prefer however is to use "trim/extend" feature to correct my corner implementation.
Robin McCaffrey, So I have just installed Solidworks 2016. On my previous version it was easy and simple to use my weldments profiles. I do understand how load your own profiles or any kind. Now the problem I run into is: When you right click on your tab you see your options: Assemble, Layout, Sketch, Evaluate and so on... And for some reason, and maybe I did something when I first started to use solidworks, it doesn't give me option of adding weldments tab? So I can't use it at all? Am I supposed to do something in setting to be able to use this feature? Or maybe it's my installation was done wrong? Please help help!! Thanks,
I do not believe Solidworks can handle using splines for weldments. It can handle regular curved sketches. My suggestion is to make your spline a construction line, then sketch curved arc lines over the spline.
I find that patterns and large amounts of constraints get very laggy. To reduce this lag you can always split your sletch into multiple other sletches or delete relations and simply use the fix relation to define your sketch.
seems to me you are still new to solidworks...you still havent got a clue on what you are doing...The space frame chassis design is not made properly...theres no headroom for the driver ... try to get the basics right here...
This video was a tutorial on how to use 3d sketches, use frame member features and how to quickly set up an analysis. If I were to go the whole 9 yards this would be an 8 hour long video with me pulling geometry I had already determined for things like suspension. I hope to god nobody actually makes this frame.
I do not believe Solidworks can handle using splines for weldments. It can handle regular curved sketches. My suggestion is to make your spline a construction line, then sketch curved arc lines over the spline.