Last time we abused Stop and Arcane Ward to decimate Rude quickly and efficiently with the Arcane Scepter, taking full advantage of Fleeting Familiar to stack tons of damage in the process. Both of those abilities are very powerful, so what if I don't use an Arcane Ward, cast fewer Wind spells, and don't Stop Rude?
Instead, we use a crit build Aerith; with the Bladed Staff, she has an improved crit rate and crit damage, and we stack 2 Magic Up and 2 Luck Up for maximum power and the highest likelihood of a critical. Although she doesn't score many criticals in Phase 2 due to bad luck, she gets so many in Phase 1 that a single Tempest and Ray of Judgment pushes Rude to the next phase with no additional hits!
The Bladed Staff's signature skill is Lustrous Shield, so we use that this time to nullify Rude without Stop. By prepping it in advance while he's sleeping, its ready to protect us as soon as Phase 2 begins so we can renew our assault right away. The shield sadly blocks sight of Rude while I barrage him with a clean combo, so just watch the damage numbers rack up instead.
When I use Aerora, the spell actually pulls him into the shield and bounces him off of it, which is pretty funny to watch, but also tactical because I use it to pull Rude into my Tempest as its exploding, and he's caught by nearly the entire move while being pulled in by Aerora and then bounced off of the shield; this gives me enough ATB to follow-up with Ray of Judgment! Wish I had moved my camera a little to more easily see that.
This battle went perfectly, and I even got good RNG with Rude opting for Shockwave instead of Spirit Geyser every time; Lustrous Shield renders Shockwave totally ineffective. If you like RoJ, this is a great battle to see it used. Enjoy!
Build is:
Bladed Staff + Chain Bangle + Fury Ring
Wind + Elemental, Binding + Warding, Skill Master, First Strike, Magic Up x2, Luck Up x2
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11 сен 2024