army vs army 😍the battle of Szarr Palace (missed a title opportunity ) but it is not fair😂 they have immunity vs all physical damages but my skellies and ghouls are vulnerable
I have an idea if they start their turn in mind sanctuary (they haven't walked in before ) they won't be hasted but lose their action if they leave the bubble
@@mythicaledeg Yeah, I think the safest way to use it is that nobody ends their turn inside the mind sanctuary, but enters it to regain the haste effect on Honor, this saved my first honor run in the final fight against the absolute. It's still very strong, a alchemy resource free haste for 4+ members of the team that requires no concentration or lethargy from spell/potion.
this is not the case in honour mode. they changed to just give everyone in it haste, thats why the skeleton that got out immediately lost its turn, it was hit by lethargy as haste ran out on it.
Yeah charm is literally useless and a waste of a tadpole bc enemies have advantage on the wisdom saving throw (for some reason) so it's almost never useful sadly.
Yup and you can keep it until it dies after taking a long rest it will become hostile again but if you can control him again until it has no hp left. why didn't i take control of him?🤔🤔completely forgot about control undead now i feel kind of dumb 😂
Why because of the summons? if that's why this is more of a roleplay dark paladin build for a True fight /Hardcore watch the bard run :ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-nBTy8zRfp-A.htmlsi=PeknI_ZforeeVlxF