Aye Photon, instead of doing OP towers, you should make OP towers already weak against easy modes like molten For example: Nerf Accelerator by 10x which makes him do 5 damage at max level in molten mode and he gets hidden detection in a later upgrade.
Lvl 0 - 12 DPS Lvl 1 - 30 DPS Lvl 2 - 80 DPS Lvl 3 - 500 DPS Lvl 4 - 10000 DPS With a 25% firerate buff, max can do 13333.34 DPS With a 55% firerate buff, it can do 22222.23 DPS With a 20% DMG buff, it does 12000 DPS and with 40% dmg buff it can do 14000 DPS All fo then combined and it can deal 31111.12 DPS And if we assume the poison tick speed stays(that being 0.5) and the max level poison lasting also stays(that being 10 seconds) with only the poison damage changed Severe shot of the toxic gunner can leave a total poison dmg of 100000, being a 10000 DPS for the poison Pair this up with the total DPS the photon toxic gunner can do at max with the possible buffs, and you've got 41111.12 1 shot of each technically able to leave a total of 100500 DMG, since the poison effect can't stack
I have some ideas for OP towers. FARM. It will do dmg now lol. SLEDGER. haha freeze go brrr. KNIFER. knifes (how he called) COMMANDO. Back in 19's baby. COMMANDER. Back in 20's baby! Or uh chain a lot of % blah blah. GRENADER. Oo realistic tds. ACCELERATOR. just doing 1 damage at the speed of light. JESTER. oh god its happening. NECROMANCER. now he is spooky. WARDEN. uh idk. The men. MILITANT. Back in 20's! MONKEY. M BASE. Jeez this is getting real. M cool
does anyone realizes that he acctually roast the whole TDS when put the name "TDS community" to the final upgrade?(it's means that tds community is toxic)