in the cinematic gameplay you made some mistakes but cmon u not operators and u create too good datapack and this cinematic moves was created in alot of months of work this is why need to say "THANK YOU VERY MUCH SONIC" from all our hearths
@@NinjaC sometimes camera cant take normal racurs like if sonic was too fast and camera just cant take him in frame.i will find timecode. Ok i remember 1 moment and find one more moment(normal form) with this problem i remember that was in super form (sry rn im too sleepy i cant continue. Good night)
@@NinjaC first i saw it on 37:20 or close to this where not all sonic was in frame and then he desapear ik that desapear was in plan but frame with not full sonic was strange
@@gamehantadari Oh, no that was intentional, I was trying to showcase his speed and dodging, I coulda backed the camera up if I wanted to be in frame but there wasn't a point since I homing attack back in. If you have any other things you feel would be issues lmk, the ones I can think of was when the camera accidentally clips through the floor
@@NinjaC no i said i saw 2 moments where camera took wrong frame cause it not so fast(but now i understood that you just tried to show sonic speed) and its looked wierd but here was only 2 frames and they was on 1-2 seconds this is all problems what i saw but moment under textures rly was strange. Ok anyway here was small amounts of mistakes and they was needed for cinematic. Thank you for your hard work on this datapack and cinematic they was too cool i never saw something so cool in mc about STH