Yay, Super small screen spaz at 00:46. Anyways Classic Sonic is probably my favorite character in the game. They made him seem abit more like Toei Sonic in proportions and the sound effects and jump ball seem so right for the game. That being said this had to be the grindiest event in the whole game so far.. like daang.
I feel like the metal madness one was far worser in terms of grind. Here, while you gotta collect a lot of presents one of them gives you 25 and you can easily find them scattered in all the maps,instead of one small area where you’re constantly on the move.
@@randomdoug6130 I heard people had troubles with collecting orbs in Metal Madness, but with enchanted chao it only took me 3 runs and got it in around 10 minutes. I actually thought it was one of the easiest, but I can imagine the trouble it would be without the chao. The presents with chao still took me like an hour.
I honestly think Classic is my favorite character in the game hands down there's also something about that jumpball it looks familiar... I can't remember though
@@LeonardoRodrigues-uj1sm Santiago... Its been a long time since i heard this name, he already has been defeated, but we still need to defeat his associates, Carlos and Knox
As someone who has played so much Roblox, I kinda thought this game was just gonna be another generic speed simulator #563, but to see that the devs care enough to give this game it's own unique updates and whatnot is super refreshing, I've been grinding this game since late beta.
It’s not really different it has 1. Overpriced gamepasses 2. Pets that make them money 3. Group join rewards 4. Generic gameplay But other than that this game is really special and I like it
@@gamercentral2417 I only disagree with generic gameplay, this game directly uses adventure physics for better land traversal which works really well when you have alot of speed, sure there isn't much to do besides grind, but the updates they keep giving changes it bit by bit.
@@gamercentral2417 what other speed simulator game let's you run on walls and fully upside down depending on how much momentum you have, it works so well here because they directly use adventure physics, another good example of it is being able to launch off of steep obstacles freely with the spindash, something actually unique to the adventure formula, I don't know if you never played sa1 or 2 but those that have IMMEDIATELY can notice these details.
@@TC7-Thecomplex7 I have played sa1 and sa2 and your not getting my point. Running on walls is a small thing and the only time u see that is with Ramps. Nowhere else has you running on walls. And my point again you still think adventure created momentum
These are pretty cool characters to get, but I just wish they gave them special abilities instead of being reskins of Sonic. Tails should fly, Knuckles should glide, and I'd imagine Classic Sonic to drop dash.
I love classic sonic being in this game I love all the references to sonic world from jam but it just really suck how much grinding you have to do to unlock him.
@@Astralur my personal opinion is going to hill top bc that’s where i grinder the most and got most of the presents from. gliding on the tracks make it sm easier
Now this is a special episode to celebrate Sonic's birthday also it's very cool to see Sonic in his King outfit and most of all seeing classic sonic because always prefer Sonic in his classic form. 💙 🦔 💙
This is basically toei sonic though, the animation when equipped is a reference to the intro of cd. And the falling animation is a reference to cd's fall. Also, the run is cd's run in UFO special stage.
That’s a lot more like junio sonic ( studio junio made the sonic cd animations) and the running animations for him remind me of the sonic cd special stages
I honestly think Classic is my favorite character in the game hands down there's also something about that jumpball it looks familiar... I can't remember though