UGD, if you have Sonic Generations for X360 or PS3, you know what you should do? • Part 1 (Retro 90s era: 1/4) ~ Green Hill Zone + Chemical Plant Zone + Sky Sanctuary Zone • Pt. 2 (Retro 90s era: 2/4 (1991)) ~ Green Hill Zone missions with Knuckles & Modern Tails • Pt. 3 (Retro 90s era: 3/4 (1992, 1993)) - Chemical Plant Zone missions with Classic Tails & Modern Amy + Stardust Speedway: Classic Sonic vs. Metal • Pt. 4 (Retro 90s era: 4/4 (1992, 1994)) - Sky Sanctuary Zone missions with Amy and Knuckles + Death Egg Zone: Classic Sonic vs. the Death Egg Robot
That's interesting. Listen, I know you might have thought if I gave up on finishing Sly 2 which to an extent, I have. Only because the video quality wasn't living up to my expectations. And I can't be bothered redoing it again just for higher quality vids. I remember you gave me Sly 3 Bosses to do though. I hope these odd ideas you giving me aren't putting me under any pressure, I like to assure that what I deliver makes you happy in the long run.
Glad you understand. Considering that Sonic X Shadow Generations is on it's way, I might as well dabble in playing the original Sonic Generations anyway beforehand.
Hey UGD, I have a question to ask: I don't actually understand the ending of Klonoa: Door To Phantomile since it was sad and also one of the biggest plot twists in video game history. I didn't understand when Heupow said to Klonoa when he said that Klonoa was not in his real world and that he had to return to his Phantomile, and Heupow created the memories of Klonoa meeting him. Cam, you maybe explained the ending in detail of what he meant?
Well, Klonoa is a dream walker who wasn't meant to stay in Phantomile which is a fake reality. He feels the immense pain once he learns the truth from Huepow, hence why he created those memories to get the assistance he needed from Klonoa in restoring the balance of dream to it's former glory. If Klonoa wasn't contempt on saving the day, the universe of good dreams would've ceased to exist. Though once the quest was completed, the two best friends would inventively be separated. Yeah, Klonoa would rather be living in Phantomile than possibly not thinking of the actual people he'd definitely would've forgotten but sadly in his case, reality is reality. Even though the ending may feel a little sudden, it's still a heartbreaker of an ending because we hoped the duo would stick together but sometimes it's the truthful tidbits than hit you harder than a brick and have to accept the unfortunate fate of being sent back to your real world.
@ChildhoodReliever Oh, so Klonoa is a dream walker who wasn't meant to stay in the phantomile, and those memories that Huepow created were to help him save the balance of dreams. Thanks so much for explaining because I really didn't understand the ending even though it was heartbreaking 💔. I definitely think the developers should make a prequel or a story of where Klonoa actually came from and where he is now?