This was made a long time ago, there certainly is some room for improvement. I decided to upload anyways since I don't have access to my desktop in my dorm at the moment for obvious reasons...
It's a beautiful animation when the Conyard is deployed. But C&C3 makes the best breakthrough which now featured an MCV transforming into a Conyard rather than separate animations
Since you say this was made long ago, I don't know how much your skills have improved in the meantime. So please forgive me if I point out something that seems obvious to you today, but let me provide a very simple feedback: Play the whole animation faster ☺ I know it's tempting to show it slowly so that people see in great detail how much effort went into the work. But usually people are much more impressed if there's so much stuff happening fast and at once at the screen, that they can hardly grasp it. So don't be affraid to animate stuff fast. It really makes a difference. After all, when you get into the industry, your clients usually want it animated fast, too, since time is literally money and it makes a difference if they book a 15sec or a 30sec commercial 😅
Thank you very much, that's actually very helpful. I'm just a hobbyist and major in something completely different, so it's always great to hear advise from people with more experience.
There's you know the speed button on the RU-vid. But that doesn't help much either. Anyway, I'm glad to see it in slow motion, how the animation works, and how it should be in the game even though it wasn't 100 percent accurate.
@@Wordexe glad you enjoy them! no worries, I'm also learning as I go. I'm mainly an animator but have had to learn rendering and modelling and texturing and rigging and lighting for this project.