We're proud to showcase some recent real-time work with 3D / 4D Gaussian splatting.
In January of 2024 we acquired a full 3DGS commercial license with Inria to allow us to offer 4DGS services to clients around the world. We've spent the last 10 months developing our custom 4DGS software pipeline, utilizing our own GPU cluster to batch process 100,000's of 4DGS frames rapidly, combined with our state-of-the-art custom built volumetric capture system(s). We can capture anything from complex character interactions for visual effects shots, or dynamic fast fighting scenes, sports, acting, even capturing and storing memories of family and friends for the future! The possibilities are endless.
Our focus is always on quality and high-fidelity. We don't cut corners.
The below video showcases some 6-dof spatial captures we took of Henry Pearce's family. These scenes are played back in real-time @30fps inside a 3rd party engine running in a 120fps virtual environment.
This is a culmination of years of hard work and dedication and we are keen to commercialize this technology.
Please do reach out if you're interested in our captures systems and 3D/4DGS processing services.
#spatialcapture #vr #virtualmemories #inria #3dgs #4dgs #aeonx #ir #ximea
Music
"Vision"
by megiddo music
Special thanks to Aras Pranckevičius
16 сен 2024