Couple things about her. Specter The Unchained is E2LVL90, S2M3 and has her module equipped. Her module makes her Substitute have +10% ATK. Her 2nd skill at M3 gives her ATK +130%, ASPD +50%, and makes her immortal. When skill duration ends, she is defeated. Her base attack is 867 and her attack with skill is 1994. Her Substitute has 954 attack. Thanks for watching!
For me it was funny how she was swinging her chainsaw like a maniac and suddenly Jessleton stopped her... ...Then continued swinging again after the stun ended.
Maybe it's just because her doll does damage as an aura-like effect, but it's kinda hard to see if it is actually doing damage or not unlike Bena and Kazemaru's doll.
@@King_Jockey the problem is that by not giving the doll either True Damage or more slow effect, makes her kinda useless If anything I believe people should be angry the other new 6* stole the attention
@@crownenvmr remember of upgrade module, we know already that there is a talent upgrade with it. Is probably that her talent is kinda butched because of that. Is usual for HG.
@@crownenvmr As much as I love the other characters lore wise, I do unfortunately think that Lumen is the best unit out of this batch. Which is good for powercreep, but slightly disappointing as an anni (although it won't be globals anni).
Hmmm s2 looks overall better against anything that doesn't have absurd defense unless you really need that AoE damage. The overall damage is similar or even better than s2 and being unable to die is just a really good perk to have to stall out even the strongest hit. She does get defeated at the end of the skill so you have to be careful nothing will leak at that point, but still overall amazing skill.
Her S3's DPS in general is a bit lackluster considering she can only attack two enemies due to her block count, which almost automatically makes the damage pale compared to her regular form. I'm still curious about the utility of her S1, but I'm unfortunately disappointed by how weak her substitute is and how little utility her S2 and S3 provide.
@@psl6145 s3 has really good DPH, enough to even dent Patriot without buffs. S2 makes her a ST vanilla Specter with higher single target damage but no AoE. Her substitute doesn't do much damage but it slows which is nice, and also just not technically dying even when you die is nice in certain scenarios (and it's better than getting stunned like vanilla specter after s2, at least you're still doing something) Also worth noting, she can deal really high physical damage while not being a Guard. Might come up in some class ban CC runs
It's impressive how Laurentina's S2 can solo all of the bosses except for Patriot, Kochei, Mandragora, etc. The power of being a Nun-pirate shark i guess.
@@tatiana2696 Isn't it worse? In my opinion, S3 must have a unique utility or higher dps/better version of S2 (may be ignored) or as a whole different from other skills. Take a look at Eyja, Thorns, Skadi and alter tho, Silverash, Carseat, Mountain etc. They have skills that each can play a role in different situations.
One thing that held Specter ( boss killer. Spalter S2 fix this, make her deals way more damage in 15 seconds, in return significantly lengthen her skill cycle single target damage. In term of DPS I still think Surtr is better, but Spalter still has the highest "guaranteed" damage amount throughout the skill in case Surtr dies too fast.
And your wish is Granted, Upgrade her module and You get 15 initial SP after Swapping from doll to Original (In stage 3) In addiction, The slow From doll is Significantly improve to 80%
you can really see the amount of powercreep here as her S3 is basically Skadi's but way better even if we say they arent the same architype Spectre is still doin what a guard normally does. even if we say dreadnaught guards revive now the penalty doesnt changes the odds. HG should really consider reworks or perhaps major buffs
@@montgomery2802 we can i know i would its just as stages become more difficult and special and have restrictions such as CC itll be clear to pick whos more efficient leaving the weaker one unused. not to mentione that even before spectre unchained was a thing skadi is barely sent to missions. i just want Skadi (guard) to be as good as any meta op. #plsHGSkadiRework
All these people in the comments talking about doll form having a slow… She doesn’t have a slow, she has a movement speed reduction. These are two different things, and that distinction actually matters in this game.
Well she can stall 5 sec longer than og specter so thats an upgrade i suppose, im more disappointed in both of her tallent tbh, useless 20% hp and not that noticeable 40% movement speed reduction
I agree with the slow being lackluster for how small the area is (the substitute could really be better) and the 20% HP could easily be replaceable with something else that actually boosts her better as a unit. I can see perfect use of it since I clear most stages with the hunters so it's not completely useless.
@@montgomery2802 no thats the thing, its for abyssal hunter in which she herself is immortal, og specter is immortal and can regen, gladia can give regen too, skadi already got a fuck ton of hp from her s3 (best skill). So +20% hp doesnt affect them that much 😔
@@argonaut4432 b-but my caveman brain likes it when a stat stick reaches 10k hp 🥺 can't help it man All that aside yeah you do have a point, it's just, those mini faust guys from near light event was shredding Skadi S3, I wanted more HP for more regen so I immediately thought that 20% was a godsend when Specter the unchained was released. I don't think I'll need it that much on other stages (still a welcome one for my caveman brain)
Rat King has an impenetrable defense when that shield is up (forgot the numbers but from my experience it might be higher than Patriot's 1st phase def) For Mudrock it only raises her max HP and ASPD, your damage will still go through but her HP is significantly increased so it wouldn't look like it's being effective (for physical attacks)
Usually everytime a new character gets added, the subclass they are a part of gets a module, at least since at least Ling thats how its been (probably started earlire but I didn't notice), at the same time, another subclass will get a module as well.
@@laudza I'm both excited and scared of the ambusher module. These modules have been really hit or miss and I would like to see stalkers get something nice.
@@MoonLightOri Honestly, thats how limited operators should be, I think its dumb to make your meta operators limited. They should be more ornamental or fun to use but not overpowered (unlike a certain water gun user), though at the same time I understand they probably make a lot of money when they have a limited operator that are also broken as it gets both collectors and meta seekers to spend.
I like mid level characters as much as the next guy but an alter of the single best 5 star in the game was a bad decision. W, Rosmontis and Nearlter have tons of unique properties in their kits while still being balanced and not meta defining. They didn't do a whole lot new with the concept and now it's a genuine toss up of who's better despite the 5-6 star gap