Thanks Umut, this is incredibly helpful! One question: How would you attribute colour (ala iZotope analyzer) to the jit.pwindow outcome? A frequency colour map so to speak.
Love this idea and really want to incorporate it into another device I'm making. The thing is I'm using RNBO, which doesn't have objects like pfft~ or any jit objects. No framedelta either. You mentioned using buffers but being new to Max and not particularly qualified in the mathematics department, I'm not sure how to translate what you've done into a different approach. Any thoughts?
I am currently not that experienced with RNBO, but fft~ and ifft~ seem to work there. You should be able to use those with audio buffers instead of Jitter matrices to store and recall information.