I really like your new experimental video formats and the character reminds me of funke! It would be nice if you maybe released the model(just the raw blender file/any format thats easier to share), but no pressure.
the way you present your videos is so immensely high quality and incredibly creative, it is clear you enjoy you make these videos and i will devour any content you throw in my general vicinity like a hungry animal, wonderful work!
This guys an absolute menace xd bros pumping out some high quality ass videos at a INCREDIBLE rate! Like it’s genuinely impressive even if there is a team behind these videos(which from my knowledge there doesn’t seem to be) it’s still just absolutely amazing! Bravo bini3D 👏
I genuinely love your videos, they are easy to digest, well made, and generally reach a quality bar that few others can achieve. The use of red and black as your themes and the smoothness of how its put together remind me a lot of Nexpo. Keep up the great content man it's awesome
Hell yeah more content!! I could care less if it’s lethal company. You’re funny and entertaining. I will be watching your channel for a gooood while :)
I like your original character, giving me newgrounds vibes, and it is very cool seeing you do a very cartoony character instead of making a realistic one.
1. This was very nice to watch and exciting to see the full process! 2. I recommend modelling the Gutterman or Guttertank from UK in your follow up video. Would be epic to see either in a less Pixely-er state.
I don't know why I'm so endeared to your oc model, I think it's because it reminds me of old stop motion characters like Mrs Tweedy from chicken run haha.
Please please PLEASE one day just make a super high quality jailbot from the show superjail like all the other lethal company models, I would appreciate that a lot lot.
Well, I'd like to see your take on ULTRAKILL's Mind Flayer. She's got what I think is a rather interesting design, with extra curiosity as to how you'd handle the vents all over her body, and the transparency of the blue not-its-actual-body body. I always pictured more of the mindflayer's actual robot body underneath the fake one.
ULTRAKILL NEXT VIDEO!?! HELL YEA!! (I love ULTRAKILL but tbh I'm highly addicted to Buckshot Roulette right now considering it just came out today- I think idk lol, it's been really fun tho ^ ^)
Rubberhose characters are typically difficult to translate to 3D, but you did a pretty good job! Love it! Also, I'm very normal about Ultrakill, and I'm super excited to see what you do with it 👀 I have a few suggestions, although idk how far you've gotten in the game, so here's a warning for minor spoilers!! I'd love to see your take on the Sentry, the Earthmover, and the Flesh Panopticon. They're some of my favorite designs from the game! Other than that, I hope you've enjoyed Ultrakill so far! It's very difficult but very rewarding, and I'd love to hear your thoughts on it! And don't forget, have fun! :)
I really like your new experimental video formats and the character reminds me of funke! It would be nice if you maybe released the model(just the raw blender file/any format thats easier to share), but no pressure.
Ultrakill???? Oh shit Im hyped! Worth noting all the modern character models of that were actually full highpoly models at first already but Im very curious what your interpretations might look like
I've been working on an Inscryption video for my own channel for two weeks now, and the sounds in this video activated my freakin' neurons, lemme tell you.
If you decide to make ULTRAKILL characters, the V1 model would be a great starter. Since you make very nice animations, if you happen to do more videos on it, the V1 encounter with other characters would be a great setup :)
yooooo!!!!!! cool. anyways, as for the upcoming video, since you did the protagonist of lethal company (the scavenger) first, i think you should do v1. it's a bit of consistency, that's the best i could explain it. love this!!!!! :D
On the topic of Ultrakill I feel like The Swordsmachine would look nice in your style. They have a lot of details that the original game can't show too well
It’s a really cute model gives me ps2 licensed game energy Also for ultrakill would love after a v1 and v2 a king minos after your lethal company monsters Id love to see how you interpret him
Hey, mate, It's fine if you upload like ince a month, or once every 2 months. I'm honestly used to upload "scedules" of Popular YTbers uploading twice a year, once every 2 years, etc. So don't worry (That Last LC Video was Really fast there tho!)
i also just played ultrakill for the first time recently, so it's funny to hear someone else picking it up as well... personally i don't know if this is your expertise, but id be curious to see what you could do with the weapons of ultrakill, as there's a lot that could be done there
i feel like they should be WAYYY shorter especially with the torso. and i feel like a emission texture would work better for the shading since there's hardly any shading 100 years ago. fun fact: in 0000-1920 shading didn't exist kinda like how everything was gray-scale. in 1939 when color was created a lot of old people were like "back in my day we only had black and white! now all you kiddin's got a entire color table!". people did not take it well when red green and blue were created.
As a fellow Ultrakill enjoyer, I would suggest trying to model the Hideous Mass if you want a challenge, otherwise if you're feeling more robot, why not try the Sentry?
I recently have been learning Blender. You did and awesome job on your model of Mickey Mouse! Also, I suggest you make a model of Dave Miller from Fnaf: The Silver Eyes.