@@BigDZaym60 is pretty good if you know how to play it, me and a buddy went up against 3 m1a2’s solo and never died cause we utilized the atgm’s and better cover, infantry helped track one of them too so we could get in close while they were turned the wrong way was especially good on kohat toi with all the hill cover and no enemy tows active
this video is satisfying with the ammo rack. i play Armor squad really often great video!! also love the "sometimes tell your INF to stfu" even tho they need help. MBTs always take out the other MBTs or IFVs before focusing on capture points
As I'm driving past one uncapped objective to another objective to try and catch logi or armor off guard in the beginning of the game. This comment was a troll. Well done.
Also your reaction time is so fucking fast, you hit that’s shit (2:56) so fast when it flipped with no indication it was gonna flip, like you were cs aim training just waiting for that shit to pop up 😧
Have you considered doing informative commentary. They can still be the armor compilation vids but like some voiceovers explaining your thought process and leading up to the engagement.
I turn it on and off constantly because of the movement of the vehicle. When my tank quickly turns left because there is a tank my gun is going to try and keep looking forward. If I turn it off before my tank turns then back on when I'm looking at the tank I can be on target faster than leaving stab on.
I don't know exactly what you are talking about but in your controls you can set a squad order as a key bind so it's instant. But other than that enemy markers must be placed on map or with the T menu
the youtube compression makes it harder to see something in this case, but in game there would have been a dark blotch even prior to him magnifying, probably also already had a presumption that it'd be in that area
armor players are notorious cowards and will usually run away if you toss grenades at them, give it a try next time the only HAT kit is jogging the circumference of the earth. They typically assume any explosion is a mine, TOW, or tank hiding across the map.