3:40, when bouncing on the bill boards, I always get reset back on the track How do you not reset? Like their must be some Boundary turned off for that 😅😅
@@kelecat7094 yeah but you can't find anything ssx related with rashid khan, only porn shows up, but I remember that 6.3 run and also a crazy pipedream run, truly legendary
@@brianloger8243 there's tools built in to Dolphin Emulator, the one i use. It's a little weird to learn the process at first, but there's a lot of features in there that make it smoother. PCSX2 is most likely harder from what I've heard about it, though I've never tried PCSX2 TAS myself
@@kelecat7094 Ok. I get you very well. You do a very good job on the runs and the scores. Do you think you could speed run a game on the GameCube with the TAS Emulator. Like THPS4 or THPS3 or THUG or THUG2???? That would be awesome
@@brianloger8243 perhaps i could! i would need to spend a lot of time learning those games and its intricacies, so it would be a while before i post any videos.
I refuse to believe this is actual gameplay, looks more like a computer calculated every possible move to get points. I only have ps2 experience of this game and this souldn't be possible on that console
Eh, kinda close. I've told a computer what inputs to do (it was recording said inputs and I broke down the gameplay into thousands of slowed-down parts to achieve the best score feasible). The route is entirely made by humans. While I don't have access to a console personally, there are ways to bring these recorded inputs to a console, hence some TASes being labeled as "console-verified". Also, this brand of run would probably be called "Computer-Generated Speedrun/Superplay" if a computer calculated the route. Instead, it's "Tool-Assisted Speedrun/Superplay". It'd be pretty cool to have some advanced AI create the best route possible, though... I can only imagine what scores that algorithm would achieve.
Hey Kelecat, not sure if it’s worth implementing but years ago I accidentally found a way to do more tricks at around the 0:45 mark. Here’s my video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-6hxKAowUjnQ.html
Yeah, I actually commented on this when it was newer! It's a pretty common thing in this game for any sort of "movable props" to have the capability to launch you into the stratosphere. If I recall correctly this TAS was made before I found out, or it was made after giving up on trying to get that launch. I recently revisited one of my older, worse TAS runs (Elysium Alps, jumped about 700k in score there), so 2023 may be the year that this run gets improved too. Only problems are not knowing how to get this trick of yours to work and the current best TAS for the track no longer being available on YT anymore.
@@kelecat7094 Oh, I completely forgot you commented on it and had seen it 😄 ya it’s always cool seeing runs improve even more after we think there’s no possible way to optimize it further. It’s too bad your best TAS run of this track was disallowed by youtube, I was looking for it. I wonder why it’s no longer available 😔
@@poejavelski148 i didn't make the best TAS actually - it was Rashid Khan, who had their channel taken for what i believe to be botted subscribers to gain monetization (sudden jump in subs circa 2019, channel gone soon after). the score was ~6.3 million. it really sucked losing that video since it had another huge jump caused by a movable prop later in the course... would have been nice to see how that jump worked while trying to improve the score!
@@kelecat7094 Ah that’s too bad, ya I remember watching him as well previously. Tried finding him recently and couldn’t find his channel, now I know why 😔