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Star Citizen 🦄3 :: Meshing test #5 :: TECH-PREVIEW :: 3.24-tp_9351730 

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41:40 Flying through Lorville
1:14:00 1000 Players
1:50:40 500 Players
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Online Technology
The Online Services team began September working on features for Alpha 4.0, including the updated mission and marker systems. Tasks also included part two of the backend social services refactor, which replaces some older diffusion services with gRPC services and adds quality-of-life updates.
The second half of the month involved design work for new services.
Live Tools kicked off a new feature to provide better access management to Hex based on various user permissions. Ongoing work involves enabling the ability to display inventories in the network operation center.
Throughout September, the Networking team prepared to bring Server Meshing to the PU.
“This included a new series of tests on the Tech Preview channel, where we’re pushing our player counts higher than ever to stress the system and rapidly iterating with performance improvements and bug fixes. Networking Team
They also supported the various gameplay teams, helping to get their features “Server Meshing ready” and improve the robustness of authority transfers between servers.

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12 окт 2024

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