The late 90's - early 2000's was the "golden age" of Star Trek PC games. So many great ones: Klingon Academy, Starfleet Command I, II, III, and Orion Pirates; Dominion Wars; Bridge Commander; Elite Force I and II; Armada I and II. I have so many great memories of playing these as a young teenager.
dont forget DS9 The Fallen :D or Star Trek Generations :D that was my first game when i was around 8 years old :D my brother got all of the star trek games :D
@@joshfletcher6870 I've managed to get my hands on most Star Trek games out there. You can find Starship Creator over at the fantastic myabanonware. Honestly the best page for old games.
It's design looks like an oversized Norway class. Technically you could take one of the Emissary classes in STO as a stand-in. Personally I always wanted ST Invasion's Typhoon with fighters to be added.
Zeithri The moment I saw the low profile streamlined design, I’ve been in love with it ever since. The forward pulse phasers and quantum launchers. And the iconic micro quantum phalanx array to hold off attacking suicide fighters while dealing pummeling blows during direct assaults. There’s so much out there that isn’t canon that is far better than what actually is!!
@@paulscott2037 Atleast the Hutet showed up in th.e Sins of a Solar Empire mod. The Achilles deserves to either in STO or atleast be mentioned in ST Picard
You should look up the Federation class Dreadnought, pre-TNG days. Oversouped Constitution with 3 levels of shielding and capable of creating convincing holograms of itself by hacking enemy starship's computer.
Back in the day when this first came out. I thought this game was 'the shit!'. I still have fond memories of playing it. Sadly its incompatible with systems today.
remember being able to take over other ships and use them against the enemy. i had a small group of klingon birds of prey in cloak doing hit and run attacks
I still have a Windows XP desktop that I'm going to get around to 'upgrading'! (Maxing out the onboard RAM, finding a 4 or 5 Gigabyte graphics card) Just so I can run the old Star Trek PC programs I own, and some others I hope to acquire. *Bridge Commander* *ST-VOY: Elite Force II* *ST: Armada I & II* *ST-DS9: The Fallen*
in the new lower decks season 4 finale, there was a steamrunner class ship. There was an additional easter egg, it was painted with red trim looking like the steamrunners on star trek armada in multiplayer mode. that's a deeeep easter egg.
i remember being excited to buy this game when it first came out in 2001. not only did it have revolutionary 3D ship models and a progressive ship damage model that ive yet to see implemented well in any other games since, but i absolutely LOVED how it paired with 'ST: Ship creator Warp 2', so you could import your profile picture (of you in a federation uniform) AND the ship you designed from 'scratch' into the game. i still have the game, in the box... i tried to install it a few year ago, and wouldnt you know it the quicktime player built in to it is out of date.
@@asb169 it worked poorly, as I recall. I didn't understand how to get it working, but my brother figured it out Same with importing your photo to put yourself in various star trek uniforms, not intuitive enough.
@@niagarawarrior9623 I remember this feature, it was available on a handful of designs because that was the only overlap between the two, I'm pretty sure it was purely cosmetic with none of the performance upgrades going in. As for ship damage, Klingon Academy was released the year before and also had that feature.
My computer could barely run this game. I would go into the badlands and the graphics couldn't handle it so the screen went blank. ... which seems odd in retrospect. Revisiting this intro movie and seeing the quality of the graphics, this game should have been able to run on a chiseled stone tablet.
it was a cool game just the actual combat system was flawed. It revolved around all ships standing still firing at the closets enemy ship. You could do cool meaneovers and fly around other ships and fire from the back of ur ship...but it did less damage than just standing there firing did and u took more damage as well since the enemy ships could fire their forward AND back torpedo's at you without cooldown....u were literally helping them use their forward and backwards guns on your ships.
Poorly done but I did enjoy the first part with the giant Hutet trashing Federation and Klingon ships. You'd think a ship that size would generate a powerful enough shield to repel that firepower, because it certainly did in game. I always beat everything with it.
The hutlets in this game were by far teh strongest ships ironically. The kingon class 5 were one of the weakest. The galaxy class wasn't great either. even teh dominion one wasn't amazing. the class 4 dominion shiips were the best on their side....the ones that were supposed to have 3x as much firepower as a glaxay class (alas they were weak like all class 4 ships in this game). Valor class cardasian ships were also pretty cool in this. The breen class 4 was prolly the more tacticle ship since they disabled enemy ships....but they fired sooo slow u were wondering if they weren't targetting properly half th etime.
It was a shame that you'd only be able to access the Hutet for 1 or 2 missions (for the same reason that you never picked Cardassian or Breen captains for your ships). Presumably including its feature of launching a pair of Norin-class ships would have made it too OP ingame.
What is that Fed ship that saves Defiant from the Hutet? The one with the large amount of pulse phasers and micro torpedoes. Also those Birds of Prey look awful with how sharply they animated the wings in a down position. I got this game to run only ONE time. I sat it aside to play some other stuff and between those times a new OS came out and new vid cards and to this day the game has never ran once.
It was the Achilles-class, it does play a part in the story where you rescue Thomas Riker from a Cardassian transport ship so he can be captain. Really the ship was obviously based on the Intrepid.
I've never understand, why the Starfleet didn't bulid more Ships of this Super Predator. One Ship is not enough. A Fleet of this and you can kick the Borg in the Ass.
The main menu music was brilliant. Still one of my favourite pieces of music from any Star Trek game to date. That and the suspense music were fantastic in this game. Even this intro has very good cues.