Marcus is always one of the most delightful guests, I appreciate the positivity and level-headed takes. Would love to see him become a regular at MinnMax!
I’m 100% with Kyle; Dawn of Sorrow is the best Castlevania game. This collection is a dream come true. On steam deck you can use the screen as the touchscreen and there are multiple versions of the second screen to be shown. Just amazing!
Haley when I was young we would get these old Disneyworld Vacation Promotional VHS tapes that would tell you all about the park and rides. I would watch them constantly and I had COMPLETELY blocked that Grim Grinning Ghosts video from my memory. It was terrifying and gave me nightmares. The trees, Snow White Witch, and specially Captain Hook messed me up real bad. Deepest sympathies. Also thank you so much for getting me into Fields of Mistria from a past Podcast. Absolutely love it.
It's odd to pin the failure of Concord on "Marvel fatigue" or "hero-shooter fatigue" when Marvel Rivals had a very popular closed beta despite being both very Marvel and having gameplay much more similar to Overwatch than Concord. More likely it's the price tag when the main competition is free, the hero designs that failed to grab any interest and the failure to properly advertise and explain its core gameplay (I remember how confuse people where in the betas about the crew system, a key feature that wasn't even mentioned in the SoP reveal for the game)
Perfectly timed release! Also, really happy to hear Remedy is teaming up with Anna Purna to fund Control 2, and some video content for the Alan Wake universe... Some exciting stuff happening!
dota has built in popular build guides too. in dota the items you can get are so powerful you can usually specifically buy items to counter popular builds. the strong versatilty in 5 on 5 competitive is its secret sauce.
I do feel bad for the Conchord devs because the gameplay is completely fine and characters really aren't that bad, I think the market for hero shooters is simply not there anymore. Development is too long and expensive to try to make a derivative of a successful game, people are too keen on cash grabs.
The market speaks. The really weird thing is multiple media groups, this one included that wants to ultimately say it’s toxic fandom. If this many people didn’t play and were told to go out and buy a game that should of been free in the first place then either there is that many toxic people out there or the market lives and breathes with a plethora of games.
the sonic underground shoutout made my day lmao, that intro is overdramatic to the point of parody. my friends and I love to scream "THEY MADE A VOW THEIR MOTHER WILL BE FOUND"
Great episode as always MinnMax love it! Btw i recommend playing Mirrors Edge on Series X if you have the option because of FPS boost, 4K and auto HDR. The optimisations are almost a free remaster
Someone on X, the everything app, told me that Concord was developed by a "marginalized terrorrist organization." So they also got *that* crowd dunking on it's failure lol.
Hanson’s take that he would be better at the 100m cause he is tall is a crazy assumption. I know it’s all for fun but to give perspective. Sha’Carri Richardson, the Paris Olympic silver medalist in the women’s 100m is 5’1”. And Sha’Carri would be 1/3 down the 100m straightaway before Hanson is reacting to the gun and leaving the starting blocks.
I read that Final Fantasy was originally going to be called Fighting Fantasy and there was some trademark or copyright issue, so they changed the name late into the game's development.
To counter Kyle, whose opinion is valid, Deadlock is most excited I've been for a game since Bloodborne's release. DOTA 2 is one of the best games ever, Deadlock builds upon it in clever ways, and the shooting looks so good. First game where I just watched streams of it, wishing I could play it. I can tell this game is going to be huge given how polished it all is already and how all the big CS streamers I follow are into it already (and that's a tough crowd to win over). The complexity of it will be a tough sale combined with its very high-level twitch shooting (which may be where I fall off as late-game seems way too chaotic for my poor wrists and reflexes these days), but I'm very excited and glad Valve is making it. Would be nice if they made a single-player game as well but this feels very fresh to me, unlike Concord. Also, Artifact is one of the best games of the decade. It was so damn fun. It failed due to the pricing model and inability to get mobile audience due to 30+ min average length rounds. But I thought it was incredibly fun to play and so much more exciting then other card games (with maybe MTG an exception but I fell off hard on that long ago). So Artifact is a weird game to compare to. It also seemed much less of an investment for them.
I think the stealth in Outlaws is paunfully slow and the checkpointing means I've ended up repeating long sections several times. It's maybe a skill issue but its really killing my enthusiasm for the game!
Is there a word for anti-zeitgeist? Or is negative zeitgeist just The Zeitgeist. That's what seems to be what happened to Concord. The same energy that a couple times a year propels a good, but otherwise destined to obscurity, Indy game to suddenly sell 10 million copies in a week, has turned it's ponderous gaze upon Concord. And it said "No." Because it really just seems to be yet another also-ran trend chasing game. Not terrible, not amazing. But certainly not the utter train wreck it's become. But the hive mind said "F this game in particular." and so it was. Keeping that in mind though, perhaps a more charitable conclusion is that the latest batch of kids are actually getting savy? We've complained about giant companies "Doing a Concord" for decades. But they've been profitable enough to keep trend chasing a going concern year after year. Maybe gen-whatever we're on are finally the ones smart enough to say "Actually no. That's awful. Bugger off."? A person can dream, can't they?
42:54 i played concord for 40 hours and it plays really differently from overwatch, people really aren’t giving it a chance and the bullying is Salem burn the witch levels horrible
Disney is no better than any conglomerate company. But everyone loves it. As far as monetary value it’s up there with any company in the world and I don’t hear about Disney giving millions of dollars per year for children charities or anything of that nature. And they don’t pay taxes either.
Bullshit I got Max relationship with everyone so I could unlock all the rewards. Outlaws really is just a time killer for me, its not great but fun enough.
"valve has the best writers" ?? literally most of them left.. wtf Also feels weird to give a totally wrong opinion and enter a rant moment from Kyle because he didnt play deadlock at all. Not how this podcast should be.
Two whole discussions of Gamescom now and not so much as a mention of Monster Hunter Wilds? I realize it wasn't a new game that was announced, but it was probably the biggest game at the show. The lines to play the demo took HOURS! They had to stop letting people queue up halfway through the day, every day!
If you listen to the Concord conversation; this comment reminds me of Anchorman when the fellas are having a conversation and Brick goes "I love lamp."
Shame on you for not highlighting Yakuza Kiwami coming to Switch. This is first time since WiiU that Yakuza series got to Nintendo. And here I thought you like good video games, duh.
Dang although I've used "Metroidvania" before but I prefer Metroid-like since Metroid was what started it all. Using Metroidvania is like calling Souls-like games SoulsNeoh games. 🤢
Not necessarily, as many Metroidvanias pull some dna from Symphony of the Night through the "RPG" elements of the game. (Non) linear character progression (skill trees, equipment unlocks, whatever), stats to level or increase, weapons to find/use/improve upon, levelling as a whole, ...
@@Nergal134 That's true but Castlevania didn't start that either. I'm the words it brought little too the table other than introducing new people to Metroid type games finally.
@@MyriadofNeglect Sure but neither did Metroid start the genre by itself. Just based on the Metroidvania wikipedia page, Brain Breaker and Below The Root are hailed as early pre-Metroid games which could be categorized, retroactively, as Metroidvania games. It's just that Metroid, and SOTN, refined their respective mechanics to near perfection.
@@Nergal134 I read some as well as the "Metroidvania" wiki and actually the best term for this genre would be Zeldatroid haha. Adding RPG elements could be more akin to adding wrestling moves like Guacamelee or souls elements like Hollow Knight that are now in a lot of Metroid-likes so I respectfully disagree with using the term Catlevania. I don't blame anyone for using it though.
Disappointed with little to none Wukong coverage on this channel. Is this some baycott like with Hogwarts game? Weird that you try to avoid talking about one of biggest games 2 years in a row.