Starcraft II Wings of Liberty Reversed Mission, GREAT TRAIN ROBBERY with additional challenges selected where have to defend all six trains against Raynor's Raiders and his forces from destroying them. I rejected to play this mission on the Ultra Brutal Difficulty because enemy units start with +4/+4 armor/attack upgrades, trains are paper-thin (300HP) and enemies have even more HP/base attack than usual. Yep, Raynor's Raiders on Ultra Brutal have Ultra Capacitors and Vanadium Plating applied at start, so with +4/+4 they have more than 20% increase since level 0 in attack speed and vitality, this is incredibly unfair mate. However, without it the mission is way more affordable to complete, but together with not losing any train to the Raiders (there are 6 of them) we also cannot build Siege Tanks and our Ally cannot lose any unit. Your ally AI is as always in this kind of missions a brain-dead addition, but their units are also fragile - you must place your units in front of the train and close to the ramp where Raynor is going to attack. Lack of training the Siege Tanks is not that painful because the incoming Marauders with Diamondbacks will simply shred these immobile giants with ease, also Siege Tanks are expensive and slow, so no need for them. The biggest challenge so far is to defend all of the Dominion ally units to survive, because some of them might join in hunting the Raiders or simply be alone somewhere else thus making them easy targets. A big problem in this mission is to maintain a steady economy because your Vespene Gaysers will be exhausted really soon while Raynor's Raiders have pretty much unlimited amount of resources, your only source of income are trains. Whenever a train survives, you will receive a slow amount of money - while Minerals are not that a problem (to pump Marines), you will need a lot of Gas for your Medics and Marauders, both of these units are crucial for you. You can build up to 4 Barracks with Tech Lab Reactors or just Reactors to spam Marines all the time with some Medics and Marauders because of the issue with Gas, the more units the better, mech units are not that important. Just do not even think of attacking the Raynor's base at the center of the map, it is heavily fortified with pretty much anything inside and you will lose lots of units to the Diamondbacks and their War Pigs with Hammer Secs. The mission is fairly fast because when you defend the sixth train, you have pretty much nothing to do - Raynor does not acquire the SC1 Terran Adjutant so Mengsk can be safe, because noone will expose his words from 5 years ago.
How can you get the missions? In the Custom select Campaign tab and you will be able to explore all of the custom missions, you will find it in the filters and surely under the most popular/played categories.
Starcraft 2 Campaign Reversed Discord - / discord
15 май 2021