If you think about this, you can make sense of the heroes constantly dying on the assumption of a few things: 1) The installation missions, while not shown, actually have the confederates making clones of their strongest ghost Sarah Kerrigan. 2) Protoss heroes warp away upon death 3) Raynor always had his bike destroyed, not himself so he successfully escapes. (same with BC) 4) Duke ejected from BC in Mission 6 before crash landing and establishing that base. So the raid by Jimbo collected a couple of Kerrigans. In the 9th mission, Mengsk gets rid of the last one in his "collection." However, the Zerg swarm destroying Tarsonis instead of killing the remaining Kerrigan clones, actually takes them and infests them all. Many perish along the way, but a good chunk are born and then killed throughout the Campaign.
Infested Kerry would work like a Hive Tyrant from Dawn of War Retribution: The body is destroyed but the mind survives, waiting for a new body to be created so it can possess it. Meanwhile Uninfested Kerrigan just use his ghost powers to fake death(A clone illusion like the one used by Aldaris).
My assumption is that every mission following is what potentially happens after the canonical event occurs from the previous. Since you are playing the opposing team in this time line, the next mission can only occur if the canonical events happen to trigger it. Assuming all certain missions of are the flipped version of Starcraft Campaign, every mission is still just the canonical missions which occur after the previous ones finish. It does get confusing if one hero who dies in one mission prevents the death of another from occurring, since you're playing both sides at different points in the main game.
I love the implication that Jim is the Team Rocket of this campaign, always losing but escaping to come back and repeat the process over and over again.
So the reversed narrative is: The Sons of Korhal failed to defeat the Confederacy, with Duke being an unstoppable powerhouse defeating the rebel Terrans, Protoss, and Zerg alike on a ridiculous rampage until the Confederacy randomly just collapses out of nowhere and Mengsk gains power, clapping all of Raynor's efforts to do anything thanks to having the might of Duke on his side. Raynor eventually escapes the Dominion by bribing a prison guard because the Ion cannon clapped him when trying to make a dramatic exist. The zerg on the other hand obtained the Kerrigan cocoon, the Overmind creating a special cerebrate as its caretaker except said cerebrate is an incompetent idiot who fails to protect the cocoon constantly and by hilarious luck, everyone who obtain the Kerrigan cocoon just kind of shrug and toss it away instead of destroying it, allowing Kerrigan to hatch and then proceed to be just as incompetent as her foster parent as Tassadar and Zeratul meme all over her, with the Overmind failing to do much because it invested so many resources into raising 2 incompetent morons. However, thanks to the Protoss Conclave still being the Protoss Conclave, they do enough pointless chasing after Tassadar to arrest him which allows the Overmind to still plant itself on Auir, deciding "Okay screw it, I'm taking command" and defeating both Raynor's and Zeratuls forces because the Conclave doomed the Protoss by arresting Tassadar and killing off too many competent people to properly defend against the Overmind (and also because for some reason the Diablo Lesser Evils randomly decided to chip in). And the only reason the Protoss as a race survive is because Fenix channeled his inner omega chad and pimp slapped away all efforts to kill him, willingly becoming a dragoon this time just because it would let his pimp hand now smack air units as the Protoss equivalent to the almighty Duke. Also, the Overmind decides to ram into the Gantrithor, but in the greatest plot twist ever Aldaris actually pulls through with an epic tag team to pull the ultimate uno reverse card, slamming the Gantrithor into the Overmind for...pretty much the same overall result but way funnier. And now the feral zerg, confused asf at how badly the Overmind choked at the last minute, decide to just eat the rest of Auir because why not. They then proceed to invade and devour Shakuras as well, with Daggoth spearheading the effort to making the new Overmind. Surprisingly, Daggoth actually trains the moron cerebrate into becoming a powerhouse, solely because it's now not stuck with nanny duty (meanwhile, Daggoth flexes his secret single-dad energy to raise the new Overmind). As usual, Kerrigan flounders around and achieves nothing as the joke of the Swarm. Surprisingly, Aldaris becomes the voice of reason and saves the Protoss from getting duped by Kerrigan, showing yet again how useless Kerrigan is. Tired of her constant failure, the new Overmind with his right hand cerebrate/foster single dad Daggoth take over Shakuras by being decently competent. Meanwhile, the UED arrives to try to take over Korhal and get clapped by the almighty Duke. And then by the new zerg. And then the protoss. They then try to weebify the new Overmind with copious amounts of liquid anime but Daggoth bravely defeats them, resulting in the UED accomplishing literally nothing. Because as it turns out, giving command of the fleet to a captain with cryo-sleep induced brain damage was a pretty stupid idea. Because as it turned out, Duran allowed Kerrigan to hang out within the UED forces, her incompetence infecting everyone else and causing the UED to lose everything. Now, Kerrigan thinks this is the best time to prove she's not useless...and then proceeds to fail at everything due to being useless. Even the UED clap her since by removing her, she can no longer infect them with her own contagious incompetence. In fact, the UED magically become so much more competent that they manage to tame some zerg. And because she's such a terrible liar, Raynor, Fenix, and Arcturus figure out her obvious plans and gank her down. She then tries to kidnap Raszagal who fends off her attack, as not even Duran can compensate. However, by stupid luck Raszagal after clapping Duran's kidnapping force decided to go shopping where Kerrigan just so happened to be, resulting in her capture anyways. As such, Zeratul kills the new Overmind but unfortunately Kerrigan got a sample of the UED weeb drugs from Duran, brainwashing the matriarch but Zeratul rescues her to undergo a looooot of therapy. And now, tired of Kerrigan, Mengsk, Dugal, and Artanis gank Kerrigan down, then settle whose the true ruler of the Korprulu sector in a final FFA.
Could just be that the Confederacy collapsed due to issues outside of Duke's direct control. A single brilliant field commander will not help much if the Confederacy members decided that the whole structure was rotten and went full on Afghanistan levels of corrupt. No matter how good an army is, without beans bandages and bullets it cannot fight. Mengsk is a brilliant politician in the lore. He probably convinced Duke he's a much better leader than the average Confederate politician and likely promised a cushy retirement plan as well - in the Terran Dominian ending he ends up promoting Duke to Marshall for example. This whole timeline is decidedly workable. Better than SC2's writing.
Best storyline ever. So much better than superzerg Kerrigan. We need this for StarCraft 2. From so on this story will be for me the StarCraft cannon. Only add among the three. Kerrigan mind controlled and turned to a bimbo. Would be the cannon and artanis take it like a champ.
@@Pixelbuddha_ Plot twist: Raynor was a rogue cerebrate all along and secretly the recurring bad guy of the story who just keeps on popping in and getting clapped Team Rocket style.
The UED ending provides such a nice inversion and book end from the opening segment. This time, Alexei's vodka does not have to wait. Edit: But that Protoss ending is too perfect.
Protoss 05 is just Duke getting his revenge by teaching Tassadar some goddamn discipline. Great work Executor, your actions have strengthened my faith in the Templar caste.
3:35:31 Raynor: Hey, Judicator, why don't you join us on the battlefield? Aldaris: My task here is crucial. I should remind the Executor to construct additional pylons. lmao
Lore wise for the 9th "terran" Mission It should have been -Destroy the Zerg -dont destroy terran Buildings or rather dont let the zerg destroy the terrans -Kerrigan must survive
The Coolest concept of a 'campaign' has got to be from the opposing side. You're tasked with stopping the protagonist in each and every mission. They're the same missions but from the other side.
Damn, what a great way to use deep fake AIs. I assume that's how it's done? A whole new SC campaign with full voiceovers! Fenix's flow at 1.5x playback speed sound absolutely fantastic. Can't imagine how many hours of work this project cost, but it's well worth it. My applause to you, Executor Nral!
1:58:55 That is a reference to Red Alert 2!!! Kerrigan was saying the same thing as Yuri! EDIT: The whole transmission was a reference to the penultimate soviet mission in vanilla Red Alert 2!
The alternate versions of "Omega" (final mission) at 3:14:10 are honestly much better than the original, because here you can choose the ending of the game! Plus they seem harder as well (even more "brutal").
Heh, this is awesome both in idea and execution. Only the community is capable of such feats. And to think that Blizzard demanded ownership of everything the community makes, just to make sure they don't miss out on the next hit...
Alternate protoss Exp 04 is the good ending. No Kerrigan means that UED liberates Koprulu from Mengsk, takes over zerg and creates some autonomus local administration. UED also makes peace with protoss, since they are a civilization, unlike the zerg hive-mind horde.
Drop by, 'whats this' oh reversing the roles? Fun. Slowly start to see the ""story"" unfold. Grab popcorn and nosh, not even caring about the gameplay anymore.
Wow the Antiga mission was just unfair for the rebels lol. They just unlocked the wraith and Duke is fighting them with the full terran tech tree unlocked....yet he still took a while to finish them off.
@@ExecutorNral after a brief lookup, it apparently stating from what I saw from 2 websites (EarlyGame and xfire) that they believe Starcraft 3 is in the works. Mainly because of some deleted tweets, and an insider claiming that SC3 is in the works and they think it may be announced in Blizzcon this November. Don't know how accurate all this information is especially since people are super quick to try to jump the gun at any form of news. Regardless, it doesn't seem to be officially announced since both sites seem to claim that they are "retracting" some information that devs were posting so if it is being made, Blizzard doesn't currently want public to know about it (possibly because it could be in such an early stage that they choose to abandon it like they did with Starcraft Ghost)
@@ExecutorNral I googled it, nothing has been officially confirmed. That said there was a huge rumour that it could be in development, all the articles discussing the rumour are about two months old.
This is super cool, but I do question the decision to give some heroes just absolutely ridiculous stats. I think the best example of this is the mission to arrest Tassadar, where he has 4000 shields and 4000 hp
The evolution of the sc1 reversed campaigns from yeah we just made you play as the enemy and scaled difficulty accordingly to lmao this is a gigantic shitpost is hilarious Props to you executor and the others who helped you with this
I like how the opposing sides in vanilla are already so bloated compared to the player, that to reverse that the player bases have to be ludicrously buffed to make it a challenge.