I had to give it another watch, I've been playing fo4 on my series x with mods for a few weeks but it wasn't cutting the mustard today lol. Not long left guys and gals.
Hi there. I am a senior player of Skyrim. Just started playing, and I just wanted to tell you how grateful I am that you made this super wonderful story. I play pretty much all day since I am retired. Skyrim keeps my brain young and healthy. I love you guys and gals you are so talented at making fantastic artwork. I am a forever fan. Peace and love.
Ah Elder Scrolls: Skyrim. May favorite game for about 12 years now. If anyone can pull off a great and timeless open-world game, that is Bethesda. Starfield has the potential to be my new favorite but we'll see. In the meantime my excitement is through the roof!
The fact that you can board ships whether to hijack them and engage in combat with their crews or just to socialize and be civil is awesome to me. I really hope the game lives up to its hype.
It’s just breaking into a building on a planet, actually most likely less than that. I would hope that breaking into a building is seamless and in real time. Raiding a ship is going to start with a load screen. They won’t even execute this right, I am sure.
The fact that you can recruit the Adoring Fan, take him out to the middle of nowhere, and point blank execute him already makes this a 10/10 game for me. Bethesda clearly understands their player base.
I remember the two biggest "wtf did he just say" moments of this whole presentation: 1) fully customizable ships. 2) boarding & stealing enemy ships. Say what you want about starfield, but those parts of the game are (afaik!) unmatched by any other game.
As long as the loading screens from space to planet exist, the game will never feel fleshed out to me. They focus so hard on building immersion but keep the loading screens lol.
@@Unknown-rc6xtThey talk themselves up and then do something lame like that. I say this out of disappointment, I truly wanted this game to be something special and it just feels mediocre at best.
I was sold with the inclusion of the Adoring Fan. He was my favorite little bastard in Oblivion. Also the background perks you can pic like having actual living parents you can visit, starting out with a house already, or having done something that has mercs come after you periodically is interesting.
So it's not just my guess. I dont play Oblivion, so I dont recognize it instantly. But that NPC spotlight is kinda sus to me. Glad to see that it is really a reference from previous game.
@@Joe_Payne I think it will be more comparable to Fallout 4 than Cyberpunk, as a lot of Cyberpunks issues were caused by it being so out of CDPRs wheelhouse!
I think I watched this more than 10 times already. I am just now going to comment and say thank you Bethesda for making this. I can never go to space but you are giving me the chance to experience it with a controller and a screen. This presentation shows that your team of very talented developers care about this game and gamers that believes in you.
@@TechnoMinarchistBall It would be cool. Even tho, even if I could play the game (my GTX 1660 super can't), I'd probably miss the flight model, that far from my personal ideal, was good enough and not too arcadish. Not to mention the ability to fly low over the surface (You can't in Starfield, you just select the landing position and then decide to fly away again).
@@ricomon35 it's been told, no seamless landing or takeoff. You just select a location and land. For the purpose of disembarking. It's pretty normal, you can't load an ultra detailed terrain when flying at, say 100m/s. Even Elite Dangerous struggles, and it has much less details. Although you can fly at up to 900m/s, depending on ship config.
Here, here! I've always been so disappointed that No Man's Sky is, at its core, an MMO. I'm just not a multiplayer type of person. I have always preferred single-player games. So for Bethesda to take the NMS formula and turn it into a story-driven single-player experience, I am ecstatic.
@@Willdabeast5585nah if it's online they'll sell us skins and shit. Just leave it offline and let them focus on a good game. Once they get into online the ideas get to grand. Then it just turns into an online service like 76.
Best things in the presentation to me were, the ability to board and highjack enemy ships, and the fact that ballistic weapons push you back when you fire them in Zero G 😀
It's the little details and the extra moments of "what if" that has me hyped. It's like we get more game per game all in one and I'm all for it honestly lol
They're full of shit, I'm 20+ hours in and everything in the showcase is in the game. People complaining about fast travel being non immersive haven't even tried the other ways to avoid fast travel. For example, if I'm standing next to my ship on New Atlantis, I can hit the map button, look for Cydonia (Mars, in the Sol system) and just fast travel there, it'll go into a load screen and I'll appear at Cydonia's entrance. This is ONE of the things that people are complaining about, they think it's not immersive enough. Or I can walk (yes, walk, not run or sprint or boost pack) to the ramp on my ship, go up the stairs, and open the door, climb up the ladder, walk down the hab module to the cockpit, open the door (and close it behind me), then walk up to the pilot's chair in 3rd person POV and sit down (for the smoothest transition). Then start up the ship, take off into orbit. Once in orbit, open the scanner while in first person or third person view, and search for the Sol system (it must be part of a mission - otherwise you can only select the planets within the system you're in). Select that star system and hit the jump button for the button pressing animation to boot up the grav drives (I can also divert power from my weapons to the grav drives to make it go faster, if I want to feel like a starship pilot). The jump to warp space happens and I appear at the planet, and may encounter pirates, or random ships, or be scanned by UC for contraband. I point my scanner at the planet (Mars), open the planet map and then select the area I want to land at, and I'll get the ship landing animation.
I couldn’t tell you how many times I’ve watched through this. Not only does it raise my excitement every time but the quality of this video is spectacular. Well done Bethesda! Can’t wait for 09/06!
Well given the last time Todd said something to that nature, not only will you be able to go to the moon but doing so will be a major point in the main quest.
@@youcantakemygoogleaccount2359 That's what I just said "not only will you be able to go to that moon, but doing so will be a major part of the main quest" Since the last time Todd said "you can go there" he was not only pointing to a place you can go, but must in order to complete the main quest. Todd lies a lot less than he's memed to, not saying everything he says should be taken at face value, but it's usually not a complete lie. I think one of the only real big not-truths was Fallout 3 having 200 endings, which it may technically if you consider each playthrough where just one quest is played differently a different ending entirely it has far more, but they are all so similar most don't consider them different at all.
@@youcantakemygoogleaccount2359 TBH I don't even get how some of these memes take off, a lot are demonstrateably false and the ones that aren't are usually missing important context. "16x the detail" is another one. Todd was talking about the games distant rendering when he made that comment, then moved on to it's distant weather systems. Clearly he meant the game was going to have 16x the polygons or texture quality up close when his statements both before and after where referring to their distant rendering technology.
This is the kind of things that raises my hope and expectations about the game! Makes me think they really made Starfield with love and putting attention to little details (‘:
I loved the part at 16:00 where they took the adoring fan to a high mountain and were about to shoot them off. Flashback to a million Oblivion players yeeting the adoring fan down a mountain for fun.
@goldstarcwi In Role-playing videogames the genre's easiest to define characteristic is having an abundance of options to let players represent themselves; Role-playing however they'd like to, if you think this somehow isn't immersive you're wrong; it is in the same way as any other options, you're obviously just stuck up.
If nothing else, Bethesda knows marketing. Todd is infamous for certain tendencies, but this promo is honestly amazing. I'm cynical af and I've become even more optimistic after watching this. It's always been something that's like "yeah alright, I'll see what they do" but I can't lie... I kinda want that watch
Totally agree. Marketing/PR team at Bethesda deserves an award for this. It's often hard to translate what a game tries to achieve to a mainstream audience.
Feels very stiff and inauthentic, though. Beneath the clean speeches, verbose, pristinely controlled characters and set pieces, there's just a typical Bethesda game.
@@OrinPhelps get the facts on the development cycle for this game If Sony not sending you a check fvck them...buy the console that have the games you want to play.
@@OrinPhelps You know a game can be absolutely insane, when devs giving the community mod tools to extend the universe. Mod tools for example created Enderal, a several, completely new game based on bethesdas creation engine with a new world, skill system, even spoken dialogues by fans , for free. Or Nehrim for oblivion, or Fallout London for Fallout 4... The list goes on and on. Ah, Skywind, the inofficial Morrowind Remake which looks amazingly good. You know a game is total dogshit, if everyone knows which potencial some games have, but the devs never dropped mod tools.
00:28 01. Into the Starfield 01:31 13. The Mountain Builders 10:32 19. Freestar 13:29 05. First Flight 18:30 75. Deep Freeze 19:20 39. Tectonics 27:32 75. Deep Freeze 30:22 25. A Home Among the Stars 32:49 67. Under a Distant Sun 36:09 31. The World Machine
@@dudethatstrippy5209 I believe this one is in-game, but not part of OST. I'm also bummed more than half of the music in direct isn't in the OST. I'll try to find more when I get the time no guarantees
Plot twist: He coincidentally said every single thing the other employees said in that exact order, so the editor decided to break it up between everybody else.
@@abe1 That was mostly just for some throwaway dialogue. In Skyrim specifically, cause not only does the race not matter, your skill levels don’t matter and traits are non-existent except for in survival mode. Even in the older games where character creation actually does have an impact it’s not by a huge lot.
looks like a reskinned Fallout 4 in space, they kept saying they are using new animations but tbh, they look very similar to Fallout. This game looks like an amazing game for the year 2016, not 2023.
@@bobsag1164 It looks like the same genre and studio as FO4, but saying reskin is just silly Also games this big with this much stuff I can only look so good, it’s not focusing on graphics and animation yet the planetary views and reload animations look fantastic
@@N1c0T1n3__ what are you talking about? They didn't mention framerate. Are you one of those dweebs who wets their pants and cries if a game doesn't release at 13747391084 FPS? Lol humble yourself.
I love how you've got pretty much every sub genre of sci fi wrapped up in this space opera package: I've spotted classic sci-fi, space western, cyberpunk and a touch of horror. This game could genuinely be my favourite of all time *if* it sticks the landing
Detail I love is how enemies seem to scream and yell about how they can't see when you shoot them in the face/helmet 3:34 "I can't see" and 3:44 "My eyes" and they stumble blindly for a moment
The gunplay and shooting actually look really fluid, impactful, and satisfying. Definitely the best I've ever seen from Bethesda in this regard, and massively improved from earlier gameplay reveals.
I thought the gunplay in Fallout 76 was serviceable. It was certainly RPG-esque but it had a certain clunky charm to it that was an improvement over previous titles (Fallout 4 was actually pretty similar). This looks more fluid akin to Cyberpunk, still a bit clunky but overall very smoothed out.
@@blackwhite2361 There is an answer that makes sense: the base tech for this was developed THAT long ago. I know it sounds crazy, but then you remember that Fallout 76 had some 1990s code in it.
The fact that your character's family is around and can be interacted with is wild for a Bethesda game where they are usually completely absent. Great to see that inclusion.
fallout 3 searching for your father, fallout 4 searching for your son. its not that uncommon, usually just the elder scrolls games. fallout new vegas also isn't a bethesda game so theres that
I'm mad it's a trait. I would want parents and not have to give them my credits. It kind of kills immersion for me there. Why can't I have parents and not live with them?
@@AnastasiaLUVSU because after fallout 4 people are mad about the story of your character being predefined, so they made parents as an option for those who really want that kind of stuff. For example, I'm sure I won't be picking this trait for my first playthrough, because I like my characters being clean sheets who don't have any connections to their past, of which I, as a player, wasn't a part of
I kind of hope there's a bit more too it with context as to what's going on in the story and with your character, kind of like the Spacer background in Mass Effect. It'd be pretty cool to be able to talk to your in-game parents about what's going on.
I was hesitant as well. Thought it was gonna look and feel like all the fallout games with the clunky animation and shooting. So I didn’t really care. Now I’m as pumped as anyone else possibly could be.
Yeah when I heard her say that and it cut to a shot of a bunch of sandwich gameobjects randomly stacked on a table in the ship cargo hold, I was like “now these are the kinds of people I want designing my games!”
Most excited I've been for a game in a long while. Skyrim had my gripped for very long and I went back and replayed MULTIPLE times. I also played Fallout, but Skyrim really had me. I have a feeling this game is going to be the same. So immersive and expansive. Lots to talk about with friends and enough variance to open conversations for long amounts of time.
What he said is literally true. Stop crying over the grid system. This game would be impossible without it. If you're looking for a pure space sim, go back to No Man's Sky
@@nubgaming1013I can't stop laughing after reading that no self-induced Batman no I won't be able to ever stop hearing that oh that's amazing I love it 😂😂😂😂
Up close and personal for me! SMGs and melee weapons will be my primaries, while a sniper and grenade launchers will be my just in case weapons. Best of luck to you as well!
I WILL be doing a stealth sniper, a simple ode to my Fallout New Vegas character. But I’m excited to do a scientist/astrophysicist build with the animal, ship and scanner skills. SO MANY OPTIONS. Happy release day friend.
omfg thank you for reminding me of that trope because holy shit I probably would've unwittingly gone right fucking into it without even realizing it. Stealth archer/sniper is an absolute fucking trap.
@@mservice5229 I hope so too, though it's important to remember that only Fallout 76 was truly a buggy mess on release - their other games (Skyrim, Fallout 4) were all fine and very playable on release (sure they had bugs, but every game on that scale has bugs)
@@orenbartal8504 fo76 was not even made by the same team as the one that made skyrim, fo4 or starfield, and they can't afford to release a bad game after the Xbox acquisition
What I so much like about Bethesda and this clip is that the company shows that it kept its core team over the years (like Todd himself, Will Shen, Tim Lamb, Pete Hines, and many more) and they all talk about this new release with as much passion in their eyes as 10,15, 20 years ago about Oblivion, Skyrim, Fallouts. What a team. Well done, massive congrats and thank you, @Bethesda Softworks. Your games are fabulous across generations.
@@elipaynter I'm only cautiously optimistic, but it's worth noting that Todd's (and everyone else's) presentation of Fallout 76 really wasn't passionate on the level of Starfield, Fallout 3, Skyrim or even Fallout 4. For Todd - while he *was* doing a presentation that would still put most other game presentations to shame - by Todd Howard standards, he still looked tired and almost ready to leave the company when he first presented that one. I think the only real selling point that actually came out of his mouth during those 25 minutes was that it was the biggest map size (and yes, that it had "16 times the detail"). Combined with the online part, his 2018 presentation alone was enough for me to never even consider playing it, in spite of me being a huge Fallout fan who doesn't care at all for the Elder Scrolls (just not my genre). But yeah, passionate developers doesn't automatically mean Starfield will be the greatest thing ever, and I'm pretty sure a lot of people posting hype here will completely turn on the game when it comes out (as usual), when it turns out Bethesda can't actually do magic, meaning the game won't have all the crazy features, insane amount of "actual" content, or thousand-mile-deep gameplay systems that people have extrapolated in their minds.
Bethesda seems like it would actually be a solid place to work. It was sad learning so much about the behind the scenes of say Bioware. It seems like a much more positive and authentic squad of developers who are genuinely excited to work on these games.
@@Xyler94 at this point I 100% anticipate Sheogorath to appear in this game somehow, as it's entirely possible that Nirn (or whatever the world Tamriel is on is called) is somewhere very distant in this galaxy/universe
@@FlourescentPotato to be fair as a 28 year old he has lived and experienced some of the greatest games ever concieved in the past two decades. To catch a man of tastes that is used to caviar is a great sign.
The best and most unique thing of Bethesda Studios is that they truly leave you free on your own. There are no limitations, no set directions, and no obligatory tasks. You have the freedom to do whatever you want. I loved the part where Todd Howard mentioned this specifically. You're free to explore an incredible world, captivating characters, various questlines - you can interact with anyone, be a menace and destroy everything in sight, or be a hero and make everyone's day. Quests, storylines, characters... everything can wait until you've completed your objectives. This level of freedom is something that only Bethesda offers to any player. I find it challenging to stick to a game when almost every game prioritizes lengthy cinematics and mandatory tasks before letting you dive into the gameplay. Fallout and Elder Scrolls is that they get you into the action within around 15 minutes, like just getting out of that first building, and then you're free to roam the open world. With over 2000 hours in Skyrim and more than 300 hours in Fallout 4, just for a sake of being totally free and do whatever I want. This is a very thing only Bethesda can offer. See you guys at September 1st.
I'm hyped for an Alien Isolation mod where you're trapped on a creepy old space station with goal of finding a means of escape while a Alien monster is constantly hunting you. The modding capabilities is gonna be insane!
When there's a presentation of more than half a hour where every minute your jaws drops and your eyes shine, you know there's A LOT of content to discover and explore, wish there was some kind of COOP aspect to share your creations like bases and ships
No, just no...nope..shut it 😁 No co-op. We're getting more than we ever even knew we wanted. Bethesda listened to us and then went all buck wild. The last thing we need is a Starfield 76. I don't want to be enjoying a sunset on a beautiful foreign world and then hearing a 12 year old yelling profanities into my headset. We're getting our single player masterpiece, and that'll do nicely!
@@beanshady Lets have THAT in the next iteration of the game, right now, Starfield is better just as a SINGLE PLAYER game, let them do COOP or multiplayer in version 2 😁coz this is MS they would LOVE to have this game have its own Multiplayer component ala Star Citizen. If the base is solid enough, adding multiplayer would be the next step.... just NOT with this first release of the game. 😁
I honestly don’t understand where the hype comes from. They barely showed anything from the game. If the game is going to be so good then why is this 45 minutes of people explaining the game rather than 45 minutes of gameplay? Bigger World does not equal more content. It means more padding in between content and a load of copy & paste side quests. This game will be doomed until the modding community come and fix their game, like every time. The only reason 76 died so hard is because modders couldn’t rescue it.
As someone that grew up with gaming in the mid 90s and saw all of the technical achievements we have been through since then, I am truly amazed at how far we have come in gaming. This is it. This is the game I have wanted to play since I am a child. It must have been so exciting for the whole team to be a part of this. It really shows how passionate they are about this game. Thank you Todd and everyone at BGS for making this. You guys are legends. I cannot wait to finally play Starfield.
me too. me born in 1971!!! imagine, this is the shit we DREAMED of in the 80s.. only few will get the reference, but coming from ZORK, segue to Wizardry which led to WOLFENSTEIN >>>> then DOOM >>>>>then shit like BALDOUR's GATE >>>>>>>GTA, whic we could have stopped there..... but this, THIS IS SOOOOO NXT LVL FUKKKKKKING EPIC... I am quite confident this will consume innumerable hours of my life!!!!!! maniacal. laughter. ensues.: MUHAHAHAHAH MMUUUUUUUHUUUhUUAHAHAHAHAHAHAH, MMMMMuuuuuHHAHAHAHAHAHAHAH GOODBYE CONVENTIONA, LACKLUSTER REALITY!!! ...
Im seriously blown away at the ambition in this game. I hope it lives up to whats being shown. Im about to fly off this planet for a while when it comes out. HAPPY GAMING EVERYONE !!! ❤
Do you think they should rename minerals and organic materials to their simple forms or keep them realistic scientific ? I just realized they are in their periodic system form right now i really like that but i know only the very few basic ones for example i had to research what R-COC means. HnCn - Hydromelonic acid, SiH3Cl - Chlorosilane, R-COC - Caroxylate there should definitely be an option to display their simple forms for us non scientists.
I think millions are... With money. Lots of it. Let's hope MS appreciates the customers sticking by them and jumping on PC/Xbox after ripping BGS away as a 3rd party studio.
slow your roll, let's stop praising unreleased projects. We all know how the Cyberpunk/No Mans Sky launches went. I want this game to be the best of all time but I'm not sucking off Mr. Howard because he showed us some pre rendered footage
I know how you feel. I've watched this video so many times, it's crazy. And my hype level is through the roof. This video makes me feel better. If I'm feeling down, I just watch this video to make me feel better. It gives me hope. Right now Starfield is all I want; more than anything in the world.
Still haven't seen anything ground breaking. Should every game do that? No. But this one has been hyped to the farthest reaches of the known universe, then it should be something amazing like Skyrim was back in 2011
I'd temper those expectations of yours bro. It's Bethesda we are talking about, and also remember the pre-order culture ruining the industry. Never pre-order games, it's toxic for the players and for the software devs, who have to deal with a broken mess of a game, in such cases.
This was 100x better than I originally thought. Honestly can't wait for September! This was so amazing and unique. Thank you Todd and Bethesda for bringing this game to life
@@theharvestfloor1 You literally fly the ship in space and then approach a planet and then land on it by clicking on where you want to land. Did you even watch the showcase??
I cannot put into words how much hearing the adoring fans voice enraged me and simultaneously made me so happy. I'm excited to see this game in action.
The NASA inspired artstyle gives the game unique vibe, and the general user interface is very elegant. Also, the lighting and shooting mechanics impressed me, especially compared to last year's showing. Overall, you can clearly see it's this studio's passion project, they've put ton of work into it.
@@Steak818 Also i watched Alien 1-4 a few times, and Alien Isolation is one of my favourite games ever, that's part of the reason why i'm excited about Starfield's direction.
yes so you are impressed how someone explain to you how a charakter menu works and how No man sky works ? Nothing really imressive shown here, why they did not talk about the open world how big it will be or how the loading screens will do. They show stuff that you know already from No man Sky or Fallout x Mass Effect. What make that game so special as Thod try to sell it ? 100 endings or infinity quests or so ? 16x the detail ? I can just not get it how people just fall for the hype train when a company did nothing good and skyrim was not good because as a roleplay game it had a small world compare to fallout 3 or the weapons was so limited that it was a joke. The Skill System was something fresh but got very boring because you can boost yourself in like a hour to the max stats. I will take a look how Starfield will be but i will not be suprised if this will be just another hyped bug fest game.
The frame pacing in the gameplay footage is awful,(DF weekly gonna be all over that) and the fact that such a last gen looking game only runs at 30fps(with pacing issues) on current gen harware is very concerning. This game might be 2077 levels of special on launch, or Fallout 76 lol.
@@allxtend4005 dude calm the fuck down. It’s not that deep! 😭 If you don’t like bethesda then don’t buy it. Stop crying writing and writing a damn essay😂
The positive side of me wants this game to succeed and give Bethesda some actual good reputation for once, sure there'd probably still some classic Bethesda jank on it, but I just want to see Bethesda back again like they first released Skyrim.
I’m cautiously optimistic. It feels like cyberpunk in the way that the idea is SO ambitious, it’s difficult to tell if the game can technologically and physically live up to its own potential. The idea is great, execution seems promising, I’m just wondering if the experience is actually possible or not and what that affect on the gameplay will be
@Max Slender technically yeah, they DID say there's procedurally generated content, so having 1k planets is pretty easy with that in mind, No Mans Sky does the same thing.
That's what I was constantly asking myself while watching this. It really does appear to have promising execution, BUT it's hard to give any game these days a 100% pass before launch. I think they're using procedural generation to create landscape, and encounters across the more "barren" planets. A majority of the quests may be coming from the more hub world type planets though. Anyways, I can't wait to see!
I do believe I read a bit ago that play testers have been very pleased with the game. I hope to the video game Gods this is one that can live up to the hype
The Creation Engine is showing its age, but hopefully like Skyrim it will evolve (with the help of mods as well as first party) in to an astoundingly pretty game that keeps up with the latest hardware. There are Skyrim mods out that makes the forests look (almost) UE5 level (e.g. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Dk_f-zI9Zw4.html)
Same buddy been on elite dangerous, star citizen, no man's sky, destiny 1 none have been able to give me that feeling that space exploration life kinda weird feeling star citizen and elite come close but still...missing something
I get that this looks promising but I'll still temper my expectations, given the few past releases. But I hope to be wrong about this Starfield game and it's actually a bang.
@@victuzthis a new IP for bethesda since the last like, 15 years lol. big daddy microsoft and their shareholders would not be too happy if bethesda botched a new IP launch. and i think todd knows, because this game is on a new engine and has been delayed solely to polish. i hope you’re wrong too bro, cuz this game does look pretty sick.
I think the secret to enjoy it this game will be to ignore all the desolate areas because that will get borit very quickly, but following the quests and checking out the built up areas shout be really fun.
I love Oblivion, Skyrim and now Starfield is comming... u guys made my Childhood ( And now im a Adult ) I love your Games pls dont stop those kind of games !! We love them so much, its like u having a new life.