Do smaller keys to get accustomed, start by saying "hey guys, learning the ropes, have some patience with me please" or just say it before the key starts and let people leave the group if they have a problem. Saves you the issue of them leaving mid key, and you can eventually find people that are willing to be patient. You would be surprised :D, just need to communicate
That was my issue at first but run some M0’s for a week and you’ll get it down quickly. Playing with a guild or group of friends in voice makes a big difference while learning too.
most players do not want to interact with the toxic M+ community especially as a tank or healer. Why would someone want to be mistreated by random kids who think they are top %1 players? I've played for over 17yrs and I stopped tanking when my rl friends stopped playing.
I think people have forgotten that a game is meant to be enjoyed. Competition is fine when that's the point (for example, one doesn't train for the Olympics to 'enjoy' themselves), but if people want to bring the elitist mindset to pugs -- they have no clue what's what. Honestly, I think a lot of people do the try-hard thing in games as a proxy for self-esteem: their real-life sucks, and they have little or no power to address that so, instead, they play a game and do the try-hard ego thing to feel better about themselves (sadly, by being toxic toward others). Just a thought.
@@RichardHarlos I understand what you mean. However, if ya have someone jumping all the way into an +8 playing like a new boot, I'm not surprised that they will catch some flack off it. +1 and 2 and maybe a bit further are the "learning" keys. +7 and up, you should and generally are expected to know what you're doing, at least 90% of it.
ive been playing all the roles. dps is the most fun, healer is the hardest, tank is the easiest (and boring'ish). What balances itself is how quickly you can find pugs as healer/tank compared to dps
@@TheRunner3D Funny how I would say tank is the hardest because it traditionally requires the most upfront knowledge of the activity. Healer can be hardest is your group doesn't care about their performance and responsibilities and you're trying to save the day constantly. DPS has always been the easiest role, you just follow along and pew pew and occasionally remember you have an interrupt if you manage to move out of stuff on the ground in time.
I have been a tank man for years. Matter fact, I got the idea of tanking when I first started playing my very first MMORPG back in 1999 called EverQuest. Back then I didn’t even know what a tank was. Somebody told me to go pull a mob and tank it while they helped me kill it. I was playing a warrior at the time. Ever since then I kind of just gravitated toward the role. I have been taking a break from it over the past several years though because I just wanted to relax and push my little key bindings and do my rotation and that’s it people have gotten to the pointwhere they criticize and complain about every little thing and I’m not afraid to tell someone about themselves. So to avoid arguments I just played DPS. Keep my mouth shut and follow the group.
The problem of tanking is raid … only 2 tank needed in every raid … 2 tank in 30 spot … In a guild or u are sure to tank or offtank or u never play as a tank …
@@Guldfisken90some people dont have a fixed schedule to raid with. I always pug simply because somedays ill play for 1 hour others days ill play for 5hrs it depends, and some weeks i simply won't play
Big mood, I've been a healer main for years, but I started tanking after getting aggravated with bad tanks. Now I'm aggravated at healers that can't play their class for shit.
Less Defensive and More Tank Buster - Idk why Blizz thinks it is fcking cool for Tanks ??? Trash mobs from Grim Batol are filled with Tank Buster ffs and other dungeon stressed out the Tank and Healer so bad. Fck Blizz
I’ve always wanted to play a Prot warrior but there’s so much anxiety for me around learning routes and people pulling extra things if they don’t think you’re going fast enough
Me, been tanking M+ since Legion, with 0 pathing/route skills: *nervous chuckle* In all seriousness; unless you wanna push +10-15 keys, it hardly even matters. By the time you've climbed that high the route is ingrained in your brain anyway.
My issue with tanking after the nerfs is that wow team STILL doesnt understand their own game. Why did the nerfs happen? Most likely bcs of the ongoing arms race between wow team and 0.1% M+ players... as always... I dont mind doing way less damage than dps but if my selfsustain gets nerfed meaning if I feel like I dont have control over the fight as a tank then my enjoyment goes out the window. Plus I really wish classes would be stronger with their skill ceiling. It took me a bit to learn to play brewmaster really well and what do I get for it? underperforming tank which doesnt even do damage as it used to. I think wow team should look more into tanking in other games and stop having this thing "it was always this way so its the right way"
Since RWF in BFA blizz is everything doing for 0,1% playerbase. Nothing new. They changed everything because they hate m+ popularity and the lower raid player community each year.
BEST DECISION OF MY WOW LIFE. I can finally play the game, watch the screen, what is happenin, KICKING properly As a DPS I was so Braindead. And now i can see the Badness of DPS Players even if they "pump"
Most healers are still in the Dragonflight mindset where they rarely have to heal the tank. Most are clueless about the nerfs and that tanks need additional healing this expac
Good video. I wish I could play a tank reactively and not proactively. Really hate having to study and memorize everything up front, as I would rather learn as I go. And speaking of, wish I could pug while learning to tank, but the toxicity of pugs makes that impossible, unfortunately.
I love tanking but i hate the speedrunning that has to happen every single fucking time even on normal or heroic. Tried to get back into tanking with tww and while i'm still trying to learn my spec and the dungeon mechanics simultaneously i get yeeted around by some ritalin priest while the ADHD DH pulls the entire room. Calm the fuck down, people. No wonder noone wants to tank.
Truth is 99.999% of wow players(i have 20 years of experience) cant handle the single step out of the fire mechanic per dungeon, so leading as a tank is around a 10000x skill gap
Another twenty year WoW vet here. Mechanics need to be signaled better (ex.: the wave graphic that is backwards and the bad area is marked in green instead of red). People don't want to learn up front, they want real-time reactive indications that make sense for them and are seeable in all of the graphics overload (especially as they get older and see less well). Personally I turned off the damage numbers flying about and that helped a little bit. More and BETTER UX design needs to go into fights so that people can be reactive and not have to be proactive (like FFXIV does basically).
This is my first expac i really gave wow a chance and decided I would main warrior. Once I got used to how prot worked and a bit of gear, the amount of delve and other groups that need a tank honestly surprised me. I thought healer would be tied with it but no, majority of tier 8 delves are always looking for a tank. I've been I've made a handful of friends and get invited quite a few times to different content so from personal experience I can definitely agree with your vid.
I would love to tank, the barrier to entry just seems so high, especially as someone who has never even done a mythic+ dungeon let alone has any friends to play with. Idont even know where I would start.
Tanking my first season because our group could never find tanks. Cleared normal and half of heroic last week in just pugs. Tanking isn't bad just get over the fear you will be the reason they wipe, 9/10 out of 10 its a BR Rag player throwing the raid / group anyway :D
Tanking m+ stresses the fuck out of me did a couple 3s with my 606 bdk and i survive fine but people just die left and right never been able to time a 3. Pugging can be so frustrating and it sucks cause pugging is all i could do since my time is limited.
The issue is mostly tied to said key level, since the lower level you go, the worse people tend to perform, as their experience and skills are not good enough for higher keys. That being said, you can 100% find smoothbrains even in high keys, that's clearly been boosted
Low keys suck. People have no idea how to play, even basic stuff. If you manage to get past them, it get's better. There are still toxic players in high keys but way less. Even if you wipe,people are most of the time pretty chill and know it's tough to do keys and mistakes happen. Elitism mostly exists in people that are far from being good for some reason.
Yea i agree i was finally able to finish a mists of tirna 3 yesterday since the dps finally knew how to do second boss since add phase was always killing the rest.
The best advice I can give as an experienced Blood DK is using the right trinkets that compliment your build. Same with choosing a healer that compliments your defensive profile. Don’t be afraid to use hybrid defensive trinkets to fix the weaknesses of your spec. As a Blood DK, I take a ton of initial damage on pull so a trinket that procs a shield or dodge effect is huge. If you don’t have good self-healing, go for a trinket that passively heals.
For me the thing i don't like about tanking is that theres not always place for you in a raid. MaybeI'm weird but i like tanking... if i focus on tanking i don't want to be forced into dps in raids because you only need 2. Not the biggest problem now since 10 man raiding is a thing but it can be hard to find a spot.
As a masochist, I've always gravitated towards support roles like tanking and healing in all games. It's rewarding, ques are quicker, and you become part of a special babysitters club for the masses of dps. Just remember there will always be toxic players, karma works itself out. Take the positive lesson from the negative players feedback. Ignore the tone and focus on what you can learn from it. I like your outlook on the learning experience GG.
Soon as delves were switched to stupid hard all anyone wanted was a tank. So I decided to finally learn Prot Paladin (was maining Holy) so I could actually play the game and get into groups. Let me tell you, it is the most fun I’ve had in years of WoW. I’m the boss now, we go my pace, I make the decisions. Suddenly my entire warband is all tanks. It’s worth it folks. Make the switch!
mate i was really thnking about a change up in my roles i play. was a main healer for so long and tried dps, wasnt getting the feels for it. went back to healing and just suddenly felt like i was burntout from healing entirely. Went into my guild raid just a couple nights ago and then when we heard that both our guild tanks were busy with irl stuff, our guild went into panic mode. Since i have been thinking for the last couple of weeks about maybe trying out tanking for the first time, i was having anxieties about the role and this video just helped me make up my mind. Also having some conversation with my guild friends about the tanking role last night made me want to try Blood DK even more. I still have some anxieties of this role but hey i'll give it a go. I needed this change up.
Tanking is rough now. I feel so squishy, even as a bear tank while blowing through my defensive and healing CDs. 601 iLvl and I’m getting hit so hard in lower M+.
I don't personally think tanking is rough or that tanks are actually squishy. They certainly have less self-sustain, but also "low M+" isn't actually traditional low keys anymore and I think this escapes a lot of people post dungeon re-work. The number might be low, but the difficulty is not.
I think everything is just a bit out of balance now. If you manage your core rotation well and you don't pull too crazy it cant be that you are playing bad. The lower keys are also heavy right now haha.
The amount of Brewmasters just spinning jade kicking and never tossing a cask is astonishing atm... then wondering why the dungeon isnt going smooth or they arent keeping aggro on every single boss
Basically be the tank you wish you had as a DPS player. I got into tanking and healing because I got so tired of waiting for LFG queues, and now I always play a couple different tank classes. My main is usually a healer now as well, because I find it much more fun than just doing damage.
Omg 🤣🤣 "Mage mongoing on it like it just stole it's car keys..." You really have a way with words (and I feel a bit called out there as dps honestly lol) I'm still laughing over that one. Thanks for this! 💪👍 you're awesome
I Main Tank since wotlk. But it’s sometimes hard. The responsibility is very high and you have to be in harmony with the healer in M+ and with the second tank in raids. If that isn’t the case, you either are overequipped or you are fucked.
I leveled my Ret pally and literally never got a shield to drop. I just finally found my spark of omens, so maybe I’ll be able to craft one. I was shocked that I did random dungeons and heroics while questing from 70-80 and never once saw a shield drop. Plenty of one handed weapons.
Idk I just did a time walking dung on my bear and was full hp pulled the mods and dead ass got one shot just dropped dead completely kills tanking for me
i always wanted to try 4 tanks in a raid 2 main tanks and two off-tanks to deal with adds, stop raid fights just being single target and add more cleave, to many mechanics are just becoming overwhelming reducing them and adding adds that have the same mechanics that just have to be killed would make both parts of the fight feel rewarding adding more consistent and clear burn phase. it sucks watching people pop all their cooldowns and then RP kicks in, a bubble happens, and were just running around the room waiting for cds to come back
Fk it, im tanking. You inspired me. I was thinking about it for so long, grinded all my dps gear as warrior got to 511 ilvl but no group to play in. Im doing it.
Dude it's the best decision ever. Finally playing the game. Don't be too stressed, you will Fck Up and that is totally normal. I promise after a time you can't go back to DPS
My problem would be not knowing how to navigate the dungeon, where to go first and which route to follow. In FFXIV (when I tried it for a bit) the dungeons were much more linear but I started struggling as soon as it branched off lol..
“You decide when the combat starts” yeaaaaaaaah that isn’t my experience so far. I had to quit tanking due to how toxic everyone is and pulling the dungeons ahead of me
this is bait, just play healer. Most of the benefits with way less responsibility (and still get to dps here and there). I stopped tanking because as a casual m+ player I just can't spend the time to keep up with routes and everything, and spending time refreshing when I don't play for a month (or deal with feeling like I am letting my group down). The tanks are expected to put in so much time before the dungeon even starts to figure out a decent route (not even considering optimizing routes). Knowing the key pack knowledge, and properly setting up your group to succeed with your positioning. As a healer you just need to vaguely know the main dmg dealing mechanics in a dungeon, and if you have enough gear you don't even need to know that much, after a few packs you'll learn what deals big damage and adjust. You don't need to know the route well ahead of time, just follow tank. The ILvl expectations of a healer are lower than tanks. Also as a healer you have more raid spots (if you decide to raid). EDIT: On TOP of all this, it really feels like for S1 casual M+ is just for fun, since the gear it gives is way below rate in comparison to other options. I recently came back to the game and booted up a fresh character after the first week. 600 ilvl after a few days, most of the gear that propped up my ILvl came from non M+ content (delves, endgame quests, timewalking raid, pvp, and pvp crafts). With like 15k gold and around 3 hours or so of pvp you can get a few 606 ilvl r4 crafts, and a few 597 upgradeable bloody token pieces. M+ does not hold a candle to this. 8 T8 delves get you 3 616 vault options, and one 603 per coffer key. M+ is nowhere near this. If I only play M+ for fun and not gear, then much better to just play heals (since dps can't get into groups).
This is the best time to play tank. Hardly anyone criticizes you because everyone’s extremely desperate for them. You will get some whiners, but it’s less than normal. As a tank you get instant delves, instant M+ with dungeon of your choice, and even easy raid slots if you PUG raid. And tanking raids is the easiest thing ever. A Mythic raid tank plays the game on easy mode while getting top tier rewards.
Too little, too late for me. It's good if most got "desperate" and stopped "criticizing," but that happened only just past my own breaking point. You kids have fun.
"Hardly anyone criticizes you because everyone’s extremely desperate for them. You will get some whiners, but it’s less than normal." Instead you'll just get passive-aggressive pulling of mobs for you that causes wipes and people leaving early. The old 'trinity' mindset really needs to come back, fundamentally that's the meta problem at hand here. If people respect the trinity then runs go smoothly, and everybody is happy (assuming everybody is also doing their own jobs well and not just trying to do other members jobs instead).
@@Electric_ If you're tanking, and having a great time playing tank in the game as it is, that's awesome for you. Even better for you that the rest of us are opting out, right? By all means, enjoy!
Ran a time walking dungeon with my boomy. Tank kept dragging casters out of my solar beam, silences casters inside it, and kept taking big damage from them.
my issue atm is not the tanking when trying to put a group together its hours of waiting for people to que up, i remember in df and even shadowlands the ques were full of people wanting to join.. but the changes kinda ruined M+ cause no one wants to que for them anymore. so like I've been trying to do my key all week but can't and even trying to pug into groups wont help to reroll my key I'm kinda just stuck not being able to run M+ cause of the class I chose or my key rolled onto the bad dungeon of the week.
I would love to tank but everytime i have a dps who thinks he needs to pull everything and so the fun is gone.😅 Give dps also in low content onehits and they maybe learn it. :/
Theres no way i could play a pure dps class, because like you said you CANNOT get into a dungeon as dps in a reasonable time. Im thankful i have a great guild because id be exclusively tanking/healing otherwise
Great video, guys! Another reason to start taking is to be a havoc DH who keeps eating frontals and decides that maybe that's where you should be to begin with. Now to get the hang of those paladin defensives. ❤
Ive been tanking for many years love to tank and see people get nice loots they been wanting to drop my problem tanking is the mentality of go go go go go. then you wipe , i mean its a never ending , no wonder no one wants to tank or heal and in TWW if i do tank it will be for friends only cause of the TOXICITY that comes with LFG
biggest problem for tanks is Raids and Guilds only need 2 tanks. Therefore the groups that matter never really need a tank since the role is already taken. And when the population doesnt main a tank for this reason , the dungeons that need a tank are always in a deficit. Raiding needs to change to need more tank, not just 2.
alright boys ive been moving so have not been able to touch the game and im a tank. How bad are the dungeons this time around? does every mob have a mechanic each pull or only most of them?
Yeah...no. Thanks but no thanks. I actually wanted to try tanking this expansion on my warrior- But I mostly pug, and after running with people that get mad at the tanks for pulling too much, not enough, not fast enough, or knowing the routes on day one? Nope. Turned me against wanting to do it :( And those same people complain why it's hard to find tanks- because the community is toxic, and they're not accommodating or willingly to give people a chance to learn. So I will stick to dpsing instead.
You say "you got the power" but I've been in so many groups where the DPS pulls ahead and doesn't give two shits about their tank. Even in normal you have people who does not care about the tank, no matter their experience - they *will* pull everything and if you don't pick up the trash they throw on the floor, *you'll* get flamed for it. Having to kite too, also kills the fantasy of tanking. It still feels like you have to kite, so you can get either the debuffs off or let the healer get your health back up. You glorify tanking in the video but it is way different when you actually tank, people tends to be mostly real shitty towards you and it creates an unnecessary amount of pressure on you, on top of just tanking - if you die, your entire party usually dies and you get called slurs for it.. You have no power and you get treated poorly.
I refuse to tank in pug situation, whether it’s M+, lfr or other. People are toxic and doesn’t matter how good you are they just want to blame you for all the mistakes they make or cause. If you fail a mechanic or keep pulling extra packs that the group can’t handle at the same time that’s not my problem and I’m not willing to get harasssd for it.
Trying to sell tanking as "DPSing with extra cooldowns" xD Tank DPS matters only at the very, very, very high end of things and even there it's not so much the DPS as it's game knowledge and CD usage. Let's face it, the most frustrating part about tanking is joining the wrong groups. Just like myself and inviting that 1500MR Evoker healer that pushed an insane 200k HPS within a +6 key. Needless to say that we only lasted until the second pull (which is when I had no more CDs to stay alive and started looking at the meters). The ONLY way to survive as a Tank is to make friends. It's really that simple. This whole mindset of "solo gameplay" is what killed WoW to begin with. So break the meta! Make friends. Have more fun.
I started tanking at the third season of DF. So far i've played around 60% tank and 40% DPS in TWW. For those who have tanking anxiety because of routes. If you're not doing really high push keys. Use the routes of those 5 to 10min guide videos you can find from youtube. They're more than good enough unless you're doing super high push keys. You can practice the routes in M0 since there is no timer. The jump from heroic to M0 is huge in terms of survivability so don't jump straight to M+ if you're new to tanking. And those worrying about DPS pulling intentionally. Yes, this happens a lot in heroic and normal but not so much in mythic or mythic +. Because if they do it in mythic dungeons they die and stop doing it.
Prot Paladin is so painful rn man. It's always been my favorite class and nothing has ever made me hate playing it as much as M+ is rn. It's literally so bad that I have better luck getting invited to groups as Ret than Prot, despite being over 2k rated and at 613 ilvl.
@@CosmicCleric hard to explain but in short, main defensive is consc and its a tiny area. All dungeons rn require lots of movement. 20 different buttons and its a useful class with tons of aoe/cleave but, def feels like a wet noodle 7+ (618 2430 prot)
I think the big problem is the superficiality where everyone is following "tier lists" even though on low keys it's relatively indifferent. And high keys as someone noted here are frequented by 0.1% of people. Another cool thing is the "dmg/dps meters", where I don't even have aggro and dps are already going full dmg to avoid accidentally being a few numbers down in the meter and then just screaming "hey aggro, I'm dead". I play prot paladin and it's a lot of times pain where my HP is jumping up, down and I keep turning on all the def spells on CD and stacking "shining light" on instat heal all the time, god forbid when I run out of CDs I'm done.
@@GHIBaal And what? Tanks ware fun in DF because they ware a little overpower. They nerfed them badly and no one want to play them. HMM who thought it will go this way...
as main VDH since legion i can say tanking rn is not hard its painfull & rly rly not fun at all , i taking 1 hit form 30% of my hp whit ilvl 610 full enchant in +6 !!! i think the m+ rn need tuning in all dangeouns & i think this painfull experiance will be double for healers perspective for example i played whit shammy healer whit 1.1 m healing cant heal necrotic wake +5 3th boss!! , i dont wana be negative person i love VDH & i love wow but this is in another lvl of untunning they want to solve tank problame but now we cant even tank adds in tranical week this is awful
People ruined tanking for me. The group, as in the leads, decided that someone else should tank. Mind you I mt for multiple xpacs for the group and never had issue but people cried about it and they lost not just one but two tanks that knew what they were doing (my ot and myself)
I play prot pally exclusively and i only do pvp. During the end of DF, it was so sick, so amazing, i actually felt like a TANK. Now its the most useless piece of dog crap spec in the entire game. Not even good as a tank, awful healing, awful dps, literally good for nothing. So many overtuned dps classes just slaughtering me all the time. In a 1v1, a tank should not be able to die period. This was the case in DF. Now any warlock or warrior will stomp my lights out. Just been going Holy in blitz and finally winning games.
I have the opposite problem. Ive only tanked since cataclysm. Now im pigeonholed as the tank of the friend group. I suggest maybe ill dps this xpac and everyone just laughs. If i play a dps alt and have to wait in group finder for more than a mini get antsy.
As much as i love tanking, the nerf to tank self sustain and lack of good tier sets incl buffs to damage reduction is really starting to show. For eg: fel scarred DH abuses meta form so much yet its not even tanky at all, aldrachi reaver is quite tanky yet deals significantly less dmg and feels clunky?! Even bear is forced to be a star wars character or a cat weaver. Warrior is ok-ish. Paladins are meh. Blood DK feels unpolished. Yet at the baseline, the lack of finese makes these tanks feels equally balanced which i am not a fan of.
ive been a tank for years. leveling a pala tank and everything goes right untill you reach level 70 and go into the new expack, all of a sudden i keep dieing without doing anything wrong. all i can do is blame blizzard balancing and having to buy a 2hander to go retri so i can play the fucking game
This expansion has been the worst expierence Ive ever had in an MMO. DPS pulls a whole room or healer gets out of position and pulls more adds and we wipe because I try to salvage it mid boss fight; I then get kicked for their mistake. Or the healer getting pissy because DPS are pulling, and telling me to "Get them under control" ----> The fact that I cant tank in raiding, because Im guildless at this moment and those slots are full. Fucking Blizz wasting time with stupid ass delves rather then fixing the balance, I dunno... I just feel like I can get better elsewhere. I wish y'all luck. But I for sure am not feeling it this expansion.