Would be great to see some "real life" use-cases like FPS, TPS and Coop scenarios based on this one. Godot Multiplayer tutorials are still very underrepresented these days. But thank you so much for providing us this template!!
Excellent videos and thanks for the great trmplate...I would love to see a simple inventory/loot system with trading. Would be a good match to what you wanted to show off with databases!
Great template. Could it be great adding a join screen waiting for players and moving between scenes once all players are ready and an ending scene after a condition reached displaying players (dummy) data. :)
GODOT said none woke users are not allowed yo use it or play games made on it. The CEO called people that said kero politics out of game engines toxic. So if you prefer a game engine that do not push politics you are toxic?
I really like netfox, but it seems more geared towards party style games. Do you have any recommendations if I'm looking to build a game where players don't share information directly with one another all the time? For example, if players walk out of distance of one another, they should no longer be listening to each other's position. I'm working on something more open world and I need a multiplayer solution. I'm having a hard time finding one for that.
Are you doing anything special for importing the assets? A while ago I imported his mini golf pack but I could not make it seamless. I have no idea what I'm doing when it comes to art so I'm sure it was my mistake but I have no idea what it is I did wrong.