I really hope that make a SOD3. The concept is great, building a community with random characters, having a story form around your community, ect. It just has lacked polish.
All I want is to get rid of the endless spam of infestations. A mod tool would be enough to fix the game in general. There's just a bunch of little tweeks that are needed.
It might seem out of place in a zombie game, but a sort of loot progression system actually works great in survival games. I forget the name but there was this flash game I played years ago on kongregate that had a similar gameplay loop (go out, get resources and weapons, come back and base build), but it was even more addictive than state of decay because there were different levels of items and rarities
@@KnightKnowledge For me personally even after coming from State of Decay 1, I found 2 kinda fun but to frustrating to keep playing for very long. I've returned for Juggernaut, and I'm not sure if it's the improved tutorial or the new map, but I'm having a lot more fun this time.
I used the baseball field at the valley and use the parking lot for all the cars and rucksack's with a trader leader.my base runs itself every new day I go up plus one or two at daylight
I’m a veteran at this game and have been playing it for years but I still love to watch tips and tricks just for entertainment but I gotta say for a little channel I was impressed with the amount of professionalism so good job bro
In my head I see the ideal State of Decay: DayZ map size, The Division's graphics with some Rust base building/resource management sprinkled on top. Good game, but every time I'm playing I can't help thinking "this could be so much better!".
No game is perfect and SoD2 is far from it, BUT for the Permadeath + Random extreme threat (Only ever played Nightmare mode), I've found it the most fun, most thrilling game I've played in a long while. Even just a random trip out to find gas can turn into some epic fight for survival. Love it!
@@johntaylorson7769 It has a lot of potential, true. I loved the original and I was so happy when I found out SOD2 was coming. BUT...the game has so many bugs and design flaws that every time I'm running around being chased by the undead, I can't stop thinking: "God! I wish I was playing a better game."
@@Empress_Theresa Ha! I do know what you mean. I have a bunch of games like that which I really, really want to love, but can't help myself thinking 'If only this were game X, this would be better'. It really is a matter of each to their own. I'm new to the whole permadeath mechanic, so a game where I can't stab F5 for quicksaves is a whole new world for me!
Over 5 years ago I was unemployed and played State of decay 1. Was so much fun. Present day, I am playing state of decay 2 while unemployed. Lol, the world is funny
@@TheSushiandme o yea ik im gonna be moving out in about a month but i either need a job or file unemployment cuz i have a whole 50 dollars in cash to my name😂
Speaking of exiling members.. I got a gravestone in my community screen because I exiled someone and they got mauled by zombies about 15-20 meters after leaving the front door.. Apparently, they still "count" as a member of your community until they despawn.. I have had 0 deaths in my community aside from that exile dying..
@@Abbertown TBH I don't recall if I did or not.. Been a very long time ago.. as in 6+ months ago.. Recently started playing again (in small sessions here and there) and saw the tombstone and instantly remembered why it was there..
Just a tip, you can park multiple cars in a spot if you put them close together, it's probably a better tip for moving base than anything but could be helpful.
Another tip: against standing enemies, you can neither do a normal back-facing, nor special forward-facing Finisher when completely out of stamina. You can, however, very quickly grab and push a target from behind to not only drop them to the ground, but also knockdown an entire line of other zombies. Note that you will need to quickly spam the push (Spacebar default on PC) after grabbing a target, or your exhausted character will immediately release the zombie.
Here I am watching this video as i repurchased this game on pc thinking that this was a big channel, then I looked at your subscribers and my mouth dropped. I know theres videos everywhere, but this was very informational and straight to the point. Thank you sir
One thing I learned the other night was always check the trunk of drivable vehicles, even if you have no intention of taking it! My community was on the brink of starving, and I randomly thought about checking a car I found to see. Found a food rucksack in there that kept the community going juuusstt enough to get a nice source of food!
You can also craft food at gardens as well. It requires some crafting materials, labor and makes noise, but it's what I did when I was low on food as well
One of my top tips would be to arm your survivors left at base with shotguns and 7.62 rifles. Even blood juggs don't stand a chance. I haven't lost a character during a siege since my third playthrough, about 50 playthroughs ago, using that method.
Nice video for begging players. Things to remember: When changing bases the number of AVAILABLE open vehicle parking spots of where you are MOVING TO are the number of vehicles that will move with you. The best way to farm influence is with a Pharmacologist, level 3 infirmary, and a pill press mod. You will be able to craft strong pain killers cheaply and make a huge profit off of little resources (meds). Powerhouse + Discipline + CQC provides the best melee build in terms of stamina conservation. Equip the character with a random blunt weapon and your finisher move will be a front facing grapple with a head stab. This will remove the necessary step for dodging behind and it is absolutely quiet and more efficient.
Great video! I would suggest using 2 vehicles in a V shape to block gates. The stupid AI tend to open the gates outward and it will wreck the vehicle. Keep up the good work.
Also unless it's changed with the new update, I kite juggs away from cars whenever they get close. Had plenty of cars ruined by juggs coming at my base and just bumping them over and over
There’s one thing i did forget though, if you complete a game did your entire community transfer or was it just three? I remember always loading 3 survivors with loot that i wanted to keep, but now i saw some sort of inventory with 50 space for survivors from previous communities.
@@gewoonvictor6163 when you finish a legacy, your entire community goes into a pool of 50. In future new games you can select from that pool to use 3 of them or use totally new, random ones
Played the first one literally to death (giggidy) and started this last night, and its been a mad rush over and over and over. Thank you, was doing okay but my base was a wreck, so really thank you for these tips
I have watched many of these 'tips' videos and this is the first one that actually gives tips that are not obvious. Thank you, especially the quick finish tip. Brill. This was so useful thank you!
solid tips, getting back into it after 2 years and going strait into nightmare mode i totally forgot about saving resources joining my friends games and the trick with the cars for defending base
Never played State of Decay but I decided to download it for Xbox 1 and when I tell you I’ve been played for like 12 hours straight. This game is excellent
Hi! Great work and videos. I came here from tips#2 video. One thing that I liked from your videos is your speech. I'm from Argentina, I know english, but you speak clearly and understandable like few others youtubers out there. I like that. Makes easy for me to understand you. Keep at it.
if your on dreadzone or nightmare i’d recommend using a stealth character and if you do i’d use the crossbow its really helpful when fighting small groups of zombies and if you fight a large group use hide and use firecrackers and molotovs to deal with them
For skills I always run Backpacking and Resourcefulness for the extra inventory slots (+1 from each) to put a couple stacks of ammo into and keep my backpack slots open.. Of course, the default 2 slots are for HP and SP regen items..
Some more tips are 1. when trading with enclave you can un-equip rucksacks if you have available space in pockets or backpack then can store in storage 2. while in another game you can transfer rucksacks to your base when in a trunk of vehicle and they are equip in the rucksack slot 3. use the Xbox official club to find people to play with(don't know what it is for steam)
Even better tips... use the trader glitch to store rucksacks in the inventory (as opposed to in limited storage and/or cars) and use the mod glitch to stack mods and get 8 outposts.
I must be naturally good lol I only have about 4 hrs clocked in from one play through and I have toooons of gas, toolkits, a few cars, my base all upgraded(obv not fully but I found a bunch of mods while scavenging that are helping a ton at the start), tons of guns and mods and my base is fully stocked on almost every resource, tons of consumables and my first 4 characters pretty geared up, and a 2 outposts for medicine and ammo generation, plus the military outpost you get from that mission. I got more going on but i think you get it lol tbh I found a sedan with like 8 storage spots that I swap out with a ranger SUV with 6 storage spaces and looted almost everything in my immediate area on the character I mainly play ass with an 8 slot backpack and a follower with the same bag as an extra inventory space and someone to watch my back while I fill one character’s inventory before swiping to the other. I use mainly stealth kills with a crossbow and a silenced AK or melee stealth kills to get around and trow all of the rucksacks in my truck, fill my pockets and bags with consumables and ammo, then have 2 extra rucksacks on each characters back. When 2 get tired I transfer everything from my trunk, keep the rucksacks on them, then switch to the other 2 for another quick run. Im on day 3 or for and i send 2 out in day runs and 2 others on night runs. That’s where I’m at rn, trying to rack up 2400 or so influence to buy the power plant or reenforced truck stop place. I’ll definitely use some of these tips though, especially that quick finisher one, that’ll come in handy very often.
If you are feeling the game is not giving you enough of a challenge I recommend you to play on the higher difficulties, but only if you really feel like it. At the end of the day you are playing to have fun so don't feel lees for playing on standard zone or as they call it: "easy mode"
I have found a way to get rucksacks into your inventory, have a rucksack on your back, go to an enclave click on trade with enclave, go to the rucksack on your back an press X on Xbox square on ps, it will then put it in your pocket, head to your supply locker and store them
how do you get them back out and deposit them? I had one in my inventory and I couldn't figure out how to put it back on my back so I could deposit it. I thought it was a bug lol.
Finally a quality zombie game RU-vidr I love zombie games as well I can spend hours upon hours playing I guess because I grew up playing games like left for dead with my family and I miss those days
Great video. You can also save rucksacks in the community's inventory after unequiping through a "trade sale" with an ally. Its been a life saver for me.
@@johanhereorahummerhielm9034 its been a bit since I last played, but I used to enlist a follower from allies and when you trade/sell with them, i would be able to "unequip" the rucksack id be holding. Unequiping allowed me to store them in my community inventory until I was ready to use them!
Bonus tip in case you guys didnt know. Juggernauts can be easily killed by back ramming them with the rear of the vehicle. It can be tedious, but it's the safest way to kill juggernauts, plus the vehicle will survive, just the back doors will fall off, however its sorta cosmetic if you're on your own.
Just a quick update regarding the Rucksacks. You can actually store them directly to your base while you are in a multiplayer session by just going to a car that is parked in a parking space and storing the rucksack from there. So the resources will be stored directly to your colony that way.
One other tip climb walls if you are being chased by zombies the zombies will climb but fall and lay down for a while in that time you can kill them with quick finishers.
Knight Knowledge great also buy a few or 1 red talion soldier to have a very powerful shooter or melee. For every town you start and you can bring that person from the last town.
My friend introduced me to the original State of Decay and it was tough for me to get into it (I probably could have tried harder). I’m not too sure what made me start playing State of Decay 2 but I definitely fell in love with it early on. I’ll put a bunch of hours into it then stop for a while but I always come back it’s always fun.
I like to get the leg sweep ability which also kills zombies easily, also I would recommend jamming the fuck out of ALL of your characters before you do the legacy mission, per example give em all a rucksack and get all your good ass guns and loot so next time you use them in a community you will have a BIG head start
I park VANS in my parking slots. They hold more, 8 slots, and you can go crazy and put all your MEDS in the Ambulance, FOOD in the BBQ van, Materials in the Dewitt Van, ETC.
New player here. I would never have thought of using cars to block base entrances, for example. Definitely super useful, so thank you! Do you have any tips on the easiest/safest ways to deal with infestations, plague hearts and juggernauts?
Infestations: take your time, and aim for the screamer(s) first Plague Hearts: takes about 4 pipe bombs or 3 C4s. Clear all surrounding plague zombies first. Juggernauts: kite them walking backwards while firing at their head. When they charge, double dodge. Execute when they drop to a knee.
Infestations, I try to always have a car or two that's a beater (truck with plow if I can find it) and just honk outside til they come out to get run over...then mop stragglers. I also typically send someone with weapon handling after them as there are few times that are worse to have a weapon break than with screamers drawing in more Zed's. Plague hearts, I often save for later in the game and wipe them all at once. Many persue tech to build explosives and as soon as they get enough, they go hunt one. I find that after a week or two in game I have everything I need naturally, explosives, ammo presses, high end guns, and often even the Beowulf which I use for both plague hearts and juggs.
@@kylethekidable I did that thing with the car for a while to clear infestations, until I almost got myself killed when I also attracted a nearby bloater and a feral. What I started doing lately is set up some fireworks just outside the house, then back off and once the zombies pile up, toss a couple molotovs to clear most of them in one go.
Agree 95% on info. Bt in my opinion #1 thing to look out for is mods( things you can add to spaces in ur camp that allow you to make certain items or give certain buffs) my fav: ammo presses,parts mill and improvised weapon table. After that any weapon u come apone on especially hi-power guns the ones that use this ammo: 5.56, 7.blank blank and 50 cals
Tip 2 is great, and learnt it early on, I do it too for the same reason, rucksack storage, and have encouraged both my friends to do it in their play through.
Also I figured it out that if you are getting swarmed by zombies and maybe a feral and you can't fight them off and don't want to destroy your car. Get on top of it and pick them off one by one
I had this happen and couldn't figure out how to "requip" the rucksack. I thought it was a bug. How do you "get back" the rucksack to deposit it? I couldn't do anything with it, the rucksack was in my storage and I couldn't figure out how to "apply/deposit" it, when I grabbed it it would always just go to my inventory and not my back
There’s also a fighting specialization that gives you the “Slam” attack, which throws the zombie over your shoulder and onto their back, at which point you can finish them on the ground.
@@kanelittlehales8 I've encountered situations where i've used the quick finisher and you see them use the offhand weapon and the main weapon still gets damaged (turned yellow). Could have been a glitch or a delay in durability when used previously. Thankfully it has only happened twice over easily 100+ hours of gameplay and primarily dispatching zeds via quick finishers.
Loving this game a lot I play on pc. But I disagree with some of the priorities he lists in there order, guns and weapons are great whenever you come across them in the start of the game but the biggest priority for me is to just stack any ammo whether you have a gun for it or not and just keep doing an ammo grind, the ammo spawn is higher usually for me which is why it’s at the top of my list and guns I typically find while searching so while it is a priority it’s not something your have to grind as hard for! But by the 2nd play through when you have followers with specialized skills then I repeat the process but since it’s a 2nd play through I prioritize trading instead and missions so I have influence to spend, by the 2nd play through you’ll have enough knowledge about the game and the story process that you won’t have to worry as much about scavenging weapons because you’ll know the best places to look for them! Hope my opinion helps! Best of luck to everyone
in Co-op you can access your own supply locker to add or take supplies and not 100 percent sure but im pretty sure if you put a rucksack in the truck then transfer it to base it will go to your own base so you don't need to change out people.
For me facility mods and text books are highest. I prefer to make my base almost all self sustainable when possible. Pretty much agree on everything else though.
Been on this game on and off since release,and it's gotten better and better. I'm having a lot of right now,2 years ago,not so much Also great tips buddy
Can I make a suggestion? For the multiplayer games, if your character is in another player's game, you CAN actually transfer your rucksack to your stack of resources. Just have the rucksack EQUIPPED ON your character, (That is the most important thing to remember) then go to the back of one of the vehicles of the host, and push the "transfer to base" or "deposit", whichever it says. On Xbox, it's the RT button. It will say it's been deposited, and the number on your own resources should have gone up. If you have it just sitting in the back of the vehicle when you do, it will be transferred to the hosts resources. I hope this helps, guys/gals...
I dont know, if it was always so or is it a new thing, but if you find somebody, who has just only the core skills and not a 5th one, you can actually teach him (if you have the books), everything.
Always been a thing, they are some of the better people to recruit because of this, they can be literally whatever role you need assuming you find the right textbook
Absolutely, its totally personal preference. In mid-later game, facility mods become very useful and great to sell. More of a suggestion for newbies :)
if they add multiplayer server Wars between groups or peace and building bases in the map. For example, each group contains a leader and 20 recruits so the server will be permanent. This idea does not exist in games and I hope that this game will be in the third part.
PvP ruins games that are mainly PvE. I’ve been playing SoD2 since launch and will never support PvP touching it, so if you want to play something stupid like that try that garbage pile ARK: Survival Evolved