well in a sense this generation is the most important , born at the right time to not only experience important interstellar phenomena , to know of older knowledge and traditions but ALSO in time to build the very rockets the next generation will use to explore the solar system
I sit in my cubicle, here on the motherworld. When I die, they will put my body in a box and dispose of it in the cold ground. And in all the million ages to come, I will never breathe or laugh or twitch again. So won't you run and play with me here among the teeming mass of humanity? The universe has spared us this moment.
I really like the first part of the game, when you have a few systems, and the science ship charting new worlds, findings misteries, anomalies to solve, strange phenomena, and the vast galaxy is before you to explore.
I highly agree, though it is also a lot of fun to have your whole miltary force you build up the entire game fight to it's limit in the end game crisis. Just a perfect game from beginning to end.
@@jayhill2193 I'd like to think that but honestly I'm just trying to get the right mods so that my endgame actual goes faster than light and not slower than the snail portrait species in an olympic sprint.
I like how it sounds like it's telling a story. It starts out mellow and lonely, perhaps signifying a young civilization still looking for life elsewhere, progressively becoming more energetic, as if that civilization began to find its place in the universe, with all its stories and conflicts being told at once.
"We took to the stars. Was it our birthright? Is it our birthright? It was difficult, but we achieved it- we made our first FTL drive. It was instrumental to our success. We charted the planets beyond our own, and a crushing sense of loneliness began to set in. How could this be? Were we the only ones? Perhaps we were. It terrified us. Then, we realized that perhaps this wasn't such a bad thing. We ruled the stars. We became convinced it was not our birthright, but our destiny to shepherd this place of life. We sowed the seeds of life across worlds, giving rise to new ecosystems on the most barren of places in this system. We captured stars in metal spheres, generating power we previously never could create. We placed gateways from one side of the universe to the other. We created ring-worlds and orbital habitats for our people. We ruled the cosmos. Then our worlds, seeded with life, began to evolve. We slowly lost our hold on the galaxy. And we cried. But we cried tears of joy as the planets we had created gave us company. New civilizations came into being. And though we did not always agree with them, we loved all of them. We have not always been the best of parents. We have been wrathful. We have been greedy. We have been ignorant. But now, we will fix that. This scourge comes for us, to kill us en masse and leave our corpses desecrated. Therefore, it is my honor to announce the formation of the Galactic Council. We shall spare no expense to defend this galaxy from these ravenous invaders. We will defend our home and our children. Or we will die in the attempt." -speech given by Warden Merisava of the Elvan Worlds, hours before the full mobilization of their military and the subsequent destruction of the Prethoryn Scourge
"If there ever was such a thing as an absolute moral imperative, it would be to explore the cosmos and embrace all within it. We were never meant to journey alone."
@Elias Westlund I appreciate your optimism, but I think that the machine learning part is more difficult and dangerous than you give it credit for. The same problems that we have with democracy and autocracy (as you mention) are the ones we will be confronted with when when we start developing sophisticated enough artificial intelligence (sometimes called artificial general intelligence) to get the change that we are all hoping for. Just ignoring the more technical side of the problem, it is hard to narrow down exactly what we would want from an artificial intelligence. Of course we want it to be moral, but we already have a hard enough time defining that for ourselves- the prisons and politics can attest to that fact. If we want the computer to do the task better than we can do it, then it will have to do it in a way different than we do, and that can easily lead to dangerous ramifications. I would highly recommend Robert Miles's RU-vid channel if you are interested in the topic, since he can explain it better than I can. But don't get me wrong, I am not against technology. Far from it really. We need to be aware of the potential challenges so that we can face them head on. We can do it; we have done harder things before. But the fact of the matter is it won't be a save all panacea. Anyways, thank you for your comment. It was very thought provoking. :)
Serenity? Well, that's hardly the word I would use to describe this piece, but I can sortof see how others might see it that way. I would say this song sounds tragic: at best lonely; at worst tortured. I always find it perfect for those moments where I have been trying to avert a war, but the war turns out to be inevitable. First game, I tried to get a certain faction in my alliance (one of the first factions that was allied to me), but my other allies didn't like them because of some differing ethos (I think it was militaristic VS pacifist, pre-Asimov patch). Eventually, as relations deteriorated between them and my allies, they declared me a rival, we recalled our embassies, and in time war erupted. They lost badly. This song fit perfectly for that moment when they declared us their rival and we recalled our embassy! Never finished that game, but I still have it saved so I could. Right now they are in pretty rough shape, while we are a grand empire.
I guess you only get 1 edit now or something? Anyway, was going to say "haunting" might be a better word for what I mean than "tortured," but save timeframe the concepts are close enough.
101jir By serenity, I meant, the first minute of the piece. It was probably intended to match the melancholy and serenity of floating around in space. After that, the music goes FTL-mode and gets filled with action before finally reaching its destination - another lonely, serene point in space. I love the thought put into making these. Could sync it with real FTL space travel easily
“Maintaining state cohesion as we venture into space presents a unique challenge. We shall face the challenge head on, and we shall be stronger for it.”
作为一个理想主义者,我对人类同胞有着无限的乐观和热情,我真诚的希望,人类可以实现真正意义上的联合与和平,共同奔向星海,超越光速。 【As an idealist, I have infinite optimism and enthusiasm for my fellow human beings. I sincerely hope that human beings can realize unity and peace in a true sense, and go to the sea of stars together, beyond the speed of light】
In my opinion, this is the difference that passion makes, when you are at work. If you love what you do, and really care about the result, great things can be made.
it is. united races mod on the workshop gives you most of the stuff youll need to make them. But now I keep getting overthrown by pregenophage krogan, so im questioning my life choices
I remember this started playing when he end game started... creatures from beyond the void pored into our world. And only my fleets stood in the way. Billions died in the battles to come, and we knew that billions more would die. Yet that this song filed me with hope. We were the Helvecian Technocracy. We started in this galaxy alone, we were victorious over those that sought to blot out thought and reason. We exterminated those that wished to destroy life in the galaxy. We were a people of Trillions, with almost every known race in our borders. We were the people that harness the very power of SUNS. WE were the ones that created worlds, and cracked them in two. This was not our end. We REFUSED to die. We held our ground, and with the ferocity of those that have nothing to loose we struck back... We will not dwindle or die... we will not become like the fallen empires that fell before us. The stars belling to us... and when we have concurred these stars... we will go forth and find a new galaxy. For that is what we do... we bring life and reason to a galaxy without it...
Interesting Tale. As a representative of the Combine of Ni'Quer I state simply when we eventually figure out how to properly manage an empire we will be going to your Galaxy first, we have some sociopathic Fungi who love to turn themselves into robots, a perfect match for you. Alongside that we can also offer you some disgusting, HORRENDOUS, slaves of a race we weren't able to exterminate because the entire galaxy spat in our eyes for it. Alongside that we can also offer you Tomboy Bird Warriors. That is our selling point. Don't ask why.
One of the best pieces of electronic music I've ever heard. So soulful. Utterly beautiful. Perfectly encapsulates the idea of a young species discovering the vast beyond, and as the music goes on, things light up, and the space becomes filled. Seriously, Paradox, you guys screwed the pooch by no longer working with this Andreas Waldetoft guy. Man's a goddamn genius in my book
This song played in my first play through as the FUCKING SCOURGE made it to my borders and then my capital planet. my empire fought bravely. Down to the last corvette. :’(
I've just brought this game about 2 days ago. At first there was a learning curve so much information was being thrown at me. I felt frustrated, confused, and highly pissed off until I heard this song. Needless to say once this song started playing I was encouraged to push threw and be superior. I never knew a game could do so much and fill your soul. +1 Best Game
When i play this game, it make feels like living in those universe. The feels, musics, the artworks is amazing. If i was able to live thousands year mayb i would be able to see this futuristic world.
search "halo drive" I think that's the closest we'll get to "FTL" travel..... physically FTL is out of the picture but that doesn't mean you can't freeze your own time
Nope, climate change is, at this point, effectively unstoppable. Governments are going to do nothing about it, and within 100 years it will be like Mad Max. Hundreds of millions of climate refugees are going to fuck up every country north of the equator, the oil, coal, and natural gas reserves will dry up, fresh water will become very scarce, and a state of perpetual war will overtake the once-great planet we call Earth. Isolated civilization will pop up in the northernmost regions, but they will be constantly attacked by raiders and overwhelmed with refugees, and they, too, will fall. The only hope is for small island nations to wait out the apocalypse and then slowly repopulate Earth. It might take 500 years to get back to where we once were, but it will happen. Humanity will then learn from it's mistakes and... Just kidding. We're all going to fucking die. Best case scenario those small island nations just keep to themselves and eventually establish colonies in the Solar System, worse case scenario Earth becomes all but uninhabitable.
When I broke my two legs in a car accident two years ago, I heard this soundtrack while playing Stellaris. So I told myself, I haven't been to the outer space, I gotta witness the day humanity steps out of mother earth.
The instrumental version is more mysterious, showing the grandeur of space. But the lyrics sing of passion and desire, and is a vastly different feel than just the music alone. Very well done
I took a break from Stellaris for a while to play HOI4. Came back to appreciate its rich atmosphere and mechanics and thought about how disconnected Stellaris is from a lot of other Paradox games.
The only song without lyrics that can make me cry. It makes me feel so alone and insignificant but in a good way. In a way that life is beautiful because we are all just these creatures on a rock in space trying to find purpose. You cant stop the creation of life and you cant stop the death of it. We all die and we dont know what the hell this beautiful twisted universe holds and thats okay. Much love everyone.
The way it starts so small and quiet and becomes so grand. It's like the struggle to get into space - marred with disaster and setbacks - some sort of last ditch effort that finally works - then we escape our planet and are confronted with the awesome majesty of the universe.
I maintain to this day that a masterful crescendo can be recognized by the fact that it still sends shivers down your spine after the hundredth time. In this regard, Waldetoft is a master.
Im a big fan of those long drawn out muffled horns in the background. It feels like there are giant space whales calling in the immensity of space with a tint of melancholy. It feels so grandiose and gives the music so much more volume.
Come meet Battlefleet Dawn foul creatures. Come meet your doom, as we make a stand for all life, for all creation. These are our stars monsters and we shall defend them to the last
Never heard an OST which is as perfect as this one is for the video game it's within before I discovered Stellaris. 7 months ago I discovered Mass Effect and the OST was awesome too, and that was the first game with an OST I loved as much as Stellaris soundtrack. Nearly 2 months ago I went through the 1,000 hours of playtime on Stellaris. I don't remember one hour of them being a waste of time, an hour when I didn't take a good time playing that game. Beautiful. Simply wonderful.
Okay, guys. This song fits the progression of "Separate Ways" perfectly. If you don't believe me, just start singing "If he ever hurts you, turn love won't desert you. I know I still love you. Even though we went our separate ways."
I'm learning to become a game developer and part of what I want to do is create games that give people the feeling of exploration and wonder that this song communicates. Having a fun game should not be underestimated as it has helped me make it through hard times and I hope that in the future some of you will be able to enjoy my games and I will be able to put a smile on your face.
Systems surveyed. System scan complete. Anomaly detected. Research concluded. New Technology discovered. Anomaly detected. WARNING: War has broken out.
Whenever I hear this, I just think of my Determined Exterminator Empire. Just imagine you’re a Bronze Age empire IRL, and just one day you see this group of ships just come out the sky and rain death everywhere.. They would literally think you’re their god of destruction.
This, this is my jam. I always loved listening to this. It it smooth and inspiring, from becoming a fledgling Empire to an Unstoppable force- this is what you listen to
One of the most amazing soundtracks created. And this game is brimming with great tracks. This one in particular always strikes me - as opposed to a lot of people here - as the tune of an unstoppable, war-bent empire that's devouring the galaxy for its own purposes. At least that's what I always felt when playing my fanatic militaristic "we-don't-want-or-need-friends" empires set on transcending the weakness of flesh. Unstoppable, unyielding, merciless, remorseless.
This song has lots of electronic beats to it, but even those beats have a lot of instrumental parts as well. Same goes for the rest of this game soundtrack. It's amazing what Paradox achieved with Sttellaris.
Hearing this while you develope your empire with massive production, research, politic nets and interplanetary wars with millions of casualties over multiple coordinated star systems to impose your will over the whole the galaxy is just orgasmic.