Stompn Vs Shaiiko IM LIVE EVERY DAY - / jynxzi 🔴Follow My Socials: Main Channel: / @jynxzi Twitter : / jynxzi Instagram: / jynxzi #jynxzi #rainbowsixsiege #jynxziclips
Okay one thing is we can’t make judgements of these 1v1’s for a few reasons. 1: 1v1’s are a part of siege in the endgame. If we assume each game is theoretically perfect so that each kill is traded, you should theoretically end up in a 1v1. The issue is siege is a 5v5 game fundamentally and teams with strategies that abuse teamwork and strategy will ultimately succeed. Relying on each gunfight being a fair gunfight and a 1v1 is a fundamental misunderstanding of siege and will not give the results (statistically) nor the most enjoyment (in my opinion) from this game. 2: map and play style. Ever ask why spoit could crush shaiko on Oregon but not jynxi? Well this is basically the reason. Each individual has play styles suited to their 5v5 role, consciously or not. If you’re scared to take gunfights and use strategic advantage to win rounds you’re probably a support player without being conscious of it. Certain play styles counter each other, you could destroy all your champion friends and 1v1 a diamond and get crushed because their playstyle just completely counters yours. A theoretically perfect player should have no counter playstyle but unfortunately humans stick to what they know conscious or not and siege is such a complex game that chaos theory makes this game difficult to perfect theoretically. 3: statistical variance. All people have their bad rounds, games days or even seasons, and this is normal because your skill at the game is a dynamic ever growing web of knowledge and mechanics, so it’s not as easy as having a fixed slider you gradually increase over time. Since there is no perfect player, it is impossible to attribute an exact percentage of perfection to any given player. So we use statistical models, just like I’m chess or any other competitive game. You can think of each player having a probability to win or lose, these are dynamic factors that change given the map and operators and even as the round is ongoing, but if we simplify it all and give a win percentage to each player, it will give us an idea of the skill level. But the sample size is very small, in normal jynxi 1v1’s you have an average of 12 rounds per game which isn’t nearly enough data to de-noise all the randomness from the dataset. Essentially because siege is such a complex game there is a high variance in determining a probability of who should statistically win the round. It’s difficult to find the theoretically true win-rate without playing hundreds of games. Now im not saying this content isn’t enjoyable to watch, it’s fire content and it really elevates the community. I’m only posting this for the few that jump to quickly to conclusions based on insufficient or misleading information.
I respect the enthusiasm of this post. I can also understand your opinion is completely logical, but holy cow dude. You’ve spent 30 minutes of your life perfecting a well written argument in regards of a RU-vid video; on a game that is a decade old. I respect the hustle, but don’t understand the commitment. Have a blessed day!
Don’t listen to that other guy, you’re doing great and everything you said is pretty much an objective truth. Good work, also we are all dead in our sins wandering aimlessly for purposes that can only be found in Jesus Christ. May His grace be with you, have a good one.
4 time world champ, absolute legend of R6 destroying every statistics against the best players in the world vs ranked hero who win 1 major trophy There is no way people can say shaiiko isn't the best here He schooled spoit and all m80 when it matters, in a world competition with big prizes. he dont need to try hard 1V1 junko's streaming funny content
@@Rathkan G8 give more money, invite only the best team from All over the world and provide much more public than any other competition on r6 . But its not a "World title" Lol wake up son
He turned footholes into a crouch rotate with a deagle and caught STOMPN off guard. I mean it was genuinely a good play what’s the point in down playing it?
Shaiiko is kinda smart for using holos only because he can get used to the scope since everyone has the holo. He chose a sight and he got used to it and thats why his aim is so good.
Honestly give it up for both players. It only makes sense for one of the best in the world on pc to win, but the fact that a controller player can out wit and grasp to m&k heights sometimes is genuinely insane.
@@CalebJones-y5xhe just doesn’t know how shaiko plays 1v1s think back when stompn first 1v1d spoit and now he’s going 8-9 with spoit who 7-3d shaiko so I think he just needs to play shaiko like two more times and it will be down to the wire
junko i really love you u saved my life after i was thinking about ending it all u make me smile and laugh when i watch your videos i really enjoy watching you scream,glaze, and whatever other weird funny shit you do i hope you see this and it makes your day
Not overrated at all. He is the best console player to ever play siege hands down no questions. The only players that can stop him are PC players, spoit and shaikko are the best players to ever touch siege. Of course he's gonna lose to him. But going 6-6 with spoit shows that he's a world class player if you hate him or not.
@@jeremiahtannehill8870 spoit was on 180 ping and the 1v1 setting were supposed to go to 7 not 8 so if the setting were correct game would've ended 7-4
Stompn is good but it’s fkd up putting him against literally the best pros. that’s like having mvp quarter back college against Tom brady or Bret Favre. yeah there’s a lot of natural talent and practice, but there’s a huge gap in discipline due to professional coaching, 10s of thousands of dollars on the line, world wide reputations, ceo based organizations, and your fellow teammates on the line.
I'm a little late to the party but I play roller on PC and the only thing that mnk really has an advantage on us on is tracking. If you know where to place your cross hair and you are good at recoil control which on roller is significantly less than mnk, then you pretty much are equal. It's all about finding a sense that's both controllable and quick enough to flick. This is why stompn is always able to match against these pro mnk PC players, because he has good game sense, with good recoil control, with good sensitivity, and good crosshair placement. All around he's basically what the console pro league players from year 1 should have turned into. If they never got rid of console pro league I have no doubt he would be considered the top player of pro league on console and maybe even in general. Though of all time I'd still give it to pengu given his overall knowledge of the game and his clutch factor, especially on smoke shotty with SMG 11 in hand. But stompn is definitely capable of making it in pro league, his big hurdle would be to have a couple more operators and weapons besides the r4c, and the mp5. If he's versatile he's dangerous for every player in pro league. Look at spoit for instance, he's versatile and it makes him hard to play against because he can either frag you or play patiently enough to push you into a tough decision on planting or going for the kill
Spoit glaze exists but its not nearly as annoying as stompn or Jyxnzi glaze. Shaiiko is a lot better than Spoit, real players know this. Best R6 player of all time