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Stop Using TOO MANY Layers in Your Art! (Downsides of Digital Art Layers) || SPEEDPAINT + COMMENTARY 

Duchess Celestia
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24 май 2024

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Комментарии : 192   
@DuchessCelestia
@DuchessCelestia Месяц назад
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@ggun4550
@ggun4550 Месяц назад
For me it's always two rules: - as little layers as possible - merge everything that could be merged I just HATE having a lot of layers.
@AbsoluteSolver_98.7
@AbsoluteSolver_98.7 Месяц назад
Same here! Having lots of layers looks messy, and it's so hard to find anything. I also often name layers if I have more than five of them, lol.
@chinkram
@chinkram Месяц назад
as someone with ocd i do the exact same:P
@JesseIsAMess
@JesseIsAMess Месяц назад
I merge most if not all of my layers before color and shading. So usually I'm left with 2-3 layers
@Eldritch-weirdass
@Eldritch-weirdass Месяц назад
same here! my brain stops functioning at 10+ layers lol
@SenseiCatz
@SenseiCatz Месяц назад
SAME I absolutely dislike various layers, i already get confused with 10, imagine 100 like these people 💀
@pairofbutterfliesRG
@pairofbutterfliesRG Месяц назад
<a href="#" class="seekto" data-time="306">5:06</a> holy shit, no square space sponsor, blink twice if you need help
@lcgl09
@lcgl09 Месяц назад
Phfff 🤣
@riellechristine3806
@riellechristine3806 Месяц назад
Ah, If only... I am a Live 2D artist and rigger so I will be stuck making a huge amount of layers. I love that just to make a hand I need min 6 layers and that if I don't seperate the color, shading, and lineart.
@Stratelier
@Stratelier Месяц назад
The important part is to only use as many layers as you functionally need. If you're rigging up an animation node that ends up never being _actually_ used (in one way or another), then maybe that layer is being one too many. Similar arguments apply in 3D modeling, too. Sometimes it's more efficient to have the engine swap between "prebaked" elements rather than trying to actually _animate_ said elements on a rig.
@professionalshnitzel
@professionalshnitzel Месяц назад
i couldn't possibly use more then twenty layers in my drawing and that's an overstatement it just makes a mess of my brain. you actually made me realize why so many artists use so many layers
@what_the_actual_hay
@what_the_actual_hay Месяц назад
Same. The most I've *ever* used were 15-25
@fakeartgoddess_
@fakeartgoddess_ Месяц назад
true true, i used to be one of em but i just grew out of the training wheels
@faivana_
@faivana_ Месяц назад
I’ve been using at least 40 - 50 layers… its pretty bad but I’ve switched it up to only using 10 or less (i merge it all tgt)
@NUCLEARxREDACTED
@NUCLEARxREDACTED Месяц назад
Getting in the habit of renaming layers has made a pretty big difference for me. 5 seconds at the layer creation almost always ends up saving me minutes of search time later. And that's with like 20-30 layers at most. I couldn't even imagine 200.
@sunhopii8534
@sunhopii8534 Месяц назад
me 2 years ago would feel insanely called out, but now I'm so unbothered I literally colour on my sketch layer ☠ any art over 3 layers is just too much work
@AlfredEiji
@AlfredEiji Месяц назад
Sounds like you made major character development over two years.
@idoyoutube2019
@idoyoutube2019 Месяц назад
same
@meronyach.
@meronyach. Месяц назад
Honestly, layers are one of the reasons I choose to paint traditionally. Layers and blending modes are so fun, and easy to get carried away with, that I find myself with a disorganized mess😂. Using watercolor forces me to work a bit more of a restrained way than I would digitally.
@photogenicBlur
@photogenicBlur Месяц назад
i: -sketch -paint over sketch that's it. but i use layers to keep a timeline of sorts of every piece i make. every now and then, i will put everything on a folder, copy whats visible, and keep working on the copy. i love looking at the progress of my work, so this works for me. i end with less than 15 layers tops
@Tyrannee
@Tyrannee Месяц назад
Meanwhile, me using 15 layers for a character for no reason...
@Kaito57
@Kaito57 Месяц назад
*(reads title)* ... You better have a darn good argument or hands will be thrown with an E Rating lol
@Idlydonte
@Idlydonte Месяц назад
another downside for the large amount of layers that the program you using will crash eventually. I mostly prefer up to like 1- 4 layers and eventually merge them into one
@mercy5004
@mercy5004 Месяц назад
@@Idlydonte Though this largely depends on what program and hardware you're using. I can and have had, literal dozens upon dozens of layers before on a single file with a variety of masks, folders, modes, etc enabled. No lag, crashes, or bugs. I shouldn't, but have, accidentally left said files open in my painting software overnight.... and they were still there and waiting for me. Which is good because I often forget to save lol But I have both a laptop and desktop designed with gaming in mind, with lots of storage, RAM, and a good graphics card put in. (one of which is nearly 10 years old, still running on Windows 8) Not that I've never ever had a crash before, but those have happened with sometimes very little correlation with layer amounts considering how much I've continued to abuse it lol. Just something to keep in mind for any artists who do like to work in large/layer heavy programs. If possible, upgrade the hardware. It's a lifesaver and with the right maintenance, can last you a long long time.
@RyuuChan3821
@RyuuChan3821 Месяц назад
When I first got into digital art I used to use hundreds of lays but these days I use 2-3 because I prefer to blend colors manually. I use a layer for lines and sketch then one layer for color sometimes a layer or two for effects. I dislike the look of art work with too many layers, also using so many layers makes me not stick to things and change stuff too much and it made me reliant on the tools irl I was struggling to draw and understand color.
@randomhuman_05
@randomhuman_05 Месяц назад
<a href="#" class="seekto" data-time="190">3:10</a> Ok- that made me feel a LOT better about my 20-30 layers in folders 😂.
@emilianojaramillorodriguez8351
@emilianojaramillorodriguez8351 Месяц назад
Time to De-Shrekified my job
@LLdeduction
@LLdeduction Месяц назад
I have the exact same problem with making too many base layers and shading/rendering each thing separately. Makes sense why it was never coexisting well and clashed with each other. This was an eye opener!
@magentialice
@magentialice Месяц назад
me who only uses three layers for most of my art: lol, imagine.
@the._.tired._.artist._idk
@the._.tired._.artist._idk Месяц назад
Ikr I use 5 layers
@Perilous_perils_forrest
@Perilous_perils_forrest Месяц назад
I use like 10-15 if I’m shading, if not three of em
@gomibear.
@gomibear. Месяц назад
I use 4 layers max because my phone can’t handle more than that without becoming really laggy
@Atomic1212
@Atomic1212 Месяц назад
I only use a max of 7 lol
@hypetrail
@hypetrail Месяц назад
I always try to use a bigger canvas and it restricts me making more layers but there are also several tricks to counter some of the "problem". Overall, you shouldn't use too many layers unless it's for a project and it needs constant revisions or supervision by other artists or clients.
@luraymoondust
@luraymoondust Месяц назад
After watching this video I checked how much layers I use and based on 2 pictures I use somewhere between 40-70 layers. probably less when it's not a full body and bg piece And I use lots of folders but I don't usually name the folders or layers bc my tablet setup makes it difficult to do so. Also I didn't know layers can make your pictures take more space.... No wonder mine always takes up space... 😅
@MoonDream249
@MoonDream249 Месяц назад
As someone who, even after a bit of introspection, doesn't really have a problem when it comes with having too many layers, I find this video very interesting, at least not to the extent that Paige describes lol. I think it mostly comes down to your style and general art process outside of layers, generally speaking a very simple style with very little details, might still take more layers then an ultra realistic painting, because has it's line art, base colors, shadows, and highlights are on separate layers, and another ways made on one layer with various brushes. My style is generally speaking, simple, and so is my art process, all "grounds" are separated into it's own folders, all main line art is merge respectively and then everything that is the same colors (and sometimes material) and then typically I use no more then 4-6 blending modes (depending on the piece) so they usually end up under 50 layers.
@AdorableFennec
@AdorableFennec Месяц назад
Shrek in the thumbnail is gold
@SnoFitzroy
@SnoFitzroy Месяц назад
Something that really helps for me with keeping my layer counts down is biting the bullet and merging a bunch of them in late stages of the work - I use Ibis for all of my art, which has a feature that lets you Duplicate a WIP - So what I do is make a dupe, then on the new version, merge all of my lineart layers (for example) before then moving on to the color phase, where I can now use a bunch more layers without having a high total of layers. Also, if two things I have on separate layers affect totally different sections of the image, such as details in lineart or color that are on opposing corners, I usually make sure to merge those too - anything I'm doing to edit one of those parts should not go far enough across the image to affect the other, so keeping them on the same layer is fine :)
@luhan5123
@luhan5123 Месяц назад
There was a time when I worked in a studio (no big deal, it was a studio where managers would get us commissions, and artists would just have to work, and we all had different stages of the commission incoming), I was good at most tasks, lineart, base colors, shading whether it was by color picking or multiply layer. I even developed a technique for painting fur, I showed them how to do it too, but what I learnt from them is that no matter what your painting procedure is, you can always, still, merge all into a new layer and start using filters and reshade and resignify everything even after it looks finished and even imperfect. And I adopted it and it became one of my signatures now, nobody will know how I do it unless I make a video of it, but basically what I do is: draw,lineart,base and then for things like hair and skin I may use a color picking for things like blush, stuff that need a particular work, then I go multiply layer shading for overall work, sometimes it's like filling the layer with the shading color and then "cutting the lights" but not really erasing but more like using a color that looks harmonic with the overall piece, sometimes it can be blue with a desaturated and light yellow, sometimes it is a soft purple with a pink and then the same yellow, it depends on what I wanna achieve. Then I may add highlights if needed. Merge into new layer and use filters, if I like how it looks, but I feel like I could do some more things for like hair and stuff, I make a new layer on top of that one, and draw what I need and paint/shade using the merged and filtered image as palette for final details. This is my fullcolor procedure, it takes around 10 hours to finish a piece but it's worth it. Then there's my soft color procedure, which is much easier: after base color I only do a color picking of the LEAST necessary to give it spice. Proceed to multiply layer and (this step may be like in the fullcolor about the colors I pick or it can be like:) just fill it with the shading color, and go right next to the highlight layer (add glow), and all the lighting is made there. Merge, add touch ups, and that's all. Lineart is super softened, like a 30% on multiply. Filters are what make most of the harmonizing about the overall colors. I use around 30 layers max and 10 min, but I can perfectly just use around 3 or 4 if I wanna make it light, but that's another procedure, with textured brushes
@chok1169
@chok1169 Месяц назад
Me watching my 200 layers lmao
@acidicchoco
@acidicchoco Месяц назад
Great video! As someone that is way too lazy to name any layers, I refuse to actively look for layers too. I don't know the shortcut for procreate or other ipad apps but if you're using clip studio you can easily do CTRL+SHIFT and left click to a certain piece on your image and itll immediately direct you to the layer you're trying to find
@commentslaveaccountlol2524
@commentslaveaccountlol2524 Месяц назад
procreate has smthin like that too, where it shows u the layer that a line is in when you click on it (and leading you to that layer if u click again) altho tbh it sometimes gets annoying when it lets you into a different layer without you noticing so mine is closed lol
@thebroccodile7099
@thebroccodile7099 Месяц назад
I never thought of to many layers as a problem I default to 3-5, sketch, lineart, color, shading & higlights, the last two being optional. The most I've gotten was a project where I designed 14 characters in one canvas where I've used 2 folder within which one forlder for each character and within each the folders were 3 layers for sketch color & lineart so basically 42 layers & 16 folders. The only problem I've had was when I had multiple layers on clipping and wanted to merge them together but the program won't let me, but that's pretty easy to fix.
@terrenceanimates277
@terrenceanimates277 Месяц назад
As a victim of multiplied purple shadows, trust me learning color theory was the best thing ever for my art 😭😭😭🙏🙏🙏
@aikoheartblossom
@aikoheartblossom Месяц назад
as someone who is learning art in general, i love using layers. i do have hundreds. i am using them as part of the learning process though. most of what i draw are characters on a blank background, so environmental lighting is difficult to establish for me. having a bunch of layers helps me go back and revise things I did earlier in the process if I learn how to do something better later on, or if i discover a new beautiful color or way to shade and decide i would like to do that for the entire piece. i'm not committing, because i havent reached the point where i even HAVE a style to commit to just yet. i'm using layers to help me discover that. if you are an established artist, i can absolutely see using less layers because you should be more confident in what you've learned so far, but i find in the learning process, it IS easier for me to have a lot of layers so i don't feel the need to scrap an entire project just because i learned something new and changed my mind about something i did earlier and have no way to fix it.
@mercy5004
@mercy5004 Месяц назад
I think the tricky thing with layers, as its kind of brought up here, is that they are not a substitute for fundementals. They are a tool best used alongside them. An approach I use, and always recommend comes from traditional art, specifically "glazing" with Oil Painting. Thin, transparent layers upon layers of color used to subtly add richness and detail to a work and create the sense of form. There are glazes placed specifically on one object or area of a particular color (like skin) to deepen it, and there are glazes that are spread across the entire piece to harmonize it. Very different from the approach of Acrylic Paint, or even Gouache painting, which is very similar to the single or just a few layers approach to painting, with an emphasis of solid blocks of color and blending colors manually with the brush. Studying why each approach works, and finding which one suits you (I've always enjoyed oil painting over acrylic because I desire near total control over the work, and acrylic dries before I can even think of blending anything) as well as all the art fundementals and skills that go into painting in either medium, will carry someone *very* far when it comes to how to best use layers.
@analudraws
@analudraws Месяц назад
This is so true! I had such struggles with digital art and not having any confidence to commit that I just went back to traditional to just limit myself and focus on improving my skills and not fuss with 200 + layers.
@MusicFreakKatz
@MusicFreakKatz Месяц назад
I started making my art digitally back in 2021 and I'm still learning things. This video is very helpful, thank you! 🥰
@3lue0ne
@3lue0ne Месяц назад
I usually split my every drawing into part of a piece like head, hair, dress, shoes, background etc. Usually I merge when I know that I don't wanna come back to this part of the artwork. Other layers are shadows, filters and blending modes. I also group my layers so I can faster find layers easier. I wanted to use less layers but it's really hard for me to draw on my phone using less layers. A few times I had to finish the artwork on my PC, using ibis Paint on PC is literally a torture. It works so bad on PC and I can't turn the ibis Paint artwork file into the Krita file.
@Kuso_Ouji
@Kuso_Ouji Месяц назад
This is a cute video, thank you Celestia~ I know a lot of artists use a whole bunch of layers, so seeing the title intrigued me a lot. I also used to use many layers, max 80 I think. But now I just really can't be bothered. In fact I often go out of my way to gut myself by merging literally everything together, sketch, colour, layer modes. And I do all this without thinking because if I mess up, ik I can basically just draw over top of it like nothing happened. Feels pretty good honestly. Edit: Oops forgot to mention your lineart here is so beautiful! Edit 2: Ah and I think your message about how the overuse of layer modes and how that affects your confidence is very important. I'm sorry you had to go through these things, but it's super cool that you've made a video trying to help others with similar problems. Trust me, there are many people who needed to hear your message :')
@Stratelier
@Stratelier Месяц назад
The primary technical hurdle to having too many layers is that the more layers you have contributing to a given final element, the more difficult it becomes to make deep adjustments TO that element. For example, if you need to just scrap and resketch a minor detail, you may _also_ need to redo any layer effects that modify it, else they'll look inconsistent. As a specific example, GIMP 2.x doesn't support text as a vector object, its engine necessarily rasterizes them into a layer. This means that _literally any_ change to the underlying text must necessarily force the engine to re-rasterize the text from scratch, potentially discarding any other changes that could have been made to that layer, even changes that would be considered non-destructive if it were being edited in a purely vector context (as in Inkscape).
@Iheartdriftwood
@Iheartdriftwood Месяц назад
I dont usually comment stuff like this but your actually such a big inspiration for my art. I adore your style and your voie always inspires me to draw. As an autistic kid, i find you very relatable too. Tysm for continuing to create awsome videos celestia :)
@L0rar3
@L0rar3 Месяц назад
I am SO guilty of this, it's like closing the 999Tabs I collected over the past years of owning my smartphone 😩 I need to actually pay attention to how many layers I'm using to avoid overusing it. I got already better at this but well 😅 One thing I like to do is only have the sketch and base color on a seperate layer and then use one layer for the rendering. When I'm unsure abt something, I'll duplicate the layer and move on. Having almost everything on one layer really keeps me from creating a seperate layer for every single part of the image and I can get more lost in the progress of drawing This video is too relatable 😭
@cassielcruzchavolla809
@cassielcruzchavolla809 Месяц назад
I thought I'd get called out in this video, but I only use like 7 layers max . I had no idea people used so many layers.
@N-I-N-A-
@N-I-N-A- Месяц назад
i just wanted to say i love the luka art AMAZING!!!
@charlieyipeee
@charlieyipeee Месяц назад
i actually use folders a lot, but at some point in my process i end up with multiple folders, but also a mountain of misc. layers for rendering and it still ends up a big mess.
@ray-ze8vf
@ray-ze8vf Месяц назад
right!!! when i stopped drawing lineart for each individual piece of a drawing it made me so much more happier and confidence in my skills
@elisaelisaross
@elisaelisaross Месяц назад
Interesting! I only draw traditionally, and it's the first time I have seen layers and how they work explained so clearly! I guess you only showed some of their functions, not all of them, but it was still more than what I knew before
@Brima_024
@Brima_024 Месяц назад
Me, a traditional artist/drawer: uhm yeah, interesting...
@TheratisCOMING
@TheratisCOMING Месяц назад
no squarespace?
@flickerwizz233
@flickerwizz233 Месяц назад
This is a great example of what I like to call digital art brain rot (not derogatory lol). I've personally experienced that when I only draw digital art for an extended period of time, these bad habits of relying on shortcuts like layers really fester. I think a great exercise for any digital artist is to just take a pause and do some traditional art or to limit yourself to only using maximum three layers for a piece just to gain some artistic confidence and practice doing things like shading yourself. Also a technique I've been using for lighting quite a bit recently that's worked wonders for me personally has been just fill bucketing all the base colours real fast to pinpoint the general colour pallette of the piece, then taking that pallette and using overlay layers with the general room's ambience to give the colour some cohesion, then using some different overlays to establish highlights. Then I take that new colour pallette and make a very rough shading "guide" where I establish where most of the shading and highlights go. Then I move on to detailed rendering for each colour layer and this makes the process a lot more streamlined and has improved my lighting a lot.
@5TR3TCH3Z
@5TR3TCH3Z Месяц назад
Hearing you talk about rendering each individual detail on separate layers felt like getting sent to the past. I remember being so frustrated sorting through hundreds of unnamed layers because I would use a different clipping mask for each part of a character (hair, eyes, skin, each article of clothing, etc.). Watching Thestarfishface's coloring tutorial changed the game for me. My layer count dropped from 70+ to maybe 30 at absolute max. That video also introduced me to auto actions in Clip Studio, so now with one press of a button, I have all my layers created, named, & stacked into color-coded folders. Could not recommend her art tips highly enough.
@zenrpg2336
@zenrpg2336 Месяц назад
my internet went out for a moment literally right after you said "pause for laugh-"and i thought you were just giving it an uncomfortably long amount of silence to imply you were so funny that you'd have people laughing that long and it made me laugh really hard the longer it went on but then i realized no its just buffering
@takendruid
@takendruid 2 дня назад
What I personally do is duplicate the folder my colouring is in and then flatten it to render all together. That way, I still have the original folder with all my colours in in case I need to change any colours in the middle of rendering. But it also means that I can render my subjects as a whole and not just as individual pieces of one whole.
@KatsRule690
@KatsRule690 Месяц назад
i used to have a million layerz in my art and i agree the moment i deliberately started using less layers i started improving a lot in my colors and rendering, and it was actually so less stressful when i made mistake and needed to adjust something in the drawing when it didnt involve adjustin lik various other layers on top of that.
@v-nus7718
@v-nus7718 Месяц назад
Recently ive started easing myself off of this slightly by saving multiple .clip files along the process, with the files still having layers, while i proceed with a version thats merged. helps me commit while still having a backup in case i mess up
@clownstop
@clownstop Месяц назад
I use a max of 6 layers, sometimes 10 or more, depending if I feel like detail n stuff. 1 layer: the sketch 2nd layer: the line art (extra to draw certain other things but merge it with the 2nd) A layer for reference Another for color and shade/bg I always hated using a ton of layers. Maybe that's why it takes faster for me to complete a piece.
@shatteredprism
@shatteredprism Месяц назад
This video made me realize how many layers I use and that after I've gotten a part lined/colored, I should merge it down and move on instead of letting the layers sit there for all eternity because "What if I decide I don't like it later?"
@DarthBiomech
@DarthBiomech Месяц назад
I'm wathicing this video and it made me realize that I probably don't use _enough_ layers. My process for characters is usually line, flats folder, five shading layers ontop of it (flat color fills with masks and different blending modes) and that's all. Backgrounds receive two to five layers max, because they're, well, _backgrounds,_ they aren't important.
@Hatsune-Miku_Fan
@Hatsune-Miku_Fan Месяц назад
Love the Luka fan art you are drawing my lovely tuna lady 🐟
@actualegremlin
@actualegremlin Месяц назад
my process usually sees the following layers: 1: base sketch (the base figure, no features) 2: optional refined sketch (usually putting clothes on said figure) erase parts of 1 covered by 2, then merge both 3: inks 4: optional extra layer for details of the inks (ie earrings, tiny details, or if i'm drawing tails and such so i don't take the rest of the lineart with it when i go to erase it) 5: flat colors (this is usually only one but sometimes i have 1-2 more if i want to experiment) 6 and 7: rendering highlight / shadow anything else after that is usually corrections / adjustments for funsies and my signature, plus any background layers (which is usually only 2-3, i hate drawing backgrounds). I don't understand some of my friends who insist on using layers for every different color, and like you said, it looks insecure and something about that irks me to no end
@SpringStarFangirl
@SpringStarFangirl Месяц назад
My process usually winds up with about fifteen to twenty layers all told, depending how many sketches I did. Turns out having multiple layers of blushing makes my characters' skin look a lot more lifelike.
@ProfessorSpacecakes
@ProfessorSpacecakes Месяц назад
I used to put each color and the shading for that color on their own layers. I've gotten a lot better over the years, and now my average finished piece has about five layers: inks, color & shading, add for glowy bits (i draw a lot of robots), overlay for extra warm/cool toning, and sometimes a multiply layer if I need to push some shadows a little darker. When I do a Live2D model however... Dear god, it is layer hell. I think my last one actually had over 1000 layers with all the parts separated out.
@CrescentiaFortuna
@CrescentiaFortuna Месяц назад
I use a lot of layers, one layer for each colour, but my shading (linear burn, 55% opacity in a tinted light grey tone) and lighting (either normal, overlay, or add glow) is on top of all of the base colours, so it affects them all evenly. (also a bunch of layers are added and kept in folders for variations, like diffrent expressions or outfits on a character). My avarage artwork takes something between 6-7 hours^^
@Moka_Peach
@Moka_Peach Месяц назад
The best thing I ever did was to put all of my base colours into a folder, and then have my render layers clip to the folder (aka all of the base colours). This means I only ever use 1-4 colours for shading, and 1-3 for highlights and everything looks cohesive as well as minimising time spent on the layers. Once I'm happy with it all, I will save as a PNG and do my final bits of rendering, colour management, etc, in a new file which ends up being so much smaller and manageable.
@amelieh9499
@amelieh9499 Месяц назад
i'm one of those people who name each layer and use lots of folders whenever i make a piece with full color, shading and lineart :) definitely use a bit too many layers (around 50-100 depending on the piece) i paint with real life watercolors which is a fun challenge so drawing digital is like taking a break from the stress for me haha 😂
@bunilla3856
@bunilla3856 Месяц назад
literally the reason of time is why i stopped seperating everything with layers. it took so long and i didnt enjoy it. so i stopped and god it felt so much better HSHSVD
@Zelda_Catt
@Zelda_Catt Месяц назад
Omg Lukaaaaa :3 As a Vocaloid fan,I am noticing a pattern here that I really like
@mikoevelynn111
@mikoevelynn111 Месяц назад
Honestly I use a LOT of layers but I ALSO frequently use folders to combine things like the coloring for the hair, clothes, skin, etc.
@thepuzzlemaster64
@thepuzzlemaster64 Месяц назад
I feel like because I started-out drawing with pencil and paper that I never really had any problems with layers. Honestly, the best thing to do if you have a layer problem is to either go back to doing pencil drawings, or use a drawing app on some handheld system (like Colors 3D on the 3DS, Colors Live on Switch, or the Art Academy games on DS, 3DS, Wii U, and Switch) where you either have only a handful of layers, or only one layer to draw on. It makes you get into this "planning" phase of drawing that not a whole lot of people do, where you make sketches with your mind before sketching on paper. It also gets you to deal with what I call "micro mistakes". Mistakes that are so small that only you (the artist drawing it) will see them, and no one else. It turns art into a sort of puzzle (which is probably why I like doing it).
@missedthebandwagon976
@missedthebandwagon976 Месяц назад
60-200 layers?! Okay, now I don't feel so guilty about my 15-25 layers.
@CloudsAndDays
@CloudsAndDays Месяц назад
I almost never merge my color layers and I make one for pretty much every color on my drawings. Usually by the end of a full render, I’ll have somewhere from 60-100 layers. But I am very good at organizing. I utilize a lot of folders, I color coordinate them, and I label them. I do merge my shading layers, my highlight layers and most of my line art. I usually keep the face separate because it’s easier to color the faces. And I figured out how to shade manually before I figured out layer types existed. So I guess I win actually.
@takendruid
@takendruid 3 дня назад
At least in Procreate and Clip Studio Paint, there are ways of easily finding a layer. In CSP, that’s through the tool that has a square and mouse in the image in procreate, hold down the square in the middle of size and opacity, and then tap or click on whatever it is you’re trying to access
@CrimsonStudioz
@CrimsonStudioz Месяц назад
I draw both traditional and digital, whenever I'm drawing digital I see no harm in fully taking advantage of the tools in my disposal, why make my life hard ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯
@CrimsonStudioz
@CrimsonStudioz Месяц назад
This really is just skill issues not layer issues, layers are really useful, weather for organising or to add certain effects I can achieve otherwise in traditional media, using layers to only avoid mistakes or to used multiply and luminous or add glow is such a waste my dude. It's not the layers fault it's the user's honestly. Art is about choice and experimentation and layers makes it easier to experiment ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯ use that to your benefit
@alicejungdesign
@alicejungdesign Месяц назад
I made a template for my comic process. Its really helpful because I have always the same folders and layers I need.
@whoahanant
@whoahanant Месяц назад
I don't have too much issues with layers at the end because I delete or merge layers together that I need. Majority of my layers are during the sketch phase, once that is done as I want it well I only need 1 layer of the finished sketch so I create 1. The lineart, coloring, shading, ect have their own layers but not nearly as much as the sketch phase before I make the final sketch. I also put all those into labeled folders. So eventually there should only be 1-5 in each folder by the end because I'll merge majority of what needs to be there. The folders are all labled Sketch, Lineart, Color, ect. So everything is in it's proper place without me looking through a million layers.
@Ren.d3r
@Ren.d3r Месяц назад
The most layers I had was around 800 before my laptop and photoshop couldn’t handle it anymore lol. In my defence i was in game development and was using that file to plan, make, and store assets (much more convenient to access everything when they’re in the same file, just toggle the layers on and off). I named and grouped all layers accordingly, so when it got too laggy I just copy and pasted each group into their own file once the art direction was stable and I didn’t need cross reference other assets for every little thing :]
@jaylaurens-hamilton4296
@jaylaurens-hamilton4296 Месяц назад
I had this issue when it came to time and data. Normally I use a SHIT ton of layers during the line art process cause I choose the individual colors of the different aspects like hair, clothes, skin, etc. Ibis can only handle 15 hours per piece without crashing (something I learned the hard way) so for me, I always keep the different steps on one layer. But if I exceed 15 hours on my piece, I export the layers as transparent PNGs, I then don't have to worry about the layers merging together.
@bijective
@bijective Месяц назад
I have a set template that I reuse. I highly recommend that one create a template with layers + folders w/names and even layer blending modes. This will cut down mistakes.
@tobywood9156
@tobywood9156 Месяц назад
the only time ive had too many layers to keep track of was in college, because during a project we werent allowed to merge layers for some reason. made it awful to keep track of
@RailRide
@RailRide Месяц назад
I've seen so many speedpaints (from artists way above my level) where the layers panel clearly shows that the layers are unnamed, that I felt like an odd duck for always naming mine. I tend not to generate more than a couple of dozen layers on a finished piece if it's a comic page with word balloons and such, half that for a simple pinup. Naming layers, _locking the ones you'e not using_ and paying attention to what ones you're switching to, reduces the bane of drawing a bunch of stuff...and realizing you've drawn them on _the wrong layer_ 😳‼ I know it's a common enough misstep owing to the number of 'wrong layer' memes floating around (my favorite is the one based off _El Dorado_ ).
@spottysneeky8567
@spottysneeky8567 Месяц назад
I typically make a lot of layers as a go, even for line art. but theyll always be merged with the same respective layers. like all lines will eventually be merged (unless there's good reasons to have them separate), all base colors will be merged into one. the only things i wont merge if i have multiple layers for it is shading and highlights
@ridwanjodi1429
@ridwanjodi1429 Месяц назад
Yeah, I always naming layer, it's a bit annoying if you have layer with some numbers included. Even if I lazy, I just name it as "Raster Layer" (as I have put linearts on "Vector Layer") or just "Ref" for references. Or, if you work in Clip Studio Paint, you can attach layer with name and attributes to Material. Or even a folder with some layers. It will save you from renaming and setting your layer.
@thepuzzlemaster64
@thepuzzlemaster64 Месяц назад
To me, in general I don't use a whole lot of layers. It's usually 4 or 5 per object. So like the BG will have a sketch, colouring, and 2-3 shading layers depending on how complex it is, and each character will have a sketch, lineart, colour, and a few shading layers that I merge afterwards. Sometimes I even merge/delete most of them if my laptop is slowing down to a crawl. Ironically enough, sometimes adding layers, and breaking-up parts of the drawing into smaller chunks can help save ram space. Though, since I work with vector based graphics, my entire art workflow has changed entirely from being as efficient as possible with my layers, to having a couple hundred layers for one background. OK, well in "vector land" there's no "layers", but they practically behave like them. Let's just say that I've gotten used to naming my layers pretty quickly after going into "vector land"...even if it takes like half an hour just to do so. Also, am I weird for not using filters, clipping masks, and alpha locks when I draw? I feel way too "traditional" with my digital art sometimes.
@anerdwithamic
@anerdwithamic Месяц назад
My iPad's disk space is rather low, so every time I create a new canvas on ProCreate it's essentially a gamble if I get booted out of the app or not XD
@monikasalt
@monikasalt Месяц назад
same… I cheaped out and got the 64gb iPad 9 back in 2021, and here I am stuck with ibis taking 13 gb
@anerdwithamic
@anerdwithamic Месяц назад
@@monikasalt ​ @monikasalt I feel the same way, the maximum amount of storage I have on my iPad is around 32GB... and ProCreate's taking up around 8-10GB of said data 😭 At this point I think I'm gonna stick with traditional from now on lol
@MilliLoafsBegals_Official
@MilliLoafsBegals_Official Месяц назад
I used to have this problem. But now I only have a few layers. One for sketch, one for lineart, and the other for color. Then I make more layers for lighting and shading. My art has took so long with the amount of layers I make. I would have like over 200 of them
@Blademanunitpi
@Blademanunitpi Месяц назад
So i was working on a drawing while inking a piece on my ipad. I was using more layers then i normally wood. i was feeling almost called out. BUT THEN, you said you dropped the number of layers to like 20... using a lot of layers to me is getting close to ten totle layers.... i guess i should share my process.
@BlazeDraws
@BlazeDraws Месяц назад
I thought 50 layers was a lot, but now knowing that people use 200-250?!? I feel a LOT better about myself
@MistyDarka
@MistyDarka Месяц назад
I don't have to bother with too many layers; I only use up to 30 layers per character on a drawing anyway. sketching you can work on if you need to draw poses, but one is everything final before drawing the line work and leaving a layer for simple coloring before the shadowing the layers. and a layer for highlights that why you need to plan the drawing in advance before hand take it from me i do draw both traditionally and digitally art there still a lot to learn about on art hope this make it easier to understand . to everyone out there bigger isn't always better. less is more
@onionjigoku
@onionjigoku Месяц назад
in clip studio paint i use a lot of layers but i do not navigate them. the select layer tool removes this need. you can use the exclude feature on this tool to prevent selecting certain layers if you are adjusting line art when there is flats already. because i draw in vectors there is a need for lots of layers so that lines crossing other lines are easy to modify. do you have an opinion on vectors? i draw my line art in vector because it allows for easily deleting line art intersections to make strong edges. but most other artists i talk with use raster. i would be interested to see a video on that.
@holy.diever
@holy.diever Месяц назад
When i use layers for lineart i only ever really make a new layer for when a line is gonna overlap so i can just yeet a line down and erase the excess of the line ... then i merge almost immediately after the line is correct Also use Linear Burn for shading its so much better thab multiply
@kleo6868
@kleo6868 Месяц назад
The highest layer count i have gotten to was 23 HIGHEST. And thats for art that takes me 3-5 hours, usually I get to around 6-12 layers and 3 at the least
@MikaMikaMii2211
@MikaMikaMii2211 Месяц назад
I personally didn't start with confidence issues though I do like having options which can be restricting since I can get pretty indecisive. My high layer usage doesn't really come from a lack of confidence though it comes from never knowing if I'll want to animate my piece I do like being able to edit everything easily later in a piece though & I may not recognize it as easily because I started using lots of layers to animate. I also am an undo spammer mostly with lineart when I do it cleanly so that's partly due to a lack of confidence but is different than layers & it's in most cases me immediately recognizing that something is just wrong not me experimenting with it. I like to just post the different options in multiple image posts/slides or in videos. I'm also a very sentimental person even when it comes to my layers so I often want to keep them there even if I didn't like how they turned out. I like to have my artworks be riggable though I have started using work arounds to make it towhere my art can be riggable with less layers or separation that comes after the sketching, lineart, base color, rough rendering/draft colors, rendering, & or refinement stages in my workflow. You mentioned working separately then combining layers in the video but you didn't mention working on layers combined then separating later. There are limitations to separating stuff out later on of course but it also allows you to have your colors interact more in animations. The amount of separation I use in my illustrations is often too much for the animation programs I have access to to handle anyway. It's good to think about how you what the piece to move & what layers need to be separate for it to move like that when you want to rig so that you don't separate things more than you need to especially when you use programs that can't handle as many layers as others. It can be good to make a storyboard to help you visualize how your final piece will move too. I do understand that you don't rig things or set up art files to be rigged though so you of course wouldn't understand how that impacts layers from personal experience.
@rymaix
@rymaix Месяц назад
<a href="#" class="seekto" data-time="397">6:37</a> ERU FROM SHINGEKI NO AWAKE!!!! I LOVE HIM I LOVE SNA!!! VISUAL KEI MENTIONED!!! seeing an interest of mine here is making me go insane ohmygod
@Star-go2nj
@Star-go2nj Месяц назад
I hate layer modes because I am locked out of merging certain groups if that layer mode is among any of those layers. If you merg a layer mode to a normal layer below - the layer mode automatically disappears. So using layer modes automatically means you’re gonna have more layers. I try to use them near the end of a piece, after merging larger groups.
@Marcosantoniothebluecreator
@Marcosantoniothebluecreator Месяц назад
i normally use a lot but end up with 5 i normally use a layer for each important painting part skin,clothes,hair,accessories just to save some troubles with caution while colloring then merge then background layers that I merge later too then a layer for shadow , light and hard light , those are layers i dint merge so 3 layers of shadow/light, a background and the character
@imapotato8649
@imapotato8649 Месяц назад
<a href="#" class="seekto" data-time="230">3:50</a> That felt like a personal attack 😭
@ugtheperson
@ugtheperson Месяц назад
Cries cutely in genshin fanartist
@Qwertyuiop1095_
@Qwertyuiop1095_ Месяц назад
Layers are an addiction and there is no rehab that can help you
@dominic_19077
@dominic_19077 Месяц назад
Layers can be named. ;-) Also in at least sone programs, you can click on an object and jump directly to that layer (I use it all the time, because I have an issue with a random dot ending up somewhere - screen's too sensitive).
@trixxart777
@trixxart777 Месяц назад
Personally use a tone of layers because I have used a tone of layers for tweening soo I aways put a tone of layers even if I am tweening or not a pluss is if I ever want to tween a picture can always do that later and I have all the layers I need
@musicreatively
@musicreatively Месяц назад
I don't know much about masks and all that, but usually I tend to have around 7 layers or less. Single one for the lineart, a few for colors (more if there's a gradient or special element) and one or two for background Though I admit that last one might increase if I start doing more detailed backgrounds. I also start off with a sketch layer but once I'm happy with the lineart it either gets erased and used as a background layer or deleted altogether. Unfortunately I do fall into the row of "never names your bases"
@SilverHunterN
@SilverHunterN Месяц назад
To be fair, the only time I'd say its okay to have 20+ layers is if you have a group of characters in a scene. I've done that before with a canteen scene with 6 characters. But if its one character and a background, I'd say 5 to 10 layers, depending on detail and if you need to lip sync or eye blink a character.
@lcgl09
@lcgl09 Месяц назад
Speaking of layers, everyone has the shared experience of drawing on the wrong layer and for me… well that was not fun You see I usually animate and one time after I noticed the mistake, after I’ve drawn multiple frames, I went insaine
@honeyshuckle9742
@honeyshuckle9742 Месяц назад
I use Paint tool sai, and I use folders!... For creating Clipping masks of multiple layers at once so I can then also clipping mask smaller sections in that larger section in addition. What is Organization?
@pinkieglitterheart
@pinkieglitterheart Месяц назад
me who usually merges my layers otherwise ibispaint x lags for me. so if I merge something I heavy shade, take a break and get back to it I may forget how to do it again rip.
@flareisroyalty
@flareisroyalty Месяц назад
I used to be someone who only used three layers, sketch, line art, and color. Now I use 10-30
@khali-seaweed2
@khali-seaweed2 Месяц назад
I can't stand having too many layers, the second there are too many I just start tweaking, sometimes when I'm doing global rendering layers can stack up and I just go through them every once in a while and reduce the number from 13 (yes that's too much for me) back down to 4 or 5
@Estreon
@Estreon Месяц назад
I don’t have the patience to deal with excessive layers (as in I rarely spend more than an hour on a piece) so I have groups inside of groups (usually 5-12 layers per group) which are labeled instead of each layer. I also just block out backgrounds, alpha lock them, then just do it all on one layer per background element. Then I group the background elements. Honestly the only thing not in a group is my overlay layer on top and finishing lighting layers to unify everything. I don’t think I use more then 20 or 30 layers on a fully rendered piece most of the time. Definitely not too much more if I’m using procreate. Maybe a bit more with Krita just ‘cause sorting through Krita files is easier. Basically I rush everything and I personally like the finished product. (Consistently forgets to flip the canvas).
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