Lack of fishing in Stormworks is a crime. How this hasn't been added yet is beyond me. We don't need to actually catch 3D fish. Instead, just like with weather, there should be shifting 'populations' under water of fish. You drop a certain component into the ocean and if you're in a high population area the component 'fills up' with "fish" in the same way a fluid storage tank fills up. You then have to bring it in and empty it, like coal, into a holding tank. You then take the 'fish' holding tank and offload it at port to make $.
Man, I built a big ship, but I'm having paint bugs, the game is deleting some parts of ship when Spawn....how do this guys build so biggest things with success??