If it's one thing I notice, is that this cat that all the Companions encounter, (and despite the player controlling the cat) must be a crazy smart cat to understand them and try to fulfill their requests even with B-12 with it, and most of the robot people only acknowledge the cat and call B-12 "it's drone". Just think about it, most cats just go, "Eh, Imma sleep now.", but this specific cat is like, "Hmm, these robot people need my help. I'll do what I can, I guess, and maybe I'll go home once I'm done with all this."
I think cats are innately smart, and with how much time have passed their cognitive skills might evolve and be better. I don't know what I'm talking about hehe.
I've had 2 cats smart enough to learn how to turn a door knob and open the door. learned just by watching us never trained them. smart enough to recognize the laser pointer is the red dot. I'd assume whatever apocalyptic event happened killed off the dumber cats forcing an evolution.
Man check the Bobby can speak channel, they've teached a cat to speak using buttons that imply simple concepts. Cats are fucking clever, slower than a human sure, but what impressed me the most was that it really prooved to me cats are kind hearted and really care for their family.
I thought the cat falling into the sewers was the saddest moment but I felt bad for B12. Did you see the last scene where the control panel lights up at the end?
I've already named them and thier personality: main character: gingy. Personality: funny. Gender: boy. Black cat: Loki. Personality: smart. Gender: boy. Orange with white patches: mango. AKA: mango tango. Personality: energetic. Gender: girl. White with orange patches: Clair. Personality: kind. Gender: girl. Those were all the cats (=^ェ^=)
There needs to be another game. There is still so much left to uncover and it cannot be the end of all of that at the end of the game. What about that sh*t going on in the sewers? There is so much still left.
@@cookiealy9684 that isn't specific at all lmao. There are like 50 videos with that same title. And it would have to be the actual developers saying that for it to be really "proven".
@@glitchythefox3617 pardon me for not writing clearly, it was 6am I was talking about how at the start your goal is to find your family aka the other cats at the start of the game, but in the end you never do that
@@Sgt-lott10 A lot of people think that there’s going to be a sequel where you get to do that, and in my opinion there probably will be, because Stray was so popular
I am impressed on the zurks case sequences at the last section of the Sewers and at the beginning of the Dead End. These were really tough for me, especially the Dead End chase when the mouse was totally disable. You did soooo well. Can you share some tips? When you were trying to shake the zurks off the cat's body using L-Alt, do you have to release the L-shift key so only the w key & the L-Alt keys are pressed? Or do you continue to press w + L-shift + L-Alt?
Interesting you are destroying every zurk in the sewers, I tried to avoid as many as I could. I tried your strategy and got as far as the boxes after the bridge but couldn't consistently kill every one when they were coming from two different directions.
Who else is here because they’re waiting for the game to go on sale, kept seeing posts about the game, and decided they didn’t want to keep dealing with the risk of getting inadvertently spoiled? It’s distressing to see the cat fall, even knowing they’ll ultimately be okay. 19:39 Yep. That’s to be expected. A robot that can make a poncho from electric cables? Interesting… 56:37 Aww. The Zurk have really infested the rooftops, haven’t they…? 1:24:11 Well, that’s an ominous title. Feels satisfying to see Zurks get squished. Why are there EYES!? 2:19:28 Is that a Persona 5 reference? Rather jarring to suddenly have a bunch of robots that lack self-awareness. Anyone else tear up at the doors opening? Shame this game is so short.
Thanks again for you have done us a great job on this whole 100% playthrough. Although imo, as a non-native English speaker/user, I sometimes have to regularly pause the video to read all the dialogue.
You missed the robot hanging on the wall in the sewers. Right when you started going into the last room with the huge eye. Right before you scratched that little thing on the floor after getting the door open.
@@gregorygousy2897 The Zurks were originally a bacteria to biodegrade waste. Since there's signs of goal drift in it (it evolved to "eat" metal, for instance), my guess is that the eyed substance is from the Zurks processing down organic material improperly- perhaps the remnants from the extinct humans.
I'm sure it is in the soundtrack somewhere. The one that plays in the factory is called "trash zone", so it's probably before that. Also a lot of the soundtracks are different parts all put together. I think they should be separate ones...such as hatchling...there are multiple parts to it that are different and I think it should be Hatchlings 1 or a, 2 or b, 3 or c, etc.
You can steal the jacket from the cloth shop. To steal the jacket you need the cassette tape. If you want to see how to steal the jacket, see from (2:25:20 - 2:26:16) If you want to see how to get the cassette tape, see from (2:20:45 - 2:22:30)