@@Mr117cx fun fact: The only TIME when Terry could do a POWER GEYSER and (with optional followups) MAKe it a TRIPLE GEYSER was during the SNK PLAYMORE Era. That's INSANE TO ME!
No outro vídeo com foco maior no kof xv deu pra concluir que este é o melhor visual do Terry! E nesse vídeo só mostra o quanto a capcom teve carinho com esse personagem! Incrível!
<a href="#" class="seekto" data-time="112">1:52</a> you have no idea how big of a smile I got on my face as soon as I heard that original FF1 power wave voice clip.
@@lstreamer4535 it was. I mean, Terry's entire novelist (including the lane switch) is from that game! I swear, when they told Nakayama to do research, he probably just dusted off his old copy of BBFF2.😁
If there is something Capcom likes is making fanservice. If there is a reference possibility somewhere they will sneak it in just to make everyone be like "yooo did you notice that??"
Terry is so cool. A well designed character with tons of personality. Iori, Geese, Basara, Rock, Fuuma, Setsuna, Ralph, Athena, Rugal, ...etc old SNK had a lot of these. Their new characters are mostly forgettable sadly. Same goes for Capcom. Edit: There are newer characters that I actually like but they are few. For SNK i like Miang, Luong, Xanadu and Krohnen is a decent replacement for K9999.
Quero ver quem vai se atrever em criticar a Capcom. Isso foi um verdadeiro presente para um amante de jogos de luta. E sensacional o vídeo de referências! 👊🏻
Mais uma edição magnifica de altíssimo nível, feito por quem, claramente tambem ama o personagem. Parabens por mais essa orpheus. Se eu puder pontuar um detalhe, me parece que o crack shot é baseado na FF1.
A Capcom parece que realmente aproveitou esse momento pra pegar muito do personagem e o tornar seu. Sinceramente,a Palavra que melhor descreve é encantador
Damn the follow through animations on the jacket and hair are so sick. And the way the punches and kicks have weight and spin a bit more than the originals. They went above and beyond Garou. It's a different style, but the animation gained much more fluidity. Something they probably couldn't do it back then because of the limitations of time and tech. Most importantly, Capcom made it with care. I'm guessing no one who doesn't love Terry gets the buster wolf right. Even SNK tried many times but couldn't replicate it. Terry never looked better.
LOL, reading a lot of comments SF fanboys saying something like "only Capcom could CREATE a cool moveset for Terry" like all this moves were originally made by Capcom.
I mean let's call this what it is. This is 100% a fanboy having the chance to work on their favorite character (assuming) with capcom footing the bill. Not to say that's a bad thing, that's just exactly what's going on. This is true passion on display for the character
@@Kara-de5cz 3D Animation based on a move set made by SNK because since ever SNK have had more stylish way to present fighter move set, Terry have the best move set of all SF cast.if he was a SF character. And you can do detailed animations when your game is slow and a gameplay based in reaction.
At <a href="#" class="seekto" data-time="22">0:22</a> reminds me of the intro of maximum impact 2 with ryo fighting terry just this time around he dodged this attack while with ryo lol
Man Capcom did an excelent work, the only thing I dislike is the Burn Knuckle stance, it's closer to the classic kofs than to the RB games, you captured all the references in this video, but SF6 Power Dunk is not the glorious MoTW turning punch motion, but the classic, the animation of this move was perfected in this, I hope SNK take a hint when they upgrade their engine, and his Triple Geyser is a fusion of his MotW one and mainly the one from Neo Geo Battle Colliseum, the mechanic of this move is very similar to NGBC too with the resources consumption
The most uninspected thing about his moveset is that they brought back his FF1 'caterpillar power wave'. Thats a real deep dive for capcom to bring this back.
Eu vou ser franca aqui, o trailer do Terry é mais empolgante do que propriamente eu querer jogar com ele, porque depois do trailer eu tenho certeza que vai passar um desânimo, é só o calor do momento que se empolga, depois não fica tão emocionante, eu não consigo parar de ver o trailer. 😍😍😍😍
A Capcom bem que podia trazer o Kyo Kusanagi como convidado. Uma excelente forma de manter viva as rivalidades do Capcom VS SNK. Kyo X Ryu Mai X Chun-Li Terry X Ken
I just realize.....the Buster Wolf effects....are exactly the same as GAROU MARK OF THE WOLVES, from the shine coming from his back highlight the star on the jacket to the waves that form when he impacted his opponents, this is very exclusive only from Garou Mark of The Wolves, non other Buster WOLF have that same effect, Capcom decide to recreated that just like Ken have his exact bolt effect from Third Strike lv2 super, the devs at Capcom ABSOLUTELY DID THEIR JOB, this is insanity.
A Capcom realmente se aperfeiçoou no 3D. Mas a SNK seguir isso é contramão demais. Se a SNK seguisse no 2D, hoje em dia tem muito espaço e muito mais apreciado que antes, ou focasse no 2.5D da Ark System Works, ela poderia alcançar a Capcom em qualidade.