It was interesting seeing Ike pull that Tokyo Drift move there to unmask her Sea Sparrow launchers there- never felt my ship do that! I do wonder about the damage model though, in terms of how many missiles she actually took there.
Damage modeling would almost inevitably be kind of crude with the number of ships, aircraft etc. modeled. The AS-4 (KH-22?) has a 1,000 Kg warhead, which is no joke. According to Wikipedia (consider the source) a test firing produced a hole "5 m (16 ft) in diameter, 19.6 m2 (210 sq ft) in area, and was 12 m (40 ft) deep". Seems like the carrier took about 4 hits, ~15' diameter hole. Below the waterline that would be a bit tough to deal with, depending on the hull structure, torpedo damage protection, etc. Above the waterline, I believe U.S. Navy damage control parties could deal with it. (I was in the Coast Guard, but went to the Navy Damage Control Assistant course.) There is going to be some artificial "balance" here to give the Russians a chance. Damage control is part of that - the Moskva got taken out fairly easily by the Ukrainians.
Looks like the AIM-54's are hard wired to loft up to 40k instead of following an adjusted loft curve based on target altitude distance and speed, like the real missiles would
See this is what I do in arms 3 editor, but boy let me tell you when this comes out ima be in editor longer than gameplay. Fuck I’m so excited I would legit pay 60$ for this
Wow, completely broken through the defences of not one, but two Ticonderogas CGs, a Kidd DDG, and two Perrys FFGs. That's not insignificant. Then again, the formation the US fleet had was probably not the most ideal for such an attack.
There didn't seem to be more reaction from the US ships until right before the missiles came in, and there was only the CAP escort for the E-2s. No alert fighters were launched, no other CAP seemed to be above the fleet. But I guess we'll find out for sure in a couple of weeks!
@@Simulcrom the US Navy has only just recently tested the ability to reload VLS cells while ships are underway. VLS just means you can fire more missiles more quickly without having to wait for the launchers and magazines to cycle (which was REALLY cool to watch on Tico there).
@@TheDevildogGamer No. The Mig-23 would have been the next analogue. Short unreinforced runways demand frontal aviation units... Not that any of this has anything to do with the Red Banner fleet. Mig-25s in the middle of the Atlantic are about as realistic as F-14s over Moscow.
@@TheGranicd idk refueling probes then This game also has the Orel carrier with catapult launched MiG-23Ks, they had to take some artistic liberties to make the Soviets not pathetic
That was kinda odd. I don't think Foxbats can get close to F-14's . IRL they couldn't get close to any american jets in any combat theatre. We're talking Iraq, Syria, Libya, India (not sure if India lost any Foxbats in combat)
What did you expect from camel riders? Everyone refers to middle east. Vietnam had the same MiGs like the arabs and the same missiles (20 years earlier than the) serbians. Compare the results.