Thank you so much, I pretty much got all the maps right, except for the height map. It would always become puffy and I had no idea why, but now I do! So thank you very much. You make great content.
Thank you for the video) long been waiting for a lesson like this from you. all very cool! Looking forward to more interesting videos. Thank you for your work
I would really suggest people use and learn the hypershade editor. some basic knowledge of shading network would really help new people to understand shading more. and gives a better visual representation of what node goes where
For sure, great idea. This was more aimed for beginners. When I first learned how to connect textures I found it much easier to understand by first learning outside of the hyper shade editor. Definitely more intermediate - advanced tutorials in the future though :)
Love the tutorial, but one critical point: The backgound music is WAY too distracting compared to your voice. Could you at least turn it down? I'm really having trouble differentiating your voice from the music. It makes this hell to watch for someone who was problems picking one sound out from others. Your voice is not loud enough, the music too loud. Thanks for consideration.
This video is just showing how to connect textures from Substance Painter to Arnold. The material used is a free material available on the Substance Source website. I used a random turtle model for the example.