Meh it never really gave me any problems. I find the controls to be much more difficult in the remake unless you are playing on the 3-DS which uses a D-Stick.
Jmario232 I think the camera and controls are fine. I've played plenty of newer games that have a far worse camera. Oh yeah, I did hear that was a common complaint about the remake. I can see how it'd be a real pain.
This is honestly, imo, the best Bowser final boss theme ever composed. Just the way that it's all orchestrated makes it so intimidating and ultimately final
Speedrunning has actually given this track MORE epicness, since the three Bowser throws can ruin a world record run and they're the very last things you have to do, yet they're REALLY HARD to land properly with consistency and missing a throw could cost you the record, so seeing a runner trying to keep it cool with a WR on the line and this music plays... it's a fitting theme to perfection.
100% Agree, it's also more emotional when the runner succeeds and can't hold their emotions back. Mario 64 truly makes the final battle and end result rewarding
@@daykuohtwo8422 I still can't take speedrunners seriously. Not after seeing screenrant talk about how removing the backwards long jump made the game unplayable for everyone because apparently everyone is a speedrunner.
@@ki-kodevorne7318 That is a funny statement lol. But shouldn't you be feeling that way about screenrant rather than the speedrunners, considering that there are runners that still run that specific version of the game?
I love when final bosses themes in Mario games (or any game at all) are overly badass or epic and serious sounding, it really makes the atmosphere more evil and dark, everything gets serious and threatening.
I'd really prefer a remake in the same style, but with the levels improved to not just feel so...empty, also add some more. Also...a fixed fucking camera.
Well, I mean, he can shoot fire and stuff, but Drac can do that too, PLUS he can teleport, control lightning, turn into fog, morph into bats, morph into a wolf (technically), control minds, he’s got death incarnate as his bodyguard, oh yeah and he’s also _immortal._ Yyyyyyeah, bit weighted.
When I was younger, I always thought that this music playing and the stage crumbling to form a star, the sole thing you kept collecting 120/150 times, was a perfect touch and a nice way to end the game, it really felt like the final showdown
This song, after so many years.. still gives me the chills. The feeling, to enter the pipe to this final battle, knowing soon this all hard work for 70 stars was almost over.. and you hear this music.. you know that shit just got real.
My god I remember all my frustrations trying to beat bowser and being so scared and intimidated by this music. The day I finally beat the sh!t outta his existence for the first time I cried and screamed so loud that my mom thought I was dying haha. Oh the memories
This is my favorite Bowser theme out of them all no doubt. The organ is great and makes the theme amazing. It has the intimidation for a final boss, and that makes me love it.
Yeah, he coughed up the rupees. It’s kinda my gig. I played some for Gwyn in Darks Souls 1, lots of organ for bowser, my composition (of course) and for the most part, if there’s a boss song that involves an orchestra or organ, I played it
I still remember being 4 or 5 watching my brother play through the final level and this boss for the first time and the intensity of it all. And when Bowser was defeated, the ecstasy that came over us. Not to mention this game was our first real foray into video games so this was an epic moment for us.
This track is absolutely terrifying and something you DON’T want to hear at night in the distance, but it fits the theme of final boss music flawlessly.
"Die, a-Bowser! You don't a-belong in-a this a-world!" "It was not by my hand that I am once again given flesh. I was called here by goombas, who wish to pay me tribute!" "A-tribute?! You-a steal Toads' souls, and a-make them-a your slaves!" "What is a Toad? A miserable little pile of screaming. But enough talk! Have at you!"
This is such a great song it really embraces all of what you've gone through from bomb omb battle field to this point all of the deaths the levels the stars everything is built up into this one final moment with bowser nothing but him in the way of the final star and peach you've fought hard and once you finally beat him it's over you've done it you beat Super Mario 64
It took me 4 YEARS to pass Super Mario 64 = P... That is, because I lost my N64 I found it and finished the final bowser that weekend. This ONE song made it worth the 4 year wait. I still get nostalgia : D
Seeing as the background is black, the quality and the fact that this is in N64 makes this feel creepy And more like an ultimate, intense and final fight
Wouldn't expect such a badass theme for such a game like this. Both are badass, but the way they don't fit makes them work with each other even better.
The amount of organs that was used to play this is insane(I think it's 4)(two are playing high pitched notes throughout the whole song, one plays the main melody at 0:54 and one is a lower pitch harmony to that melody Edit: I forgot that the lower notes are played with left hand(so it's three organs[I am so stupid😂])
This is the best music from the Super Mario 64's game. After "Koopa's Road", this is the another iconic and indecrible music from the game. I love this music and the Bowser in the sky is the best level from the game in my opinion. I hope Brian Tyler and Koji Kondo created a soundtrack based on this track to the final battle from the next mario's animation movie from this year (2023).
Just recently started doing my first ever full, 120 star play through, and this was my motivation, knowing that THIS boss fight with THIS music would feel all the more epic after getting all 120. And it was.