This theme always had such a strong vibe of panic and dread which kinda fit the whole concept of these giant monsters wrecking havoc on a tropical paradise. Really great to see the different parts of the song deconstructed.
Great work! It's fun seeing another system of songs being done. Gonna throw out a request of the Mecha Bowser fight from this game. It's a very interesting track.
If you want to get the sequances and samples from other gamecube games i suggest you to look for Amuse player, its able to play sequances games who uses the Musix midi engine (you can find them when you look into games files because they compress the music sequances into a WAD file) but you will need to make a soundfont to play the midi and for that you will need to use Vienna.
Ah yes, the Binary Music Sequence (.bms) format. Powered 3 generations worth of music, and I look back at it fondly. This theme was an interesting one imo. Nice deconstruction as always.
@@tzgaming_music Agreed with the players, even less of them that actually convert them to .mid properly. For twilight princess, I could never get the converter working. Should just make one of my own.
That bass appears in nearly every Sunshine song, which means there is a big chance other songs are doable. I feel that the Vs. Goop Piranha Plant and the Shadow Manta Ray are doable.
This is so cool, nice to see Mario Sunshine can be done! I'm still hoping you can do Rosalina's storybook from Galaxy some day, since you also got the slider i hope that's possible
Older Nintendo game music always was so uniqe... like tho tf decided channel 10 was a good choice of "instrument" you you never see this in a modern game I mean it does work because of how uniqe it sounds...