IMO Z2.1 was better because it showed a scene of "normal life" getting ruined by the DMs coming in, plus a ton of fun team up combinations. But this is a close second.
Genesic Ggg. He alone can turn 1 percent chance of victory to 100. If every one from SeeD dies except the not White Base its just a bonus. It's not casualties when you want them to get wrecked.
Honestly, by this point the Alpha Numbers had enough experience I think BOSS BOROT was outdoing the enemy on a 1 on 1 basis. The entirety of the AN (except the Brain Powerd people, the group from the Byston Well, and the IPO as well as the @G exclusives including Braigar for some reason) could pretty much destroy the biosphere ten times over.
@@SantomPh There *is* an unlockable ending in which the events of the 'Ideon: Be Invoked' movie play out; from the game's 2nd playthrough onward, a single decision made at a key point in the game will set the ending in motion, sending you down a literally unavoidable series of events as all of the pilots, now fully aware of their impending doom, lament their fates as the universe races to it's total annhilation....
Moon dwellers import copies not selling well enough overseas to justify blowing that much budget on an international release even though it's a 30th anniversary title happened
Ok I can't say that cause SRW V was an absolute beast of a game comparable to some of the gold standard crossover based entries of the 2000's and even the followups in the VTX trilogy were at least enjoyable in a SRW L through K kind of way, but yeah soon as they officially tried to properly license the series outside of just the previous method of shipping out copies from South Asia & telling you to import them if you wanted it so badly they probably had to cut wayyyyyy more corners during development, which is probably why units like "ultimate" dancouga or whatever have cheaply produced webtoon tier animation now