Physics student here: About the 'electromagnet technology' that can be turned on and off: this is a very common thing. Virtually all 'magnets' in devices are actually just electromagnets that get turned on by a current. It's a fundamental part of physics, very cool stuff!
I get the idea of using an electro magnet so it can be turned off to detach, but would it not need constant power to stay attached to the console? I usually keep my joy cons on the switch, even when powered off
my immediate thought was electromagnetic locked doors i've seen in medical habilitation facilities (had to go to school in one for a while to get used to some meds, all the doors were locked like that) immediately thought "Arlo, it absolutely is a technology that's used all over the place" ^^;;
@@DJ_Maysonic there actually are electromagnets that are on by default and demagnetize when you power them! they're called electropermanent magnets (or permanent electromagnets) and work by neutralizing the magnetic field when you give them power. i'm not sure if they can fit in a switch body while still being strong enough to hold a joycon, though.
@@JsYTA the way those dimensions would ideally be delivered though, is CAD files that can be used to make accessories that cleanly fit the Switch 2, instead of just general dimensions that need guesswork to make anything. you need precise information to make a lot of peripherals.
@@AmbrosiaPoly-yolkEgg lmao, you think companies older than 15 years use the "most ideal" process? they usually just keep the process they've already perfected decades ago, rather than adopting digital
Exactly, why would someone make that up? If they were lying, they could just tell bullshit about how the console looked, instead of coming up with something this ridiculous.
Reminds me of the time Nintendo showed the 2DS to press members, but hadn't revealed or released promotional photos or videos yet, and the people who previewed it had to go back and explain this weird thing to their coworkers.
I am irritated, ngl, every time someone says “4k” people automatically assume something like BOTW/The witcher 3 in 4k 120fps. 4k output doesnt mean everything will be 4k, but the fact that it SUPPORTS 4k is QOL at the very least. It can mean 4k menu or interface or 4k support for youtube, ie ps5 supports 8k as well, which is just future-proofing for movies/tv, not games obviously.
For your average layperson it wouldn't matter if something is actually made for 4k or not, they can make a system that is "4k compatible" and only make 1080p games for it and polls would show that people thought it looked better than a 1080p screen. People get more gullible the more unnoticeable the changes get.
@@r3tr0sp3ct3rPeople don’t understand the difference from output resolution, native resolution and upscaled resolution. Intel HD graphics can output 4K however it’s not gonna run games at 4k at all.
Ditto. Only time I can recall using single joycon mode was with family at Christmas one year where we did split screen Mario Kart 8. When I’m playing by myself I stick with the Pro Controller, way more comfortable in my hands.
@@orangemonks894 Doesn't mean we shouldn't let him off the hook for Nintendo RU-vidr standards and that means knowing the button labels and what they stand for! #buttonsexist
Yeah I don't know how electro magnets work but I just have this image of the switch running out of power while you're holding it and the switch falls to the floor and smashes LMAO
I'd imagine there would be some kind of redundancy to stop the switch from falling out completely, which doesn't require a power source to maintain. It may be magnets + rails if anything
@@galaksen1699 I would imagine that removing some convenience of just attaching with magnets if it needs to sort of click or slide in at all, can't really imagine how this would work
Some have already mentioned this, but by definition an electromagnet only is magnetized when current goes through it. A permanent magnet doesn't require current, but are much weaker. Think like the ones that go on your fridge vs. junkyard ones that can pick up a car.
So if the magnetized controllers are actually a thing wouldn’t that mean that your controllers would need to constantly use battery power to stay attached?
@@Preston241 there are what are known as "electronically switchable permanent magnets" that are able to activate or deactivate with an electronic signal, but do not require power to maintain their state. This is probably what they would use.
@@FortyTwoBladesthey could do that or have a separate battery powering them or some capacitors that get charged while you’re playing so if the system dies you still have a bit to react
The Switch 2 being in a box where you could touch it but not see it reminded me of the cheesy Halloween thing where you have kids touch food with their eyes closed and tell them it's something gross.
Whenever people talk about "Magnetic Attachment", my mind immediately jumps to Apple's Macbook charger cables with MagSafe connectors, I've not interacted with them that much, just one time, but I always thought it was an interesting little thing, I wonder if it would work similarly to that? I don't know if said magnetic attachment would be adequate for holding a Switch while playing though. All in all I just hope for better ergonomics, non-drifting sticks, and a not so nightmarish repairability, the magnetic stuff would be neat if real, but not a dealbreaker if it's not.
I think what Mobapad is claiming, rather than being a 3rd party company that Nintendo works with, they are a third party peripheral company that is getting this information from whatever source to help them develop their stuff for switch 2 specifically because they have no formal agreement with nintendo themselves
The dock outputing at 4k does not mean the games will be playable at 4k at all. I'll be shocked if the Switch successor doesn't support 4k resolution (and HDR). UI and pre-rendered cutscenes can benefit a lot from it.
It will eat ps4 pro for breakfast in docked mode and ps4 pro has native 4k games please stop making yourselves look stupid in public the switch 2 will support nat9ve 4k a d AI 4K THAT IS A FACT either get used to it or not no one in reality gives a damb do you even follow understand tech.... it has a gpu a cpl of gens ahead in gpu tech than ps5 and a good 12 yrs worth of evolution vs ps4 it will be around 4GF of raw compute in a chip ore advanced and modern than a ps5 it will have ai cores and rt cores there will be a large level 3 catch again ps5 doesn't are you seriously suggesting a next gen system with raw compute 10x better tha switch and tech 7 yrs more advanced wouldn't be run ing 4k games
@@audie-cashstack-uk4881easy lil guy, some tech specs were leaked and while it’s definitely quite a bit more powerful than the switch it’s in nooooo way that powerful
SL and SR are the buttons on the interior of the Joycon that you never use. Also 4K out is going to be a thing even if literally no Switch 2 games actually RUN in 4K. Just like the PS4 output 4K for things like Netflix. They'll need the ability to output 4K if they're bringing streaming apps back after their absence on Switch.
I hope streaming apps come back on Switch 2. My switch has a bigger screen than my phone so I prefer watching things on it when I'm not at my computer.
4k resolution support is still nice to have. Stuff like video streaming and pre rendered cutscenes can be in 4k, and even many indie games would be able to render in it.
I imagine the switch 2 will support 4K the same way that the Xbox one S supported 4K. Also an electromagnet is literally just a magnet that can be turned on or off depending on if it has a current flowing through it or not. Thank you year 8 physics class💯
Just wanted to say, loving this new channel for quick, fun, minimum edits videos of you just quickly rambling about stuff that that don’t warrant a full main channel video. To me it’s just more Arlo audio streaming directly to my brain. Keep it up 👍🏻
Some people are saying they also forgot about SL and SR (the buttons on the inner side of the joycons that are covered when attached to the Switch that act as L and R when holding a joycon sideways), but I realized immediately after the switch update that let you toggle button configuration that if you're playing with the detached joycons, you can assign both sets of SL and SR to act as a total of four other buttons. For some games, I like to assign a face button or d-pad direction to the 4 S buttons so I can press them without taking my thumbs off the sticks.
The 4K thing is simply stating that the video-out is capable of outputting a 4K signal, not that most games will run natively at 4K. It's just an option for developers. Heck maybe even some games that don't take much power to run, such as N64 games ported to Switch 2, the devs would choose to output at 4K just because it can manage to do as at a high framerate.
regarding 4k output, i think this is definitely gonna happen. While I doubt most games will render in 4k, having the UI output in 4k is totally possible. I also think that stuff like youtube or even NSO classic games will run in 4k with no issues, so i have no idea why nintendo wouldn’t support a 4k output.
The dock supporting 4k resolution might also be a future proofing thing (or just 'the switch is capable of transmitting 4k if you're watching streaming or youtube on it') (But, yeah, the fact it's coming on the website rather than going through the press makes it very dubious. At best.)
The SL and SR buttons are the small shoulder buttons in the rail of the Joycon. If they're metal on the new Joycon, perhaps they are part of this alleged magnetic attachment method.
Wood talked about a potential dock patent in relation to the "Damping ring" where basically, the plugs and stuff were on a rotating disk on the back of the dock, so that you could face the dock whichever way you wanted rather than the pretty much singular way most docks are placed due to the orientation of the plugs on the front and the back-left side
DLSS is an Nvidia-specific tech that has been a thing since 2018 (AMD and Intel came out with competitors later, they're generally easier to implement but have lesser image quality). Even if for the sake of argument the Switch2 doesn't have it, a 4k output on the dock is still not unreasonable as it could be used to stream 4k movies off the internet. You don't need a very big box to do that. In fact I'm pretty sure the OLED Dock hardware supports 4k output already and Nintendo just isn't utilizing it.
I wouldn’t be surprised if the oled docks chipset technically supports 4k because it was cheaper for them to buy those than non 4k ones nowadays. The switch is technically capable of 4K (some homebrew dev found a way to upscale some games, they ram terribly but it was possible)
The 4K resolution is for the HOME SCREEN and home menus, as well as eshop. It will make the UI look less blurry on 4K sets. As the current dock only support 1080p output while the tv has to upscale it. And TV upscales are sloppy.
The Switch 2 should be able to output 4k. Even the Xbox One S & base PS4 supported 4k output & 4k video playback. They didn't offer 4k rendering in games though. All I want is Switch 2 to not look terrible on 4k displays, even if games aren't running at 4k.
4k output doesn’t mean that the console is going to be rendering in 4k. The switch OLED dock is already capable of outputting 4k its just disabled in software, probably because they want to keep parity between all current switches. The point of having 4k output on switch 2 would be just for streaming not for having 4k games
seriously my biggest hope for switch 2 is that they move the joysticks somewhere more comfortable on the joycons 😭 tbh having the sticks both up top was one of the best ideas they had for the Wii U, and the Steam Deck having them off to the sides of the buttons is strange at first glance but it fits in the hands so well. going back to the switch after a long time playing my Deck really cramps up my hands
Electric magnets stick together with power, no power and the magnets are like normal metal. You see this in buildinfs, with fire doors. Magnets hold the door open, but if the fire alarm goes off the system shuts off the magnets , doors can close to prevent the spread of the fire
Electro magnets only need a current to pass through it. You can make one at home by wraping a copper whire to a metal object like a nail or bolt and connecting it to a battery.
From the text, seems like Nintendo is aiming for both software & hardware backward compatibility. Probably to keep Switch 1 sale continue. 8inch display doesn't necessarily mean a bigger Switch : imagine it bezel less, less then the OLED. Even maybe curved at the edge, making multiple tablet magnetically connect seamlessly (that mini game in Super Mario Party). Imagine creating a local split-screen multiplayer gaming session using 4 tablets to make a tiny TV in the back of your car or at a park picnic. Plus having around the same tablet dimensions as Switch 1, V2, OLED. Old Joycons fitting through an adapter that act as the new magnetic Joycons strap with the strap removable and a caping to hide the rails. Switch 2 Joycons wider but not taller. Switch 1 docking in Switch 2 dock with added GPU power. Magnetic suction as some kind of auto-alignment so it doesn't require unpredictable strength from kids, to extend the life of the mechanical locking. Applying the magnetic suction thingy to the new dock making the kids not needing the front panel to guide them to dock.
I can believe on being backwards compatibility, Nintendo does really well with that on most of their systems from the get go which is smart. curious on what a adjustable dock would look like and bring to the table. also love that they're planning on upscaling to 1080 now as well. if this turns to be true. honestly looking at this mockup design looks pretty neat for a updated console as well. kindo pops out like 3d ish style. I like it.
I have a set of the MobaPad joycon, the white set. They're called the M6HD. It's a VERY nice set. Hall effect joysticks, HD rumble, and literally every button (even the -/+) are mechanical buttons. Very clicky. And it comes with magnetic swappable faces and two different d-pads. Highly recommended.
The electro-magnet thing is highly unlikely : if you grab your switch and the battery is dead, it will fall and break. There's no way there's no mechanical lock.
I believe what it's describing is actually an electromagnetically operated physical latch. It would only use power when actuating the latch (and not much) rather than requiring constant power to operate.
As someone who studied electricity and magnetism despite magnetism being the reason I stopped studying it, I think I understand how the new controllers work. While you’re latching to the console, an electric current will run and induct the metal SL and SR buttons, giving them a magnetic field- so they attract to the console, likely from a magnetic field that’s always there (think like a bar magnet or something). Then, once it’s on, you can turn off the current, getting rid of the magnetic field, and the joycons will stay on while the console is off with suction cups.
That is definitely not what they mean by magnetic suction. Magnetic suction is the use of a magnetic coil to draw a pin, rod, or latch into a magnetic coil. The power usage is likely a thing they thought of, and are probably using electronically switchable permanent magnets to operate the latch. As such, it would only require a small pulse of electricity to switch the magnetic field into the on or off position and the magnet would remain permanently on or off depending on the setting without requiring power.
You know, the 4K bit is pretty much the only thing out of that whole list of rumoured specs that is 99.9% guaranteed. Many games on current consoles are internally rendered at resolutions way way below 4K, but the consoles themselves still output to 4K. Arguably, resolution figures for new AAA games even went _down_ from the PS4 Pro / Xbox One X to the PS5 and Xbox Series X. It is extremely likely that at the very least the Switch 2 will be able to output some sort of 4K video signal regardless of what resolution the games themselves are rendered at.
Electro magnets are just copper coils that generate a magnetic field when a current flows though it, in fact every conductor creates a magnetic field if a current flows though it the coil just serves to amplify the "strength" of the magnetic field.
Electromagnets can be made by taking any wire, wrapping it into a coil, and running a current through it. Its really that simple. Using them on the switch 2 is dumb though
Electromagnets are actually really that simple! You simply turn an electric current on or off through a coiled wire, and bam! You've got yourself a magnet that can turn on and off at will. In fact, any electric current creates a magnetic field (electricity and magnetism are two sides of the same coin), the coil is merely to "focus" that magnetic field in a specific direction.
Speculation on the "electromagnetic suction". An always on electromagnet wastes electricity. What if there's an electromagnet actuated connection system instead. You fire the magnet momentarily to latch in one direction, holding on the joycon. Then you reverse the magnet for a moment and this actuates the same mechanism in the other direction to let go. I hope it's not an always on magnet. Portable consoles need every little bit of battery life they can get!
I mean, it isn't too hard for something to support outputting at 4k. Technically, using Linux, the og switch and its dock support 4k 30, while the Switch OLED and its dock support 4k 60. It's just that, since basically only indie games and streaming services would be able to run at 4k, and to give a greater difference between the Switch and Switch 2, Nintendo just decided not to allow it in the software.
To me, "supporting 4K resolution" just means it can output at that resolution, means nothing about rendering. Its there is a streaming service ever decided to have a Switch port. All I'd say, its generally a good thing if the console does any sorta 1080p-> 4K scaling (Be it AI, or simple nearest neighbor) just because TVs tend to upscale much slower.
Electromagnets really are as simple as send current through a structure and generate magnetic field. The hard part is the strength of the field is directly correlated to the current passing through the coils. Obviously the weaker the current the weaker the magnetic field, and generally speaking turning a magnetic field strong enough to hold something in place would not play nice with most electronics inside.
Yeah that’s literally how an electromagnet works. Apply current and you get a magnetic field. That simple. Electrons moving in a particular path at speed around a metallic object creates then field of attraction and it ends the instant the current’s circuit is broken and you can use only the power needed to accomplish the goal.
I believe the Dock will allow outputting 4K probably just for the tiny handful of games that can use it, and streaming services. DLSS can make a pretty decent 4K-like image by rendering at 1080p so some games could reasonably achieve it, though I really doubt any games would really do that lol.
The only way the “magnet suction” could be real is if the joycons go inside a casing. Which would mean the sides won’t detach and the switch2 will have a grip. It would make sense since the bad ergonomics were switch n1 complaint. All the steam deck proved people a willing to buy bigger devices
Just thinking out loud here, but if the function button works like it does on a computer, it could allow for a second "mapping" of buttons for additional controls. Example: press A, character jumps. Press function button then A, character dashes.
It's more than likely a company who decided to make Switch Joy Cons, came to the party too late, worried that all the merchandise they made won't sell, so they made up switch rumours about how they are still compatible to try and get people to buy them
About the "third button on each side" it could be a replacement for L3 and R3, either that or a macro button. They could be removing L3 and R3 to make the sticks less susceptible to drift? idk.
I expect the Switch 2 to absolutely be able to output 4K video, and the system menu and games will likely support it, but most 3D scenes will render way way under that and just upscale like they already do for like 540p->1080P with native 1080P UI. You can actually get 4K30 out of the gen 1 switch&dock and 4K60 out of the oled switch&dock when running linux or android. They'd be silly not to support the option officially in the new generation.
4k will obviously be available on switch 2. Most TV's default res is 4k these days, which wasn't the case when ps4 launched. Doesn't mean the majority of games will natively render 4K but we can expect a basic upscale (not even DLSS) to 4k.
It could also be a case of the screen being capable of 4k but the console won't use it for games. Like how a monitor can be 4k but your computer hardware only being capable of rendering a game in 1080p without lagging to death. They may only use the 4k capability for apps that don't use a bunch of processing power, like streaming apps like YT or Netflix.
Just because it outputs 4k externally doesn’t mean the internal resolution is always 4k. Smart tv boxes like the Roku often run a super low resolution for menus and then output 4k video, upscaling internally so you don’t see a “snap” when it switches resolution. Internal resolution could be 1080p30 and then 2x hardware MSAA could be applied to an upscaled 4k30 output if the Nvidia hardware supported it, without a performance penalty. Dreamcast video pipeline did 640x480 using a similar hardware technique, and I want to say ps2 backwards compatibility did that with interlaced psx video.
I’m really hoping that the button below the home button makes the console go into a dual-screen mode like the WiiU had. Easily the best feature and one of the most unsung upgrades in console gaming IMO. It would also make it easier to put DS and 3DS titles on the console, either by selling them or adding them to NSO 🤷🏻♂️
I think you actually SHOULD expect 4k output support. The 2017 Switch is already capable of outputting 4k 30fps, it's just disabled in the default OS but it could theoretically be enabled in a patch. So there's no reason to be skeptical of the next gen console supporting 4k output. And actually, the Switch OLED is capable of 4k 60fps output. Again, disabled by default but could be enabled in an update if they wanted to do that.
I have doubts about using electromagnets since those would add to power consumption and be a hit to battery. It could be small, but I can’t think of how it would improve the product experience enough for me to choose adding complexity to the unit. I think the current joycon attachment design works well enough for security and ease of use, but I don’t remove mine much. I personally want the design to prioritize attachment security over quick attachment/removal so I can handle my expensive system with minimal anxiety. I could see magnets in the design to do something like make the locking mechanism quicker to operate, but I’d still want a physical attachment bracket keeping things secure. Joycon compatibility should be easy to implement. The Switch screen had the non-complex side of things with only the metal rail and electric connection. The joycon had the release mechanism. As long as Switch 2 has a compatible rail, there’s many ways they could change the joycon 2 to lock or attach differently to be faster. On 4K, I’d much rather see graphical fidelity and performance consistency prioritized over an upres. Modern TVs do a good job of upscaling, and I think a well running 1080p signal with higher end polygons and textures will give more bang for your buck than cramming 4k into a small device. Sales history has shown affordability to be a variable is console success, so I see chasing 4k as a primary goal to be a hindrance.
I went to school for computer science and engineering. An electromagnet literally only works with a power source. You can easily make an electromagnet at home by wrapping a coil around a metal rod and applying a current to it. With no rail or anything to snap the joycons in place, they will fall off once the switch is turned off. Also, SL and SR buttons are the shoulder buttons for holding the joycons sideways. The joycon strap makes it easier to press them.
Thing is though, 4K was supported on PS4 Pro and Xbox One X, plus it’s become less expensive over time. I don’t see them NOT doing up to 4K in TV mode considering how widespread the resolution is nowadays
Funny enough as found out by the recent Taki Udon video the OLED switch dock supports 4k 60 fps output already. Not that it uses it in any way as it is out of the box.
I'd imagine EM "suction" would be pretty power hungry, so idk how practical that would be on a portable device. EM is commonly used to lock certain appliances, though. For example, many washing machines use EM to keep the lid locked while the machine is running so that a user doesn't open it when they're not supposed to. But again, I would imagine that using EM for Joycons would deplete the console's battery pretty quickly
The whole box thing isn't impossible. Early devs for the n64 weren't allowed to see the controller they had to stick their hands in a box to use it. It's unlikely but not impossible.
nintendo is the type of company to have their third party partners work on games behind complete secrecy (see the most recent DYKG video lol), so i honestly don’t doubt the box thing at all. they’re a step removed from hasbro sending the pinkertons to someone’s house for revealing magic cards too early lmao
4K *_output_* makes sense for UI and games like _The Touryst_ which are highly performant (meaning that they run smoother at higher resolutions on weaker hardware than most games.) Also of note: 2D games are numerous and tend to run fine even at 4K.
I wouldn't mind an open-faced dock if we started getting games on it that allowed you to manage inventory and the like while still playing with a controller. The few 3ds games I've played that utilized the duel screens well made all the menuing a little less tedious.
If they were really working with Nintendo to make peripherals they would have absolutely signed an NDA. So that's definitely good reason to be skeptical. Also both of the renders don't have the extra button they mentioned, and I recognize one of them as being a concept render from years ago, I think from another RU-vid channel. Assuming what they are saying has some legitimacy: Electromagnets are pretty common things, they're pretty easy to construct. My concern with them would be the impact on battery life, since they need to remain powered to be magnetic. Permanent magnets would not impact battery life, so I wonder why those wouldn't be used. "magnetic suction" sounds like it's coming from a translation or somebody who isn't a native English speaker. Also I should note that "supporting 4K resolution" has never meant "the games you play will be 4K." I don't know why this interpretation keeps coming up. It's always been a theoretical maximum, with the developers deciding which resolution their games will use. Some indie games might be able to run 4K, maybe Hulu will be in 4K. But that doesn't mean that the latest AAA games will be 4K. Just because the games you play aren't 4K doesn't mean the system lacks support for 4K. The whole "damping bracket" thing just sounds like they will be bringing the kickstand from the OLED Switch to the next-gen system. Which makes sense, as it's a massive improvement from what the Switch launched with.
@@jameshart2622 Magnetism is the closest thing to magic in real life that I've ever seen. It must have been a bitch figuring it all out in the past when they were working in the dark about this stuff. Just like how the flow of electricity is 'backwards' (negative to positive, not positive to negative) by classical standards.
@@liarwithagunIt took multiple geniuses and a small army of support to work it out, so you aren't wrong. The final answers are surprisingly elegant and compact, but getting there was indeed a saga.
The electromagnetic locks are a totally feasible thing, but there is the weird issue that if your switch loses charge then the joycons will just... fall off.
Not if it uses electronically switchable permanent magnets! Power would only be necessary for changing its on/off state but it would stay off or on without requiring power. It also describes the use of "magnetic suction" specifically, which is usually used to describe using a magnetic coil to draw a pin, latch, or other object into the magnet, so it's likely a magnetically-operated latch mechanism rather than requiring constant power.
Nintendo did this with Rare when they were working on the donkey Kong series, Nintendo was developing the 64 and gave rare developer kits. They got to feel the controller but it was hidden in a box.
I do think that modern portable hardware combined with DLSS can probably output a stable 4k image. Seeing DLSS in action is kinda magical and I still don't fully understand how it works lol.
Arlo I think your confusing 'Supporting 4k' with most games will run at 4k what it likely means is that you can set it to output at 4k in the settings, the switch 2 menu may be in 4k and some low demanding games may reach 4k. Like how on the ps5 there's 8k support but hardly any game utilises it because it's too demanding
The most likely answer, IMO, is that a dev leaked/worked with them for a good sum of money. No NDA this way, and no lawsuits until Nintendo knows who did it. They just claim it's Nintendo but it could be anyone that has a unit. The box thing is really convenient for not having pictures I guess.